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Miter Homing Blades QOL


Unitanubis
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You can have homing miter blades with Mag right now.


I am a fan of the Miter as it currently is.

Homing has some savage implications,
though I have done some practice with the current bounce, and find it functional.

Like thrown, the bounce does seem to be mostly unpredictable.
There is a limited range and expectation of where it can bounce to.

Off of walls is anyone's guess, but off of the ground in front of them, it's very easy.

Maybe a little polish to make the miter blade bounce predictable..
Like an laser indicator for trajectory in a billiards game, or Bust-A-Move(tm).

 

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5 hours ago, kapn655321 said:

You can have homing miter blades with Mag right now.


I am a fan of the Miter as it currently is.

Homing has some savage implications,
though I have done some practice with the current bounce, and find it functional.

Like thrown, the bounce does seem to be mostly unpredictable.
There is a limited range and expectation of where it can bounce to.

Off of walls is anyone's guess, but off of the ground in front of them, it's very easy.

Maybe a little polish to make the miter blade bounce predictable..
Like an laser indicator for trajectory in a billiards game, or Bust-A-Move(tm).

 

Unless blades do more damage after bouncing, I don't see why you'd put the effort in trying to make them ricochet as opposed to just directly firing at them more quickly.

Edited by ReshyShira
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One issue is, that the Miters punch through is really prone to sending the blade through most walls and far, far away, into probably another server, even without any added punch through mods. So, it doesn't bounce that often to begin with.

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