Unitanubis Posted November 15, 2018 Share Posted November 15, 2018 A QOL of life buff for the Miter would be giving its projectiles homing similar to the amp part. The fact that they bounce in nice but has little to no impact on the weapon. Link to comment Share on other sites More sharing options...
Azamagon Posted November 15, 2018 Share Posted November 15, 2018 If nothing else, that could be an additional effect on its augment, so that augment becomes more broadly useful *shrugs* Link to comment Share on other sites More sharing options...
ReshyShira Posted November 16, 2018 Share Posted November 16, 2018 Honestly, Glaives also need this feature too. They're borderline useless and have been such forever. Link to comment Share on other sites More sharing options...
kapn655321 Posted November 16, 2018 Share Posted November 16, 2018 You can have homing miter blades with Mag right now. I am a fan of the Miter as it currently is. Homing has some savage implications, though I have done some practice with the current bounce, and find it functional. Like thrown, the bounce does seem to be mostly unpredictable. There is a limited range and expectation of where it can bounce to. Off of walls is anyone's guess, but off of the ground in front of them, it's very easy. Maybe a little polish to make the miter blade bounce predictable.. Like an laser indicator for trajectory in a billiards game, or Bust-A-Move(tm). Link to comment Share on other sites More sharing options...
ReshyShira Posted November 17, 2018 Share Posted November 17, 2018 (edited) 5 hours ago, kapn655321 said: You can have homing miter blades with Mag right now. I am a fan of the Miter as it currently is. Homing has some savage implications, though I have done some practice with the current bounce, and find it functional. Like thrown, the bounce does seem to be mostly unpredictable. There is a limited range and expectation of where it can bounce to. Off of walls is anyone's guess, but off of the ground in front of them, it's very easy. Maybe a little polish to make the miter blade bounce predictable.. Like an laser indicator for trajectory in a billiards game, or Bust-A-Move(tm). Unless blades do more damage after bouncing, I don't see why you'd put the effort in trying to make them ricochet as opposed to just directly firing at them more quickly. Edited November 17, 2018 by ReshyShira Link to comment Share on other sites More sharing options...
Recel Posted November 17, 2018 Share Posted November 17, 2018 One issue is, that the Miters punch through is really prone to sending the blade through most walls and far, far away, into probably another server, even without any added punch through mods. So, it doesn't bounce that often to begin with. Link to comment Share on other sites More sharing options...
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