Jump to content
General Bug Report Guidelines - Please Read ×

Ocucor: only half of multishot accounted for in beam's damage, and completely ignored in tendrils damage. Also tendrils have no effect on the beam's target.


Recommended Posts

Hi here are 3 probable bugs or oversights.


Multishot mods counts for only 50% of their value in beams damage:

short video comparison with and without barrel diffusion on ocucor in arsenal. With 100% multishot, damage is only increased by 50%:



Multishot has no effect on tendrils' damage:

video shows tendrils' damage without, and then with, barrel diffusion. In both cases it's the same (11 normal, 21 crit):


Note that ms doesn't increase the number of tendrils either. So it has no effect at all.


Tendrils are only cosmetic when they hit the same target as the beam:

Video with corrosive to test status procs chance. No noticeable improvement of armor stripping (1st half beam only, 2nd half tendrils):


Video with radiation only, to just show damage, with better consistency. Again no difference (1st half beam only, 2nd half tendrils):


Edited by Robolaser
Link to comment
Share on other sites

  • 2 weeks later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Create New...