Venteneil Posted November 15, 2018 Share Posted November 15, 2018 wish you have another hotfix soon since fortuna is not unplayable for certain player, the client crash everytime wether go into fortuna or outsite of fortuna Link to comment Share on other sites More sharing options...
Shadedraxe Posted November 15, 2018 Share Posted November 15, 2018 Could we possibly have the fortuna baits become permanent blueprints like on Cetus. Having to keep spending standing to get fish for standing is counterintuitive. Also can we please extend the warming period ever so slightly and decrease the cooling period? When you’re only after the rare fish, It’s basically 4 minutes of fishing and a 22 minute waiting period. Mining has improved through the fortuna expansion immensely, but it feels like fishing got a downgrade. Link to comment Share on other sites More sharing options...
Ruppl66 Posted November 15, 2018 Share Posted November 15, 2018 Game crashes when trying to enter Cetus. Link to comment Share on other sites More sharing options...
Venteneil Posted November 15, 2018 Share Posted November 15, 2018 5 minutes ago, drawmeadream said: Game crashes as you try to load into an axi fissure mission after this hotfix. It just freezes at the start of the cut scene and crashes. We don't know if this is true for other fissures/missions. we got u back,not only u encounter such problem,i believe many of us do Link to comment Share on other sites More sharing options...
LordPreda Posted November 15, 2018 Share Posted November 15, 2018 Thanks for the updates. Bugs that persist: - Life Support Capsules despawn/vanish immediately after being used, rather than going through an "emptying" stage after use and despawning shortly after - Corpus Consoles will permanently switch to Red screens if you trigger the Alarms in a Corpus mission, and will not revert to Blue-coloured screens even after resetting the alarms by hacking - Occasionally primary weapons will gain a semi-visible shimmer effect after an invisibility effect is applied to the player (Shade, Loki, Huras, etc) that will not go away upon switching to and back from another weapon. This effect will remain in place until the end of the mission. - The Left Hand still clips through the body of the gun when holding the Tiberon Prime Link to comment Share on other sites More sharing options...
Draconis_36 Posted November 15, 2018 Share Posted November 15, 2018 still no mention of the armor bug i mentioned last time. with outrider arms using the wrong energy color Link to comment Share on other sites More sharing options...
ShikaRoddy Posted November 15, 2018 Share Posted November 15, 2018 My friend still can't play because of crash he gets before log in screen. Link to comment Share on other sites More sharing options...
pradhana Posted November 15, 2018 Share Posted November 15, 2018 5 minutes ago, SumeiLumei said: @[DE]Megan And yet, no mention of Lua's Stofler mission. It's been, from the latest forum posts I've seen, at least 6 days (At least from the oldest post I've found mentioning it) that this mission has an infinite fall glitch for all players that are not the host of the mission when the platform falls. 30 minutes ago, [DE]Megan said: Fixed numerous Defense tilesets breaking. this is it right? or still breaking? Link to comment Share on other sites More sharing options...
Xaxma Posted November 15, 2018 Share Posted November 15, 2018 Please fix the set mods. Mecha Overdrive, Tek Assault, and Synth Charge don't work. Like they literally don't work. In the case of Synth Charge, the magazine cap is wonky and you can't mod around it. Link to comment Share on other sites More sharing options...
Venteneil Posted November 15, 2018 Share Posted November 15, 2018 1 minute ago, Shadedraxe said: Could we possibly have the fortuna baits become permanent blueprints like on Cetus. Having to keep spending standing to get fish for standing is counterintuitive. Also can we please extend the warming period ever so slightly and decrease the cooling period? When you’re only after the rare fish, It’s basically 4 minutes of fishing and a 22 minute waiting period. Mining has improved through the fortuna expansion immensely, but it feels like fishing got a downgrade. the thing is like cetus,nobody care the standing in the last game, some people pref using standing to trading with bait, it make the standing still usful,this is what i believe Link to comment Share on other sites More sharing options...
Rokynator99_CZ Posted November 15, 2018 Share Posted November 15, 2018 An update, thx, but when you will finally fix Garuda teleporting all around, above and under the map when using her 1? Really annoying bug, that makes me hate Garuda, altrugh she is great. Link to comment Share on other sites More sharing options...
kuchn Posted November 15, 2018 Share Posted November 15, 2018 please readjust the bloodshed sigil to a percentage or something that makes it viable with other frames than garuda or inaros Link to comment Share on other sites More sharing options...
War-Seal Posted November 15, 2018 Share Posted November 15, 2018 THANK YOU!!! I've been waiting for the dark split fix Link to comment Share on other sites More sharing options...
vargasmongo3435 Posted November 15, 2018 Share Posted November 15, 2018 wow that a lot of scripting Fixed mucho scripting si Link to comment Share on other sites More sharing options...
Absalum Posted November 15, 2018 Share Posted November 15, 2018 Path finding Moa is still bad in mission Link to comment Share on other sites More sharing options...
Trek_Keel Posted November 15, 2018 Share Posted November 15, 2018 Can you fix the Mecha Pulse mod plz? Link to comment Share on other sites More sharing options...
Hecking_Birb Posted November 15, 2018 Share Posted November 15, 2018 All cool and good, but when will you look at Garuda? Her abilities are still rather lackluster, all things accounted for. It's not like it's easy to get Garuda, after all. Her 1 could use a change from enemies needing low health to yourself needing low health, her 2 could use larger range and offer more damage to Dread Mirror's ball of blood, and her 4 could use a change where it gets bonus damage from Dread Mirror's ball of blood. It would make for better synergy, don'tcha think? Link to comment Share on other sites More sharing options...
n0n4m1 Posted November 15, 2018 Share Posted November 15, 2018 please respond to my support ticket Link to comment Share on other sites More sharing options...
Raatv Posted November 15, 2018 Share Posted November 15, 2018 Game crashes when I open navigation optimizing not helping. Link to comment Share on other sites More sharing options...
Shadow-Spawn Posted November 15, 2018 Share Posted November 15, 2018 A tiny tree will stop you dead in your tracks or knock you off your K-Drive on PoE, if you hit it, but a large and medium sized tree will carry you above it. Link to comment Share on other sites More sharing options...
curvelo Posted November 15, 2018 Share Posted November 15, 2018 Thanks!! But i still wonder when you gonna fix this. Link to comment Share on other sites More sharing options...
SumeiLumei Posted November 15, 2018 Share Posted November 15, 2018 @pradhana Okay, it was fixed Link to comment Share on other sites More sharing options...
FoolsFolly Posted November 15, 2018 Share Posted November 15, 2018 38 minutes ago, [DE]Megan said: Reverted the Sky Archwing sprint changes from Hotfix 24.0.4 to return it back to the way it was. Thank you for listening!!!❤️ Link to comment Share on other sites More sharing options...
Vanillu Posted November 15, 2018 Share Posted November 15, 2018 That's a cool hotfix. BUT Still though, changes for the kubrow fur have not been reverted? Or am I mistaken? Is it not imperative that if you're going to add fetch to the game, that kubrows should look objectively better than worse? Or am I just among the minority? I don't know how many times I am going to have to comment this until it becomes an actual priority and becomes fixed. Link to comment Share on other sites More sharing options...
PocketRocketerer Posted November 15, 2018 Share Posted November 15, 2018 Thank you for the fixes, however can I ask something? Why did the number and name of minerals were removed when mining? Can we get the numbers back at least? I don't know about you guys but I usually only farm the necessary amount and not knowing how much I got really bothers me, TY again Link to comment Share on other sites More sharing options...
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