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Nyx & Titania Dev Workshop


[DE]Rebecca

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I'd be good fortitania to have sprouts that heal and grasses many different things the enemies she shoots or hits could evaporate or blowup when they die VFX gore and fun. especially after using some abilities!🐯

crouching motion, butterfly encase or attach to increasing Sprint jump naturally other spirits will also aide future abilities and passive abilities in each different planet or situation, for speedrecovery tumbles, 🐮🐆

while I stood, they also enfeebled my guns with magic, and enhanced ammunition, emptyclip/reload abilities.vfx. swordsteammates.🐩

If you aren't moving around fast they could latch easily, maybe energy and promises shielding and angrymodes. Red aura, less vulnerabke pets.

Wateverpassive she has should be 🐃automatically instead some abilities and passives would be listed in a lore style, while the player learns new ones.  so the old abilities are part of her natural combat maybe hp/energy can be accounted in triggering other passive traits or special attacks but teams hit by abilities gain partial benefits, if🐩 they jump in front of you or are nearby while ur casting, spreadsheets, etc. Oberon should be enhanced similarly at the same time.out to teammates should come to daddy or. Mommy for powerups and passive effects. VFX Oberon and Titania are similar, should get a few mods and specialist weapons dedicated unlockables and special kubrow or new pet. New pet depends on lore and new planets, relay, reward from Lunaro, arch wing creature or premium shop, Cetus also had a pet shop expert that needs expansions, it's pretty boring!!🐶

bulletjump shouldn't be the same for all warframes. 🐶

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  • 2 weeks later...

Nyx's 4 really needs tweaking. It is very lackluster since energy is loss too quickly when high level enemies shoot at slow moving or stationary nyx. I think the ability shouldn't take an augment to be able to walk around while 4 is active. Why not have the augment let the output damage adapt to the enemy by allowing it to bypass armor and shields? Assimilate does mean the process of taking in information so it would be nice to see the augment have more correlation with its meaning. Also, the range on the explosion could be much wider.

For synergy, how about chaos affected enemies replenishing your energy every time they shoot at one of their allies? OR how about a percentage of total energy being replenished for every chaos affected enemy you or your teammates killed?

This would finally allow her 4 to scale like her other abilities do, and it would add a creative new synergy. Nyx's rework is great but she needs to be more efficient at surviving so she can utilize these scaling abilities. At the moment her 4 just drains way too fast against lvl 110+ enemies.

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I didn't heard about it for a while, but has anyone of you any information about titania deluxe? did i miss something in devstreams or prime times about it? or it just doesn't have any more information whatsoever? also it would be great if they would rework her further when the skin arrives.

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Titania isnt as bad as most people claim tbh. She can kill lvl 120 enemies within a second while being unhittable. My biggest issue is that she is the worst teamplayer. Your allies wont really gain anything from a Titania in the party...except a huge dps that is mostly single target. The buffs are pretty bad, so allies wont notice them or have any need for them. The small razorwings could have been a nice aggro cc for you and allies...but they die within 1 hit from a level 40 enemy. Lastly you wont be able to have any interactions with: doors, elevators, consoles, pickups (mobile defense, excavators etc)

All I still would like for changes at this point is a change to the small razorwings. They still die way too easily with no way to get them back in razorwing mode. (I already gave some ideas in previous comments. like how lantern could revive razorwings when u get close and possible augment mods that create new razorwings that u can recruit)
And I would like some better party buffs. (nobody cares for thorns....this could be damage reduction, 25% movementspeed could include fire rate as well and be a bit more, companion damage could be damage for all allies...or all summons as well)

and lastly: Titania still has to be party leader if she wants to use lantern. Since u can only detonate them manually locally. So other players will still wait for the entire duration to deplete so the enemy dies. This is still an unfixed bug that has been here since u could make more than 1 lantern.

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Trust me.. nobody at DE will hear our outcry for a good Titania rework.
Better spend your energy on other things.
DE will rework Titania before her Prime variant comes out so she sales much better.
Same story with almost all the other bad frames. Also one reason why Vauban got left behind.
Only thing you can put your bid on is when Pablo decides to rework a frame (Saryn, Nezha).
But since Titania, Ember, Vauban, Banshee and all other "bad" frames are no passion project from Pablo,
you have to wait until around March 2020 for a proper rework (including her Deluxe skin coming out some month before her Prime variant comes out).
Her rework will also not include any community suggestions. She will get reworked how DE things she needs to be reworked.
And I also highly doubt that any DE employee will read this. Mark my words.

