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Lua: Plato - everything is broken (map generation, enemy spawn, sentients)


Marrond
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Map generation seems to be completely off the hooks - rooms are seemingly choosen at random (previously you would always start and finish outside, now you start in some random room), to the point where at one point I had THREE puzzles one after another and not a single enemy in sight until I traversed 3/4 of the map. Other than that enemies don't spawn properly - there are no enemies, then you meet them after traversing much towards the exit, then after killing them you get markers behind you and indeed enemies show up in rooms that you've already ran through that were previously empty.

 

Most importantly though, there are no Oculysts spawning at all and as a result there are no Batalysts either.

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