Baerk Posted November 25, 2018 Share Posted November 25, 2018 +1 on the catchmoon catches and terminates on indoor obstructions far too easily. I couldn't even grineer fan/corpus vent grate from point blank due to the over awkwardness of the bullet. Even if the bullet is not made as small as the arca plasmor it atleast needs to have its obstruction termination detection trimmed down. Link to comment Share on other sites More sharing options...
Rhyandra Posted November 25, 2018 Share Posted November 25, 2018 I don't even use the Catchmoon outside of the Vallis anymore, this is just rage inducing. Guess I'll just stick to my rattleguts kitgun for now. Link to comment Share on other sites More sharing options...
Hellfire81 Posted November 25, 2018 Share Posted November 25, 2018 I ask myself: Did they even test this gun? It would be my favorite barrel without this problem... Link to comment Share on other sites More sharing options...
Raso719 Posted November 26, 2018 Share Posted November 26, 2018 I've been standing adjacent to a wall and hit the wall while firing parallel to the wall. Very frustrating. Link to comment Share on other sites More sharing options...
HellVOps Posted November 26, 2018 Share Posted November 26, 2018 (edited) Ehh, I saw it from another topic but the hitbox is a pyramid-shaped, our cursor is the top tip so if you want to headshot(for pax seeker) will need to aim a bit higher or you will hit the torso. Edited November 26, 2018 by HellVOps Link to comment Share on other sites More sharing options...
ReshyShira Posted December 23, 2018 Share Posted December 23, 2018 Still no fix for the Catchmoon yet. Link to comment Share on other sites More sharing options...
Himenoinu Posted January 7, 2019 Share Posted January 7, 2019 Aside from the projectile forming too far in front of the weapon, I'mma add that the grass shouldn't really collide with the projectile, especially when the whole PoE and quite a bit of OV is littered with it. Basically, for the catchmoon, a thread of grass is just as much a cover for anything as a bomb shelter. Link to comment Share on other sites More sharing options...
ReshyShira Posted January 13, 2019 Share Posted January 13, 2019 Yeah, this is still a problem, they fixed the tombfinger, so when are they going to fix the catchmoon? Link to comment Share on other sites More sharing options...
Dima19U Posted January 14, 2019 Share Posted January 14, 2019 pls DE fix Link to comment Share on other sites More sharing options...
Kherae Posted January 24, 2019 Share Posted January 24, 2019 i'll be honest, I dont buy the "projectiles have big collision" thing, at all. This gun is too much a pain to use, if it had bigger collision wouldn't it be a bit less so? It feels like the projectiles are VISUALLY big, but actually have pin size collision. I also feel like the projectiles actually start 3-5 meters in front of the gun's barrel. I find that in order to hit a lot of targets, I actually have to have the reticle directly over the center of them, despite the projectiles being visually large, and I have to be at least 5 meters away or the projectile just... goes straight through them without hitting them. Combine that issue with the snap-jerk recoil and this chamber is way too frustrating to bother trying to use. Link to comment Share on other sites More sharing options...
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