Cimbro94 Posted November 12, 2018 Share Posted November 12, 2018 Why did you nerferd corpus enemies? the challenge were almost perfect. This is not meant to be for lower level players Link to comment Share on other sites More sharing options...
xeal209 Posted November 12, 2018 Share Posted November 12, 2018 Nothing about Garuda constantly falling through the map after using 1 or 2 and nothing about Garuda randomly being unable to use abilities or claws? Link to comment Share on other sites More sharing options...
Spectre-8 Posted November 12, 2018 Share Posted November 12, 2018 Hollow gains xD Link to comment Share on other sites More sharing options...
Fellas92 Posted November 12, 2018 Share Posted November 12, 2018 7 minutes ago, [DE]Megan said: Lowered Terra Plasmor Crewman base damage from 30 to 25. Lowered Terra Raptor SX base damage from 30 to 25 and base area damage from 75 to 40. Lowered Terra Embattor MOA bounce mine damage from 150 to 75. Lowered Terra Sniper Crewman base damage from 60 to 45. Lowered Terra Overtaker base damage from 120 to 60 and area damage from 50 to 25. Lowered Terra Jailer area damage from 50 to 20. R.I.P. Challenge. Link to comment Share on other sites More sharing options...
Etzu Posted November 12, 2018 Share Posted November 12, 2018 Can we have a "hardcore mod" for the replayable version of Vox Solaris ? The first version of it was very cool ! It was a damn total war ! Was so cool pew pew bang bang ! (I understand why it was neccessary to makes it easier, but I really enjoyed the hardcore version) Link to comment Share on other sites More sharing options...
TinTanTiddlytRex Posted November 12, 2018 Share Posted November 12, 2018 I hope the "Fetch" bug will get fixed soon. I couldnt wait to get it and now it destroys my smeeta :c Link to comment Share on other sites More sharing options...
Illithar Posted November 12, 2018 Share Posted November 12, 2018 1 minute ago, AvPCelticPredator said: This is your biggest mistake DE, that was awesome when we playing fortuna, but now RIP! They removed them while running the Vox Solaris quest, not all of Fortuna. Link to comment Share on other sites More sharing options...
SuperNlnja Posted November 12, 2018 Share Posted November 12, 2018 please bring akjagara prime and melee 3.0 already >_> Link to comment Share on other sites More sharing options...
-Xomnia- Posted November 12, 2018 Share Posted November 12, 2018 <3 Link to comment Share on other sites More sharing options...
JarlZondai Posted November 12, 2018 Share Posted November 12, 2018 8 minutes ago, [DE]Megan said: Fixed seeing an option to place a Boot in the Personal Quarter aquarium. Boots belong on feet Can't this be an actual option? Link to comment Share on other sites More sharing options...
Kezra Posted November 12, 2018 Share Posted November 12, 2018 No Smeeta Fetch & Charm incompatibility changes SMH FeelsWeirdMan Link to comment Share on other sites More sharing options...
vitz3 Posted November 12, 2018 Share Posted November 12, 2018 Dudes, it's a stat Monday, take a day! Link to comment Share on other sites More sharing options...
ShinTechG Posted November 12, 2018 Share Posted November 12, 2018 5 minutes ago, [DE]Megan said: Orb Vallis Enemy Changes:Orb Vallis mission and Vox Solaris quest data showed that certain Terra enemy types were not on par with other Corpus enemies, causing an unintentional difficulty spike, especially noticed with lower level players. The following Terra enemies have received damage reductions to improve the balance between Orb Vallis enemies: Lowered Terra Plasmor Crewman base damage from 30 to 25. Lowered Terra Raptor SX base damage from 30 to 25 and base area damage from 75 to 40. Lowered Terra Embattor MOA bounce mine damage from 150 to 75. Lowered Terra Sniper Crewman base damage from 60 to 45. Lowered Terra Overtaker base damage from 120 to 60 and area damage from 50 to 25. Lowered Terra Jailer area damage from 50 to 20. Hi DE, I just wanted to say that this change is good for lower levels and the starter Fortuna quest. However, if you generally just changed this across the board, you are taking away the experience from the veteran players side who need the challenge. You guys have done an AMAZING JOB with the corpus AI when it comes to how challenging they are. Please do not start nerfing enemies for the higher level range. Separate the changes for the casual and "endgame" players please. Hope you consider this Link to comment Share on other sites More sharing options...