PS: to underline my arguments I picked up the dates from the original rework post. It reads:
November 28, 2018 (initial post)

Last update:
December 11, 2018 (
Additional Titania Changes)
2 small changes listed

No following updates as of June 17, 2019 (6 month later)

---
I don't think that I have to say anything more other than that I may be a freaking wizard lol. DE hire me for quality assurance.

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  • 3 weeks later...

Had to drop back in and say thank you DE. Giving Nyx her spammable bolts back fixed any major issues with her, she now plays alot like she use to although a bit different and better (?) for the most part. Only thing I perosnally still feel lacking is the rad & slash procs from her original bolts, but I guess we had to lose something to gain armor strip (even though i still don't build power on her)? She could use a few minor tweaks if you're looking to adjust things still. The cast speed as a whole on her absorb without the augment still feels like a sluggish thing as it always has, but I don't see any give and take to be had if you guys at DE feel the cast speed adds the balance you're looking for. But yeah, really appreciate the bolts change, ty again :tongue:

I'm not much of a titania player myself, but I still see the convos and notice this thread is still open. I thought it might be worth suggesting turning her buffs into butterflies that fly out to the enemies then redirect to yourself and teammates for the buffs.This could remove the need for changing buffs if you recieve the buffs based on how many butterflies return to any player. Or like it is now, based on the enemy.

Just a thought, and it even fits into the context of the great meme machine that warframe is, she could have buFFerflies :wink:

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3 hours ago, zhellon said:

You may want to alter Titania completely. Even her Dex Pixia every year it becomes weaker against the usual new weapons. I don't want that plug instead of the archwing gun when there's a good archwing gun. 

Her akimbo guns? Weak? Are we talking hour long sorties here? Her melee is, eh... Well I suppose even papercuts hurt.

Main thing with Titania is that she's another glass Cannon with only one trick to rely on. Her buffs can help, but more often than not I find myself in more trouble from trying to use/grab tribute than just room sweeping.

Would love to summon her exalteds outside of razerwing, and even more so would love to have a defensive skill for her outside of razerwing, like a less suicidal nullstar but with butterflies or something.

 

... I'd like for her to have usability/survivability outside of her powerful 4...

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il y a 7 minutes, Eis_Katze a dit :

... I'd like for her to have usability/survivability outside of her powerful 4...

I wish it was 4 something more than just high damage with lots of restrictions. Great damage is not a problem and as far as I know, Titania is not even a meta for hunting, although a goat would be a big DPS should be useful. Just keep in mind, a large DPS is not needed in 99% of the game. Any weapon can replace the Dex pixia in this regard.

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I never understand how people say dex pixia is weak....with growing power and pax bolt (kitgun arcane) you gain an extra 55% power strength. She can clear lvl 125 enemies within a second....her damage is more than fine.

As of survivability she has her lanterns...which u still cant manually detonate when u are not the host (bug). She also has the tribute buffs (50 less accuracy on enemies) which basically adds up to Titania having 75% chance to dodge enemy projectiles with her 50% evasion in razorwing. She also has her razorwings that take aggro from enemies (but they get one shot by lvl 40+ enemies)

if they just chance the tribute buffs a bit to something like:
                          - Dust: Enemies will lose 50% accuracy
                          - Thorns: Allies will get 25% chance to get no damage per hit and reflect all the incoming damage back to the attacker instead.
                          - Entangle: Enemies will have their movement and attackspeed slowed by 50%
                          - Full moon: All allies gain a damage bonus of 25%

you will have useful buffs for the team and yourself, even outside of razorwing.

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I think I'm talking about one thing, and people tell me something completely different. Dex Pixia has a large number of DPS and that's all. Yes, it kills 125 enemies well, as well as 40% of other normal weapons in the game. Yes, in a special build it can cause a lot of damage, but it is useless in 99% of the game. Just look here. 

Révélation

 

With conventional weapons, I made it much more effective. Because a conventional weapon is an AOE. And if I need more damage, I can just change weapons. Titania just doesn't give you that choice. Yes, we can play outside of her 4, but why play her at all? There is a more convenient control, there is a more convenient mechanical Pets (Hello Wukong), there are more powerful buffs. Yes, Titania can get an improvement on all this, but if razorwing stays that way, then it's just going to be boring because it just limits the player.

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sure I want more AOE on Titania as well....but u could have just put a punch trough mod on dex pixia and fly a bit lower so u shoot multiple enemies at the same time. It increases damage by alot against multiple enemies for example

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I've got 2.0 punchthrough, when I say I 'sweep', it's quite literal.  Titania is just fun to play, but frustrating due to what she could be. Do I use her in orb mother fights or eidolon runs? Nope, got frames for that.

