Jump to content
[DE]Megan

Fortuna: Hotfix 24.0.10

Recommended Posts

Moas/k-drives/kitguns still don't appear in profile. Is this a feature or just taking a long time to fix because?

  • Upvote 2

Share this post


Link to post
Share on other sites
2 hours ago, Rookie808 said:

White Tower pigment needs to be easier to obtain... Birds in PoE are rare and they drop none to little amounts of White Tower pigment...

 

 

Pre-spawned birds don't drop it

Share this post


Link to post
Share on other sites
2 hours ago, Kimimoto said:

 

Such game breaking bugs, such wow, such important

It IS important. It was part of a gilding feature that was taken out of building the K-Drive. Why build a K-Drive right now if part of the implementation is broken? Will we be able to name them retroactively? Why name your MOA if you can't show your name to other people? That's half the fun of naming them.

Fashionframe is the endgame. Names are part of that fashion.

Something that isn't important to you might be a really annoying bug to someone else. Not everything has to be gamebreaking to be worth mentioning. 

Edited by Frostyinferno
additional comment

Share this post


Link to post
Share on other sites

I dont know if its a bug. But mining now dont show how many of the stuff im geting.  Example: i got travoride but only appears the image of it, not the quantity (example: 20x travoride)

Its a bug? Or a ui change? Or what?

Share this post


Link to post
Share on other sites
27 minutes ago, MaxMiddleton said:

the blooddshed sigil dosent work i will equip  it and it dosen't work when i leave my arsenal please fix. thanks.

 

it works when you take health damage.. or when youre dead.

  • Woah 1

Share this post


Link to post
Share on other sites
4 hours ago, Rookie808 said:

White Tower pigment needs to be easier to obtain... Birds in PoE are rare and they drop none to little amounts of White Tower pigment...

 

 

Have a Resource Drop Chance Booster and a Double Drop Booster...
Use a max range Equinox Day bleed build. Equip Loot Radar mods either on Warframe or on Sentinel/Pet.
Run around the lake during the day. There are spawn points for either the Dargyn Pilots, Kuaka, and the Condrocs. You'll have one or the other.
Occasionally, run to the beach on the Southwest corner of the map, left of Cetus. there's usually spawns of the birds there. Also, it resets the spawn points around the lake.
Birds in the air won't drop the pigments. So scratch that idea.

-------
Finished this with my clan with only a Resource Drop Chance Booster during a weekend. The Wisp Grey pigment from Dargyn Pilots is what, I should say, much more rare than the birds since the birds spawn around 3-5 of them while you only get 2 Pilots.

Share this post


Link to post
Share on other sites

I know it´s not as important, but still waiting for Kubrow´s textures to get fixed. :/ 

I´d love to use mine, but he looks all weird. Anyways, thanks for everything. ❤️

  • Like 1

Share this post


Link to post
Share on other sites

bloodshed sigil still unusable by other frames than inaros / garuda
still resets when using AW

Share this post


Link to post
Share on other sites
9 hours ago, [DE]Megan said:

Fortuna: Hotfix 24.0.10

This Hotfix includes another round of performance optimizations for everything from the Orb Vallis to Outer Terminus -- we're pulling out all the stops to improve your framerate so please bear with us while we smash!

Changes:

  • Reduced the Corpus Ospreys dodging frequency.
  • Updated the Elite Terra Corpus enemy Codex icons.
  • Revised the Tek Gravity Mod description to read ‘Slam Attacks in the Marked Zone pull all enemies within X|m’ to better match the Mods functionality. 

Fixes:

  • Fixed crashes in localized versions of Warframe.
  • Fixed a crash when attempting to create a new room in the Dojo.
  • Fixed a potential crash related to MOA Companions.
  • Fixed a crash that could occur when mounting a K-Drive.
  • Fixed a potential crash after a Host migration during an Archwing Interception mission. 
  • Fixed Transferring to the Operator before the second phase of the Lephantis boss fight resulting in inability to defeat it.
  • Fixed Mecha Mods not transferring Damage-over-time Status Effects to other enemies, resulting in no damage dealt.
  • Fixed Mecha Pulse Mod having lower (incorrect) buff values in-game than what is shown in the Mod/Arsenal UI.
  • Fixed the Tek Collateral Mod FX not appearing for Clients.
  • Fixed AI spawn issues in the Corpus Ice Planet tileset.
  • Fixed Gems/Ores obtained from smashing Orb Vallis crates not actually being collected.
  • Fixed MOA Companions not being recognized as a Pet for Riven challenges requiring an active Pet.
  • Fixed the incorrect Foundry rush costs for Cryotra, Tazicor, and Vulcax weapons.
  • Fixed overly large K-Drive/Dargyn minimap markers.
  • Fixed Fortuna Gems and Fish icons appearing stretched in the Trading UI.
  • Fixed a script error when accessing the Arsenal as the Operator in the Simulacrum.

Still waiting for the login failed issue fix 

  • Upvote 1

Share this post


Link to post
Share on other sites

Bug: can see others' Bloodshed Sigil, but not my own outside of the Arsenal. 

Share this post


Link to post
Share on other sites

The description for the mod media pet kit reads as companion and the category description for that class of mods reads as "beast" and its keeping from the medi pet kit mod from showing under that category. I'm only being able to find it under all

Share this post


Link to post
Share on other sites

Thank you DE for all the hard work, but I wish Orb Vallis could be more optimized for lower end pc's, like what you did with the K-Drive.  Your hard work is much appreciated.

Share this post


Link to post
Share on other sites
Il y a 10 heures, SnipSnipSnipered a dit :

So...Tek Gravity is still useless? Sweet.

Tek gravity isn't useless, it pulls enemies into Kavat damage zone, which makes a lot of sense even if many people would have prefered something more powerful (and less niche obviously). Design wise it fits its role, for a decent pulling effect one can still use a zaw.

What isn't working here is pets AI, if your Kavat is always killing enemies miles away you'll never see a single zone... Maybe Kavats should cast their zone where the player is or is shooting at or something like that.

Edited by 000l000
  • Haha 1

Share this post


Link to post
Share on other sites

Thank you for fixing cave fishing and moa invisibility!! ❤️

 

Please revert kubrow and kavat textures though 😞 we know it's improved compared to the chimera update, but it's still not smooth like before.

 

 

Share this post


Link to post
Share on other sites

Парни исправьте баг с детями труб там у девочки с анимацией проблемы. Та которая с палками ближе к парню на доске.

Share this post


Link to post
Share on other sites
vor 11 Stunden schrieb thefellowone:

Any update for this 

 ?

have you entered the one with the electricity field , hindering your passage at one moment , from both sides ?

Share this post


Link to post
Share on other sites
1 hour ago, 000l000 said:

Tek gravity isn't useless, it pulls enemies into Kavat damage zone, which makes a lot of sense even if many people would have prefered something more powerful (and less niche obviously). Design wise it fits its role, for a decent pulling effect one can still use a zaw.

What isn't working here is pets AI, if your Kavat is always killing enemies miles away you'll never see a single zone... Maybe Kavats should cast their zone where the player is or is shooting at or something like that.

So it's useless, got it.

  • Upvote 1

Share this post


Link to post
Share on other sites
33 minutes ago, -TSA-warramssie said:

have you entered the one with the electricity field , hindering your passage at one moment , from both sides ?

Yes, I have all 30 caves icons on the map, but the achievement is stuck on 29/30. I even tried this: I have invired a friend who haven started discovering caves, we went throught all of them, he got the achievement and I don't.

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.

×
×
  • Create New...