KamikazeKamanzi Posted November 22, 2018 Share Posted November 22, 2018 Please DE limbos cataclysm is still hurting due to certain projectiles bypassing cataclysm and damaging objectives (excavation, defense, mobile defense and kuva survival). In arbitration it hurts severely when mutalist ospreys wipe out the excavation sites or in infested sortie runs. I am still trying to pin the specific grineer units that are able to bypass the cataclysm as well. This all occurs from enemies shooting from outside of the cataclysm and still managing to harm whatever is inside. Out of the few limbo mains that exist please place this on your to do list, I am well aware that there are bigger fixes to be made but it would be nice to know that it's on your radar. Link to comment Share on other sites More sharing options...
(XBOX)Skullstachio Posted November 22, 2018 Share Posted November 22, 2018 I can confirm this, as I have had mysterious circumstances where excavators were under a stasis induced cataclysm and the baddies were still able to blow them up to kingdom come. at least list it with the other bugs but do as you see fit DE. Link to comment Share on other sites More sharing options...
Klaive Posted December 9, 2018 Share Posted December 9, 2018 +1 Enemies able to bypass the rift defeats the whole purpose for limbo Link to comment Share on other sites More sharing options...
(PSN)chris1pat8twins Posted December 10, 2018 Share Posted December 10, 2018 Probably because the objects are outside the rift so enemies outside of cataclysm are able to damage them? Cause when I banish enemies outside of cataclysm, I was able to shoot them. And I have to go into my Tenno to open lockers. When cataclysm is active you can’t place the data mass into the consoles cause the consoles are not in the rift. Guess it would be complicated for DE to make it where they are in the rift. That’s my only theory that makes sense. Link to comment Share on other sites More sharing options...
(PSN)psycofang Posted December 10, 2018 Share Posted December 10, 2018 7 minutes ago, (PS4)chris1pat8twins said: Probably because the objects are outside the rift so enemies outside of cataclysm are able to damage them? Cause when I banish enemies outside of cataclysm, Incorrect Defense objectives such as tenno pods, excavatora, kuva etc have always been able to enter the rift and be protected from them. Its why people memed Limbo as a defense god so hard. What people are experiencing happens almost every major update The War Within multiple tile sets and kuva fortress hazards and certain enemy typles were hitting Limbo through the rift One update caused Limbo to be able to kill anything not in the rift while himself was still in it making him virtually immortal for 2 weeks Plains of Eidolons dropped and certain ships were killing people in the rift on top of certain objectives not entering the rift properly Now this, its par for the course when any large update happens chances are it breaks the rift. Link to comment Share on other sites More sharing options...
(PSN)chris1pat8twins Posted December 10, 2018 Share Posted December 10, 2018 3 minutes ago, (PS4)psycofang said: Incorrect Defense objectives such as tenno pods, excavatora, kuva etc have always been able to enter the rift and be protected from them. Its why people memed Limbo as a defense god so hard. What people are experiencing happens almost every major update The War Within multiple tile sets and kuva fortress hazards and certain enemy typles were hitting Limbo through the rift One update caused Limbo to be able to kill anything not in the rift while himself was still in it making him virtually immortal for 2 weeks Plains of Eidolons dropped and certain ships were killing people in the rift on top of certain objectives not entering the rift properly Now this, its par for the course when any large update happens chances are it breaks the rift. Well probably cause the codes or whatever DE does to add these new things to warframe are not added to Limbo’s rift mechanic? Idk. I’ve only dealt with new types of enemies shooting outside the rift before eventually be “fixed”. Limbo’s rift is not like other warframes’ abilities which do not affect the entire area or game the same way rift does. They mostly affect things more physically such as destroying, while rift sort of hacks them out of the physical plain. Kind of hard and confusing to explain. Basically new things are not included in the list of what limbo’s rift can affect. And I guess it leaves it exposed for other bugs? Link to comment Share on other sites More sharing options...
(PSN)psycofang Posted December 10, 2018 Share Posted December 10, 2018 I think its just pasta coding. Link to comment Share on other sites More sharing options...
KamikazeKamanzi Posted December 10, 2018 Author Share Posted December 10, 2018 1 minute ago, (PS4)psycofang said: I think its just pasta coding. Oof, pasta code strikes again. Thanks for that information. Link to comment Share on other sites More sharing options...
(PSN)negativ21 Posted December 10, 2018 Share Posted December 10, 2018 12 hours ago, (PS4)psycofang said: I think its just pasta coding. Pasta coding? Link to comment Share on other sites More sharing options...
(PSN)psycofang Posted December 10, 2018 Share Posted December 10, 2018 2 hours ago, (PS4)negativ21 said: Pasta coding? Coding that isnt uinversal, or has a basic UI function that allows for simplistic True False scenarios. Or in short its an allegory for over complex coding to a complex design Spaghetti coding also explains it away. Link to comment Share on other sites More sharing options...
(PSN)chris1pat8twins Posted December 11, 2018 Share Posted December 11, 2018 19 hours ago, (PS4)psycofang said: Coding that isnt uinversal, or has a basic UI function that allows for simplistic True False scenarios. Or in short its an allegory for over complex coding to a complex design Spaghetti coding also explains it away. This is why we need “nerds”, everybody would be dumb and confused. Link to comment Share on other sites More sharing options...
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