Destiny2Captain Posted November 12, 2018 Share Posted November 12, 2018 still no fix fix for kavats giving no buffs after equipping fetch Link to comment Share on other sites More sharing options...
Mujaki Posted November 12, 2018 Share Posted November 12, 2018 7 minutes ago, [DE]Megan said: Fixed Cetus & Fortuna vendors with 24 hour rotations having no items available for an hour right at midnight (UTC). Fixed seeing an option to place a Boot in the Personal Quarter aquarium. Boots belong on feet. Did someone forget to reset their clocks for daylight savings time? Fish boot Operator cosmetic, please? Link to comment Share on other sites More sharing options...
PunkNinja Posted November 12, 2018 Share Posted November 12, 2018 pls,make Repala syandana stick to nezha's back and not the hula hoop when he has the delux skin Link to comment Share on other sites More sharing options...
Aisu9 Posted November 12, 2018 Share Posted November 12, 2018 please, fix the dark-split sword and stance Link to comment Share on other sites More sharing options...
Goldenrevolver8 Posted November 12, 2018 Share Posted November 12, 2018 still no fetch fix? and you NERFED the enemy damage? can we get better scaling with alertness stars then? actually taking damage was a big plus of fortuna Link to comment Share on other sites More sharing options...
---Merchant--- Posted November 12, 2018 Share Posted November 12, 2018 Quote #BringtheBootBack! i wanted to have booty aquarium 😞 Link to comment Share on other sites More sharing options...
tprx Posted November 12, 2018 Share Posted November 12, 2018 8 minutes ago, [DE]Megan said: Fixed seeing an option to place a Boot in the Personal Quarter aquarium. Boots belong on feet. Please give us back the ability to put a boot in the aquarium! I like seeing those buggers lazily swim around... :) Link to comment Share on other sites More sharing options...
bugalien Posted November 12, 2018 Share Posted November 12, 2018 any news on tennogen? ty for the hotfix Link to comment Share on other sites More sharing options...
Sea_Wall Posted November 12, 2018 Share Posted November 12, 2018 Fix medi bonds for the love of glob!!! Link to comment Share on other sites More sharing options...
WaylanderG Posted November 12, 2018 Share Posted November 12, 2018 yay helios thank you Link to comment Share on other sites More sharing options...
ReyaXZy Posted November 12, 2018 Share Posted November 12, 2018 Ty DE ❤️ Link to comment Share on other sites More sharing options...
Peter Posted November 12, 2018 Share Posted November 12, 2018 9 minutes ago, [DE]Megan said: Orb Vallis Enemy Changes:Orb Vallis mission and Vox Solaris quest data showed that certain Terra enemy types were not on par with other Corpus enemies, causing an unintentional difficulty spike, especially noticed with lower level players. The following Terra enemies have received damage reductions to improve the balance between Orb Vallis enemies: Lowered Terra Plasmor Crewman base damage from 30 to 25. Lowered Terra Raptor SX base damage from 30 to 25 and base area damage from 75 to 40. Lowered Terra Embattor MOA bounce mine damage from 150 to 75. Lowered Terra Sniper Crewman base damage from 60 to 45. Lowered Terra Overtaker base damage from 120 to 60 and area damage from 50 to 25. Lowered Terra Jailer area damage from 50 to 20. No dificulty allowed. Rip Link to comment Share on other sites More sharing options...
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