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Rejecting a new mission on Fortuna kicks you out of squad & multiplayer and lose all gained items


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As topic says;

I've seen host reject a new mission after a mission is complete to only get kicked out of the multiplayer squad causing some current squad members to lose items.

I've also rejected a new mission because I've hit max standing as I don't want to be subject to another 20min to the same activity.

As it currently is, I'm not allowed to reject a mission when the majority of the squad wants to continue on Fortuna with a new mission leaving a player hostage to that squad if they want to keep their items until they all mutually extract.

Edited by Tootooru
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