I like using her for syndicate/faction missions, anything I don't need a specialized frame for. It's a easy way for me to enjoy the game, flying around, letting butterflies trigger arcanes, and just having fun.

Can't wait for her to be primed, and the amount of lore forums that will be spurred from it.

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Il y a 2 heures, Eis_Katze a dit :

I like using her for syndicate/faction missions, anything I don't need a specialized frame for. It's a easy way for me to enjoy the game, flying around, letting butterflies trigger arcanes, and just having fun.

Exactly what is she fun to fly. And when there are opponents that Dex Pixia deals 0 damage to, or when I just can't put down the weapon I want, it saddens me. Of course Dex pixia can stay, but let it be outside razorwing, pls.

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I'm quite curious as to what you found that negates Dex pixia. The only time I encountered that was the capture nullifier with the galxon gun that seems to always down me at least once.


From everything I've seen, no archgun can compare to Dex pixia. I would love to have it outside of razerwing though, her mobility combined with them would be quite a blast.


Can you tell me what power your Titania is? What elements do you use on dex pixia? Something doesn't seem to be adding up very well from my experience.

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Il y a 10 heures, Eis_Katze a dit :

I'm quite curious as to what you found that negates Dex pixia. The only time I encountered that was the capture nullifier with the galxon gun that seems to always down me at least once.

From everything I've seen, no archgun can compare to Dex pixia. I would love to have it outside of razerwing though, her mobility combined with them would be quite a blast.

Can you tell me what power your Titania is? What elements do you use on dex pixia? Something doesn't seem to be adding up very well from my experience.

I use 175% strength Titania and that's enough for 100 levels. I often meet with the bug nullificator. Even more often I meet with arbitration drones, making razorwing a useless button. The new regime also did not and, as demolist denies all abilities. And the trend will continue in the Empyrean.

I don't understand, am I misinterpreting my position? Dex Pixia in 99% of the game is just not needed. The rest of the 1% has frames that do damage and are more useful than Titania. Dex Pixia is just one of many types of weapons. If I want to play with shotguns in razorwing, well, in normal archwing I can do it, in razorwing - no. But a lot of damage. If I want to play with a rifle at long range, well, in the normal archwing it is, in razorwing - no. All we have is ratatatata. And augment to make ratatatata faster. Yes, flying is fun, but the limitations of her set of weapons and Pets make this fun more sad.

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I do not agree with what you say completely.
I almost always have the most kills with my titania in missions like: exterminate, assasination and capture(if the target isnt a nullifier) and cetus/fortuna bounties. u are literally the fastest frame in game yet. (that new one might be faster).
with vaccuum still on razorwingmode and her abnormal damage and speed she is also the best frame in index as well. 
I also really like her for spy missions since she goes to the objective really fast and she can just fly over and between lasers while razorwings take out cameras and you can easily reach ventilation shafts.
for missions like defense, mobile defense, interception the only frames that really kill faster are Saryn and things like a nuking volt.... but who doesnt agree that Saryn is way too rediculous? She makes 99% of her party not needed.
So I wouldnt say she is useless in 99% of the game just because she isnt good in eidolon hunts or because she cant kill drones in arbitration. When I bring her in arbitration with friends I am usually still the one having the most kills and be the last one standing(flying) even tho I cant hurt drones.

As for her weapons part...I like dex pixia but I agree that her playstyle is one-sided. She is a one-trick-pony that only goes into razorwing and starts shooting with dex pixia. And only dealing ability damage limits her in some ways. But I still dont understand your problem. You are only complaining but not saying what you want as a change. Would you like for Dex Pixia concept to be gone? That when you enter razorwingmode you will just hold your primary and secondary still? Because I see you complaining that you cant equip other weapons...but you know that u can still equip archwing weapons from archwing launcher.

As for pets....since you cant revive them inside razorwing...I am glad they arent outside. I just use a sentinel filled with set mods like augur so it still gives u bonuses.

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il y a une heure, VulpesSly a dit :

As for her weapons part...I like dex pixia but I agree that her playstyle is one-sided. She is a one-trick-pony that only goes into razorwing and starts shooting with dex pixia. And only dealing ability damage limits her in some ways. But I still dont understand your problem. You are only complaining but not saying what you want as a change. Would you like for Dex Pixia concept to be gone? That when you enter razorwingmode you will just hold your primary and secondary still? Because I see you complaining that you cant equip other weapons...but you know that u can still equip archwing weapons from archwing launcher.

