Jump to content
General Bug Report Guidelines - Please Read ×

Lua: Plato - everything is broken (map generation, enemy spawn, sentients)


Marrond
 Share

Recommended Posts

Map generation seems to be completely off the hooks - rooms are seemingly choosen at random (previously you would always start and finish outside, now you start in some random room), to the point where at one point I had THREE puzzles one after another and not a single enemy in sight until I traversed 3/4 of the map. Other than that enemies don't spawn properly - there are no enemies, then you meet them after traversing much towards the exit, then after killing them you get markers behind you and indeed enemies show up in rooms that you've already ran through that were previously empty.

 

Most importantly though, there are no Oculysts spawning at all and as a result there are no Batalysts either.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...