(XBOX)YoungGunn82 Posted November 20, 2018 Share Posted November 20, 2018 (edited) So we have 60/60% damage/ status chance fire, cold, electrical, toxic mods. We have the 90% fire, cold, electrical, toxic damage mods. So how about 10 rank 30% status chance Radiation, Corrosive, Magnetic, Blast, Viral, Gas mods? I've always wondered why we don't have these mods as an option yet. Would round off our elemental mods nicely. And it seems like the next logical progression for our elemental mods. Would also create more diverse builds, having more elemental options. And could be a drop from those new giant spider tanks in Fortuna for easy implementation. I hope you guys at DE read this and put it under consideration. Thank you. Edited November 20, 2018 by (XB1)RDeschain82 Link to comment Share on other sites More sharing options...
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