Either you didn't read it or I didn't write it. Yes, I want the Dex Pixia to go in the direction of the archwig weapon, as well as the Diwata, so that they can be replaced at any time by another archwing weapon. What to do with the gone damage? Simply provide buff to archwing weapons. And I think that's a lot more flexible and correct than keeping players in one ability and one build. And it saves from many problems, as the immune abilities of the mobs. Ideally, I would like Titania to be able to change her abilities through archwing, but I understand that they are unlikely to be able to do so, as it can be powerful.

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2 hours ago, zhellon said:

Either you didn't read it or I didn't write it. Yes, I want the Dex Pixia to go in the direction of the archwig weapon, as well as the Diwata, so that they can be replaced at any time by another archwing weapon. What to do with the gone damage? Simply provide buff to archwing weapons. And I think that's a lot more flexible and correct than keeping players in one ability and one build. And it saves from many problems, as the immune abilities of the mobs. Ideally, I would like Titania to be able to change her abilities through archwing, but I understand that they are unlikely to be able to do so, as it can be powerful.

Arbitration drones null every power on them, it's intended gameplay. Given Titania's survivability is more pray you don't get hit, arbitration is probably not the best suited game mode for her. Arbitration is a whole other mess that needs it's own forum though.

 

Also do you mean Skywing, the open world archwing mode? Honestly I wouldn't be opposed to that. A idea of halving her razerwing cost and flipping another ability into exalted guns as another power drain ability would give the best of both worlds and would be very welcome.

Having her tribute respawn razer-butterflies and fixing the 'run to this' method would also be great, as it'd give you reason to use it other than 'oh, a buff'. And of course, having her razerflies not be made of glass...

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id say to make razorwings scale with enemy lvl. and make them revivable by going into the lantern attract radius to make lanterns more worth while. And just adjust the tribute buffs a bit to be more beneficial to the party.

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10 minutes ago, VulpesSly said:

id say to make razorwings scale with enemy lvl. and make them revivable by going into the lantern attract radius to make lanterns more worth while. And just adjust the tribute buffs a bit to be more beneficial to the party.

There's 4 buffs, halve the cost, and make each buff cast give all buffs at 25%. Then you don't need to hunt down specific enemy types, you get a good usability from it, and if it buffs your razerwings as well(I don't think they do now) then it'll help keep them longer too.

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il y a 8 minutes, Eis_Katze a dit :

Also do you mean Skywing, the open world archwing mode? Honestly I wouldn't be opposed to that. A idea of halving her razerwing cost and flipping another ability into exalted guns as another power drain ability would give the best of both worlds and would be very welcome.

I would even would make the cost of this ability only when changing shape, like the equinox.Just now Titania is divided into three concepts: high damage (though the kit indicates that it is more aimed at support and razorwing is an emergency measure), razorwing (because it is currently the only implementation of the archwing in normal missions), and razorfly (because these small establishment to distract the enemy fire and look great).

Personally, I advocate the concept of razorwing as an extension of the archwing system on normal missions. Yes, it can be implemented in another frame, but I feel that in the next 2-3 years this will not happen, unless the developers make a pleasant surprise and release archwing frame with Empyrean. But personally, I doubt it. And Yes, I also like razorfly.

About Dex Pixia, just run the tests. I think you can see that conventional weapons are slowly approaching the values of the DPS Dex Pixia. Even now, take rubico + rhino and full DPS Titania and just compare. Rhino will lag behind, but this value is negligible, while Titania just full DPS no defense. Is it worth it? Of course, a separate ability from razorwing in the form of Dex Pixia and Diwata would be a better solution. But I really don't see the point in that, because neither dex pixia nor diwata offer anything other than damage. It's just an ordinary weapon that has a chance to become less effective than an equipped weapon.

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19 minutes ago, zhellon said:

 

dex pixia nor diwata offer anything other than damage. It's just an ordinary weapon that has a chance to become less effective than an equipped weapon.

I mean when put this way, eventually everything will be superceded by something else. Also as a weapon, what else should it offer? I mean I use cycron with Redeemer prime to trigger a very insanely powerful condition overload build, but that's a means to a end. Dex pixia is the end, it's a gun that does gun things. As of right now, dex pixia is one of the strongest guns I know of, especially since they're now pistols, I know of no other secondary to rival them.

I'm sorry, I'm just still confused on the dex pixia 'issue'.

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