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[DE]Megan

Fortuna: Hotfix 24.0.7

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Thank you for the fixes, however can I ask something?

 

Why did the number and name of minerals were removed when mining? Can we get the numbers back at least? 

 

I don't know about you guys but I usually only farm the necessary amount and not knowing how much I got really bothers me,

 

TY again 

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When are you going to fix this issue with low end machines? i don't use directx 10/11 and playing in 32 bit mode in my laptop this happen all the time in Orb Vallis 😞

MMg4qvZ.png

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Whether intentional or not, it appears this patch has made it impossible to see the number of resources gained in Orb Vallis when mining.

Edited by Ringon-Starwarden

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42 minutes ago, [DE]Megan said:

Reverted the Sky Archwing sprint changes from Hotfix 24.0.4 to return it back to the way it was.

Thank you very much! I don't use Skywing in Vallis as much as some (K-Drive all the way for me) but it's good to know I'll actually enjoy it when I do use it.

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Bloodshed sigil still doesn't work in missions

edit: never mind it works but only if you went on a constant killing spree or taking damage all the time

 

Edited by Shane1412
retested bloodshed sigil

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mining nodes stop appearing after I use archwing to get to the mines 😕

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21 minutes ago, Bad_Head said:

Soooo, there appears to be a crash when loading into Fortuna...

Since 24.0.7 game crashes as soon as I leave ship,Doesn't matter if i'm going to Furtuna or any other node.Needs to be fixed asap.WAR-2068031  WAR-2068047

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Keep your pets warm, Tenno. They may react differently now to the cold snow of the Orb Vallis...

I hate vague notes like this. What *exactly* does that mean?

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1 hour ago, [DE]Megan said:

Reverted the Sky Archwing sprint changes from Hotfix 24.0.4 to return it back to the way it was.

NOOO! Why! The 24.0.4 version was much, much better! If you really do have to give in to the vocal minority of whiners, can we at least get an option to use the objectively better system? You know, the system where pressing the keys to move sideways actually result in sideways movement, and where pressing back + sprint results in moving back quickly rather than forward slowly? I mean, spacewing did get a toggle in the options for the experimental flight controls or whatever it's called even though it's only played by like three people...

Edited by SordidDreams
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Yay, now my game crashes when ever I try to leave my ship and sometimes just for looking at the navigation screen =D  Please fix, needa finish my standing grind before reset 😞

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Thanks for the hotfix, 

BUT I would love to understand how you managed to visual bug the VECTIS TEKELU SKIN with that, Please fix

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Hmm.. with that hotfix was also a change in giving feedback for aquired ore or gems in mining? Now you can only see if it's gem or ore. check everytime inventory is a bit frustrating.

ok.. sry, there is indication at the bottom of the screen for selected mining..so frustration is gone and thx for the new mining system, btw 😉

Edited by -S-O-Snatch

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The change to the skywing controls was my favorite thing about the previous set of updates. Finally, finally I was able to use the skywing on my controller without being forced to fly sideways due to analog sticks being imprecise.

I completely understand that a number of people liked the old controls, so I want to echo a request that many others have made. Please, please make the spacewing controls a toggle for skywing. I desperately need them back.

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chocolate burritos and watermellon waffles batman it's a hotfix page I wonder what kind of lore they're hiding in it. now now robin don't go losing your mind or I'll have to use the anti-insanity pills again and you know how those make you realize warframe is just canadian japaness doctor who. yo bman yall really gon mess up ma meme lyke dat boooiii *dabz* gtfo. oh god.... we just got modernized... *robin throwing batarang* YEET *batman sobs into hands*

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10 minutes ago, Z1L3M said:

When are you going to fix this issue with low end machines? i don't use directx 10/11 and playing in 32 bit mode in my laptop this happen all the time in Orb Vallis 😞

MMg4qvZ.png

In case you haven't been following the news, I hate to break it to ya but DE is going to stop supporting DX9 and 32 bit systems. so you won't be able to play unless you upgrade. soz mate.

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57 minutes ago, [DE]Megan said:

Fortuna: Hotfix 24.0.7

Changes:

  • Keep your pets warm, Tenno. They may react differently now to the cold snow of the Orb Vallis...
  • MOA Companions now have a custom warp teleport FX/sound when teleporting closer to you.
  • Reduced the amount of Terra enemies spawning in the last mission of the Vox Solaris quest to balance difficulty.
  • Improved water rippled textures and FX when firing into it.
  • Optimized numerous materials used in Fortuna and the Orb Vallis for better performance when Anisotropic Filtering is enabled.
  • Made some micro-optimizations to visibility culling.
  • Made a tiny optimization to UI text layout.
  • Made a small optimization to Orb Vallis Ambush Bounties. 
  • Reverted the Sky Archwing sprint changes from Hotfix 24.0.4 to return it back to the way it was.
  • Changed the Bounty reward HUD title to display the Bounty title instead of the redundant ‘BOUNTY REWARD’. 

