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Tombfinger with punchthrough stops the projectile from exploding


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Just now, lukinu_u said:

It happen with every explosive weapon. As the projectile go through the target, it doesn't explose on impact because the game conisder there wasn't an impact.

Oh oko, but on the tombfinger this is a bit weird because its explosions are only backwards and not a total aoe, you have to choose between either punchtrough or aoe in one direction, if it had a 360 degree blast then this wouldn't be a problem.

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