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[Open world concept] Capital of Ceres


DeadNexus_
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-= General Concept =-

We have all been to Ceres thousands of times, seeing the Grineer factories and more. It feels big and open yet closed off because of the missions structure we follow. Plains of Eidolon was a great start to the whole open world business of Warframe and Fortuna took that to the next level. However I feel like the Grineer didn't get the love they deserve on the Plains of Eidolon, it is time to change that by creating an open world concept right on their hometurf of Ceres.

The Grineer have made Ceres their main base of operation when it comes to weapon development, training new troops and doing research on the field of travel, augmentations and prolonging their own lifespan. There have been rumors on the most powerful Grineer asset awaiting within the metal hallways of their own 'capital' named after a legendary Grineer warrior named Huras Kha, the Grineer that started the uprising and was the one that helped the Queens find purpose in life. The Steel Meridian managed to build a base overlooking the capital and send out small teams to scout the area. After the defeat of the queens and the demise of one of them a new force has awakened within the capital, a long lost nightmare of the Orokin known as the 'King of Slaves'. Huras Kha, the Grineer that started it all, had used stolen Orokin tech to change himself in a Cephalon, however he seems incomplete and had to be stored inside a mechanized brain. Fit with anger after the death of one of his beloved queens he has started the Cremators Core project, a project were the Grineer will change the Core of Ceres into a weapon of unmeasurable power. The Tenno were called upon by the Steel Meridian to stop this from happening, defeating Huras Kha, saving defect Grineers and sabotaging anything that can be sabotaged.

 

 

-= The Capital =-

The capital of the Grineer is build upon a grand fissure which was causes in the Great War by a powerful sentient. Deep within you can still find remnants that the Grineer use for research creating the dangerous 'Knights of Kha'. The area is just as large as the Plain of Eidolon but goes far far deeper, really creating that feel of a vertical city. The lowest part of the capital is known as 'The Pit' were all the waste is dumped creating a lake of toxic waste which houses mutated life that live on Ceres. Above that you have the mines were low ranking Grineer unfit for combat work, here they get resources and Sentient parts for their own research. Above that you have all the storage, housing a large hangar with ships, multiple rooms for storage and a transport structure of multiple long hallways that go to every corner of the Capital. On ground level you have the entirety of the capital housing barracks, factories, research locations, augmentation centers and more, in the middle of this all stands 'The Crown of Ceres', a large fortress that looks like a crown with a giant pillar in the middle which goes up about a 1000 meters. The Crown is a large fortress housing the elite of the Grineer and also having the council room at the base of the pillar, which of course is empty now that Vay Hek killed all the council members. All the way up the pillar you have the Tyrants Throne were Huras Kha himself resides, this place is only accessible when doing the final mission of this place and the special raid missions which are level 80-100. Far the the South/West you have a rock formation which is the secret base of the Steel Meridian which hasn't been found yet thanks to Darvo slipping out some nifty info about a signal jammer of Corpus design. Here you can get anything you need before heading out into the capital.

 

 

-= Huras Kha, King of Slaves =-

The great Grineer legend that started the uprising and made the queens who they are today, Huras Kha was a feared warrior, strategist, leader and hero of the Grineer. He was struck with a terminal illness which reduced his lifespan even more midway into battle, after raiding an Orokin facility on Ceres he found a device to transfer someone's mind in a Cephalon, he did just that but the device didn't work properly and thus he became got stuck in a small mechanized brain. Being able to cast a hologram of his own mind and talk to his fellow Grineer he led them to victory, claiming Ceres as the home of all Grineer, they build a city in his name and image. After years the Grineer researchers made a perfect replacement body fit for a king, a body fit with a wide arsenal of plasma cannons, missile launchers, automatic guns, tesla coils and a large beam cannon, hulking above all other Grineer in sheer size and might. Under his own armored plates are small parts of sentients that give him resistances to all types of attacks but do give him a weakness against void energy. Huras Kha serves as a raid boss of this area which you can fight for large amounts of standing and rewards, he also drops parts for some of the strongest grineer weapons.

The first Grineer weapon is his great sword which he pulls out in one of the phases. Called the Grizaha it is a large great sword with a central piece that stores energy and two blades on each side, when fully charged by attacking enemies you can unleash a large downward slash of energy which deals huge amounts of radiation damage.
The second Grineer weapon is one of his plasma cannons. Called the Plazarr it is a different version of the Zarr weapon type, normal fire is a constant stream of energy that deals fire damage, its alt fire is a large blast of plasma that explodes on contact dealing a great amount of damage and having a wide radius.

 

 

-= Flora and Fauna =-

Believe it or not, but Ceres used to have a sprawling flora and fauna. The Grineer wasted it all and almost nothing is left but mutated plants and animals. There are still fish and drones to be caught in the 'waters' of Ceres and you can find animals here and there. There are also trees that oddly look like Mushrooms and small plants and patches of brown grass. You can capture these creatures and get stuff from the plants to craft new stuff.

 

 

-= Craft your own primary =-

Similar to the Zaw and the Kitgun, here on Ceres you can build your own Grissler. Grisslers are custom primary weapons used by the Steel Meridian to combat the powerful Grineer forces that wander the capital. You can use four types of barrels: The full-automatic Shrakk barrel, the semi-fire Ragun barrel, the shotgun Bukk barrel and the Corva wave barrel. You can then choose a receiver and a magazine for that weapon as well. 

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Wouldn't Mercury be next?
Or an infested area...
But I do agree, the Grineer didn't get the same love the Corpus did.

Judging by the names of the last two OW maps. It is tied to the open world map area type and the boss enemy.
Slavers Ruins? Kings City... you get the point.

I wouldn't mind seeing a giant cavern/ cave like OW map. That way there is a clearly defined ceiling... and you can be spider-man with Valkyr.

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7 minutes ago, INight00 said:

Wouldn't Mercury be next?
Or an infested area...
But I do agree, the Grineer didn't get the same love the Corpus did.

Judging by the names of the last two OW maps. It is tied to the open world map area type and the boss enemy.
Slavers Ruins? Kings City... you get the point.

I wouldn't mind seeing a giant cavern/ cave like OW map. That way there is a clearly defined ceiling... and you can be spider-man with Valkyr.

True, I once wrote a huge concept for an infested place on Eris but it has since been deleted, weird huh. So much time went into it too... Might rewrite it and post it again someday.

Yea a better name would be nice, wouldn't mind people throwing more and more ideas this way for something fitting.

That was my idea exactly, a more vertical place for frames to play in and to fly through with your archwing giving a slightly cramped feeling.

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