Finedaible Posted November 16, 2018 Share Posted November 16, 2018 Loving Fortuna update so far, you all really outdid yourselves yet again. On to the subject, could we see a range stat being added to the UI for beam weapons? I know it must be tricky to implement, but i think it would be a very nice QoL addition. It would be nice to know what range our planned Gaze chamber kitgun would have before building it. Thanks. Link to comment Share on other sites More sharing options...
Andrew7811 Posted November 20, 2018 Share Posted November 20, 2018 Totally agreed. I really want to know what kind of trigger would get you say gammacor range Link to comment Share on other sites More sharing options...
Grimmstyler Posted November 20, 2018 Share Posted November 20, 2018 (edited) Yea.. I wish i knew what the range was. Then even Ammo pools, Projectile Flight Speed. # per Projectiles, Damage/Status per Projectile, Spread Range if there were shotgun Kitguns like Twin Kohmak or Shwack Amp. I'm not sure if the grips even have an effect on Catchmoons range. Edited November 20, 2018 by Grimmstyler Link to comment Share on other sites More sharing options...
Azamagon Posted November 21, 2018 Share Posted November 21, 2018 Not only are those things missing. Did you know there is a recoil-change with the various grips too? Haymaker = +100% recoil Lovetap = +50% recoil Ramble = Unchanged recoil Gibber = -50% recoil ^ Those are REALLY significant values too, if you ask me... Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now