Conservation Changes & Fixes:

  • Changed the Sapcaddy Bait to the intended Mirewinder Bait. Broad-Spectrum Bait is your desired Sapcaddy cocktail.
  • Animals that wake up from their invulnerable sleep due to certain Warframe Abilities will become vulnerable once again. Timing and speed is your best bet for that Perfect Capture!
  • Fixed a captured animals age sometimes showing as ‘4 years 12 months’.
  • Fixed a script error that could occur when capturing an animal in Orb Vallis.

Ticker Changes:
Since the initial release of Fortuna, the acquisition of Debt-Bonds has proven to require further changes in order to bring balance between the procurement methods. As it is known, you can obtain Debt-Bonds by purchasing Ticker’s Case# or from Bounty rewards. Ticker’s inventory not only took quite some time to refresh, but the inventory itself did not offer a diverse source at any given time. Considering the cost at which Debt-Bonds are required to Rank up in Solaris United, we have made the following changes to bring a more balanced rotation for Ticker:

  • There will now always be 3 Common, 1 Uncommon, and 1 Rare Case# available at any given time.
  • Increased the rate at which Ticker’s Case# inventory refreshes by reducing the duration they persist for. 

Fixes:

  • Fixed a rare crash when transitioning from Cetus/Fortuna to Plains/Vallis. 
  • Fixed ability for Clients to pick up multiple of the same Toroid. 
  • Fixed not receiving Standing for completing Bounties given by Captured base Field Agents in Orb Vallis.
  • Fixed immediately failing the Drone Defense Bonus condition due to certain Status Effects applying to the Drone in Orb Vallis.
  • Fixed the Fetch Mod not functioning for a Client Venari. 
  • Fixed KitGuns not applying negative damage modifiers for projectile based Chambers and Zaws not applying negative damage modifiers to projectiles launched from the Exodia Contagion Arcane.
  • Fixed Terra enemies creating invisible/invulnerable Reinforcement Beacons when killed mid-Beacon deploy in Orb Vallis.
  • Fixed Submersible Archwing disabling Garuda’s Talons.
  • Fixed Garuda's Talons not distinguishing the Stance slot when Polarizing/swapping.
  • Fixed MOA Companions sometimes not responding after using the Security Override Mod.
  • Fixed a visual error where Standing appeared to not be deducted when Gilding a Kitgun. 
  • Fixed inability to equip Dual-Sword Stance Mods on the Dark Split-Sword as reported here: https://forums.warframe.com/topic/1026272-dark-split-sword-bug-fix-pending/ .
  • Fixed Resources displaying as 0 in the Clan Vault.
  • Fixed inability to set any Dojo Hall as a spawn point.
  • Fixed bad rotation on the Custom Obstacle Course start trigger in the Dojo.
  • Fixed the MOA Companion trying to shoot at non-visible targets.
  • Fixed the MOA Companion Security Override Precept (Oloro Model) not functioning sometimes.
  • Fixed the MOA Companion Tractor Beam Precept (Oloro Model) not alarming enemies.
  • Fixed ability to run around underwater after ragdolling off a K-Drive into it in the Orb Vallis.
  • Fixed Garuda’s Dread Mirror not functioning properly when using a controller with activate selected power button or "classic controls".
  • Fixed numerous Defense tilesets breaking.
  • Fixed Relic drop locations displayed in the Codex only displaying one Bounty source when they actually drop from both Cetus and Fortuna Bounties.
  • Fixed the Orb Vallis Resource Capture mission progress UI breaking when Transferring from Operator to Warframe.
  • Fixed Reinforcement Beacon Health bars not indicating Health correctly for Clients in Orb Vallis.
  • Fixed Archwing End of Mission progress not displaying after buying or building a K-Drive.
  • Fixed Scanners becoming 'stuck on' if you melee while Scanning (i.e. it would go back to aiming after the melee attack even if you're not holding fire).
  • Fixed lighting issues in the Spaceport in the Orb Vallis. 
  • Fixed falling loop whooshes persisting permanently after a Host migration.
  • Fixed sound not playing when hovering over Daily Tribute reward item.
  • Fixed permanent looping sound when choosing a Daily Tribute reward.
  • Fixed "COPY MAIN COLORS" for Attachments when using Garuda and having a normal Melee weapon equipped filling the first three color slots as grey.
  • Fixed a placeholder text displaying beside item info popups for Reusable Blueprints. 
  • Fixed a script error when the Rescue Target bleeds out.
  • Fixed a script error when casting Garuda’s Blood Altar ability. 
  • Fixed a script error when upgrading a Mod.
  • Fixed a script error when viewing the Appearance tab in the Arsenal.
  • Fixed a Daily Tribute script error.
     

 

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Thank you for reverting the archwing changes, but if you haven't already PLEASE look into the many serious fishing bugs on Fortuna. Dye just doesn't work in most places, and spears will bounce off the water in some cave ponds.

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il y a 1 minute, MaraWuti a dit :

Thank you for reverting the archwing changes, but if you haven't already PLEASE look into the many serious fishing bugs on Fortuna. Dye just doesn't work in most places, and spears will bounce off the water in some cave ponds.

can confirm. The caves pool are the Worst for that and when you need some charamote /synathid and you miss them because of thing bouncing it is not Nice. 

 

Also not seeing how many ressources you get when you mine is surely  buggy

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