wakestarr Posted November 25, 2018 Share Posted November 25, 2018 (edited) When not being the host it can be near impossible to launch the archwing, instead getting spammed with "Invalid launch point". Edited November 25, 2018 by wakestarr 1 Link to comment Share on other sites More sharing options...
drSpockwa Posted December 24, 2018 Share Posted December 24, 2018 I get this in Plains of Eidolon as well. 1 Link to comment Share on other sites More sharing options...
Teliko_Freedman Posted December 25, 2018 Share Posted December 25, 2018 It's something to do with obstructions all around you I guess. I got around it by Bullet jumping into the air, and using Archwing from the gearwheel from midair. Feels really nice that way, 2 Link to comment Share on other sites More sharing options...
(XBOX)Tucker D Dawg Posted December 26, 2018 Share Posted December 26, 2018 On 2018-12-25 at 11:36 AM, Teliko_Freedman said: It's something to do with obstructions all around you I guess. I got around it by Bullet jumping into the air, and using Archwing from the gearwheel from midair. Feels really nice that way, This. I resorted to putting it on a hotkey on both pc and xbox so I just tap jump, then the hotkey and it works every time. Got sick of being on level ground and getting invalid launch point. 2 Link to comment Share on other sites More sharing options...
wakestarr Posted December 28, 2018 Author Share Posted December 28, 2018 On 25/12/2018 at 5:36 PM, Teliko_Freedman said: It's something to do with obstructions all around you I guess. I got around it by Bullet jumping into the air, and using Archwing from the gearwheel from midair. Feels really nice that way, On 26/12/2018 at 8:33 PM, (XB1)Tucker D Dawg said: This. I resorted to putting it on a hotkey on both pc and xbox so I just tap jump, then the hotkey and it works every time. Got sick of being on level ground and getting invalid launch point. Yep. I'm now pretty sure Kavats can trigger the Invalid launch point by being to close when trying to launch. I also had to resort to binding the launcher and bullet jumping. It's cool and all but I still think it should be looked into. Link to comment Share on other sites More sharing options...
Lancars Posted December 28, 2018 Share Posted December 28, 2018 I hot key my archwing cause of this bug. I jump and it doesn't fail. Seems other people have had to do the same. 1 Link to comment Share on other sites More sharing options...
LSG501 Posted December 28, 2018 Share Posted December 28, 2018 Yeah this is rather 'annoying', there are so many issues with triggering the launcher it's daft. I've got it on a hotkey and I've basically got into the habit of jumping prior to pressing the hotkey... mind you the transition isn't exactly fluid anyway so this likely speeds it up a bit. Actually wouldn't mind it's '5 second cooldown' (I've literally been shot down the instant I get into it for no obvious reason) and it dropping the datamass being removed too if it's being tweaked. What I've found is that if there is 'anything vertical' close to you, so mountains, walls etc it will not trigger even though there is plenty of room for it to trigger. Link to comment Share on other sites More sharing options...
Zi-of-Jinx Posted December 28, 2018 Share Posted December 28, 2018 51 minutes ago, Lancars said: I hot key my archwing cause of this bug. I jump and it doesn't fail. Seems other people have had to do the same. This, hotkey the slot it's in in your gear wheel and the jump and push the key mid-air and the problem goes away. Link to comment Share on other sites More sharing options...
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