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[DE]Rebecca

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The tribute is already affecting razorfly, just add the healing there.

But I wouldn't worry about the life of razorfly if they spawn as nidus larvae.

Another point, energy for razorwing is not the only problem. Razorwing is the only thing in which Titania is unique. And when I say razorwing, I only mean archwing mode. Everything else that Titania can do, nidus can do. Nidus can be invulnerable to statuses by redirecting it to an enemy. Nidus can pile up enemies better than Lantern. Nidus has good buffs for allies. Nidus has razorflys that are on the ground and do a lot of damage. And Nidus has an augment that makes his weapon very powerful.

The problem is that if you can't play archwing mode, you go to a different frame that does everything better than Titania. And in order for you to play archwing mode, you must set full energy efficiency, flow, 1 arcane energize, at least 200% strength, and arcane pistol firerate. That is, you literally invest only in 1 ability, only to fly and deal damage slightly greater than a person with a normal weapon.

The problem is that razorwing is three abilities that are combined into one. Remove the exalted weapon in a separate ability and you will no longer need so much strength, because you can ignore the exalted weapon ability and use normal weapons. Let the exalted weapon take the energy drain with it, and then you don't need any more energy efficiency in all builds, because you can get the exalted weapon temporarily, as mesa does for example. 

People also ask for razorfly as a separate ability, because it really feels like a separate ability. At the same time, there is a spellbind that uselessly occupies the ability slot and the status of immunity could become part of the Tribute. For example, you can use Dex Pixia / Divata simply as an additional weapon against complex enemies even at 45% energy efficiency, because it will take you 1, maybe 3 seconds to kill the enemy and disable it. But when you play razorwing this way, it's just not fun.

Well, Dex Pixia/Divata doesn't have any good mechanics. Some normal weapons have their own unique mechanics, like ferrox for example. And the problem is that razorwing also deprives us of the opportunity to use a fun weapon, giving us just ratatatata. I understand that Dex Pixia/Divata could get unique properties that would make them better, but I would prefer to have both options because I am very greedy.

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On 2020-02-03 at 10:24 AM, Pixzia said:

She already can.

"Titania's kills during Razorwing will restore health to Razorflies."

Though this requires YOU to get the kill and the Razorfiles not being dead already.

Could have also added that if don't have all your Razorflies that it will respawn 1 after so many kills, but this won't fix the underlining problem. They just die too quick in higher level missions to be useful (if you are not constantly going in and out of Razorwing).

Right, we need to be able to respawn them faster without constantly going in and out of razorwing.

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I think we reached a state where we can ask ourselves:
Why do razorflies even get damaged and die?
It isn't that razorflies deal alot of damage... since dex pixia is the main damage.

So we could ask ourselves:
What is the purpose of razorflies?
I know that in low level missions they are capable of killing enemies... but in high level enemies they only scratch them and receive one punch and they explode.
Since Titania is an evasive frame, her survivability must come from enemies missing her... or enemies not focussing her. This is probably the main focus of razorflies. To draw in enemy aggro. However they also deal a little bit of damage, and you have a tribute buff to make them deal a bit more damage. This sorta conflicts with their purpose...unless u see it as a small buff to your damaging survivability razorflies.

I think that DE did not want to make Titania a frame that is a flying auto turret. (razorflies killing everything by themselves while u hide somewhere safe). However even in the current state of the game, it doesnt seem possible for those small things to wipe a room of enemies. (meanwhile we have frames like Saryn or Volt that nuke rooms with 1 button)
It also seems as if DE wanted players to go in and out of razorwing all the time to regenerate razorflies... as part of the mechanic. However it is really risky to leave razorwing to get razorflies.

In my eyes it would'nt be busted to make razorflies invurnerable. DE could remove the healing on killing an enemy....and basically never having to look at razorflies again. At that point they can serve as your niche aggro puller to help you survive just a little bit more. (If DE thinks this would be way too strong... just remove some of their damage...it isnt like they dealt alot of damage anyway...and you are the main damage, not your razorflies)

Also, people complaining about dex pixia to be boring or asking themselves why you wouldnt play another frame instead of this one... just play another frame. If you do not enjoy it...you do not enjoy it. This frame is an exalted frame and relies on an exalted weapon. So the gameplay could get boring or the same to people after a while. I do not have any problem with it.
I also do not ask myself why you would play any other frame in the game, since you can just play a frame to nuke everything in 1 button either. (if you would look it that way, 90% of all frames would not be played)

 

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49 minutes ago, VulpesSly said:

I think we reached a state where we can ask ourselves:
Why do razorflies even get damaged and die?

This is a fine question! They're really only there to distract. I'd be OK with them doing 0 damage in trade for them being indestructible gnats that annoy enemies to draw their fire away.

Edited by (XB1)Taz Deduction

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37 минут назад, VulpesSly сказал:
Also, people complaining about dex pixia to be boring or asking themselves why you wouldnt play another frame instead of this one... just play another frame. If you do not enjoy it...you do not enjoy it. This frame is an exalted frame and relies on an exalted weapon. So the gameplay could get boring or the same to people after a while. I do not have any problem with it.

I also do not ask myself why you would play any other frame in the game, since you can just play a frame to nuke everything in 1 button either. (if you would look it that way, 90% of all frames would not be played)

Name me a frame that focuses on archwing mechanics and allows you to use normal weapons and I'll go play it. That's right, there is no such frame. But we have a lot of frames that ignore the use of their exalted weapons and concentrate on other abilities. And almost all exalted frames get an advantage from regular weapons of the same type as their exalted weapons.

So your question is irrelevant here. Taking Titania's exalted weapons outside of razorwing is a necessity to increase Titania's usefulness and expand the number of her builds, because Titania has never focused on exalted weapons, because she has always been a Jack-of-all-trades, and you can't argue with that, because that's what her abilities say.

 

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Titania is in a decent place atm. I think you are misinterpreting your own desires to that of others

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25 минут назад, VulpesSly сказал:

Titania is in a decent place atm. I think you are misinterpreting your own desires to that of others

Emmas. Are you here to express the opinion of a community? 

And tell me what I'm not interpreting correctly? If Dex Pixia / DIvata and razorwing become separate abilities, while razorwing gets rid of energy drain, won't this allow for a more subtle build structure, allowing you to abandon strength or energy efficiency and be able to focus on duration and radius, which is useful for Lantern and spellbind? Doesn't an ordinary AOE weapon get a big advantage from a Lantern? Do have a razorwing in the possibility of using 5 types of weapons is not better than 2? Does it even make sense to use Dex Pixia all the time against weak mobs? 

Yes, these are my wishes. But I don't see them in conflict with someone else's. But I can say one thing. It would only be better if Dex Pixia/Divata became a normal weapon, and Titania got a weapon damage buff. Because I can always pick up a normal weapon based on the situation, while Dex Pixia isn't particularly effective against bosses because it's a status weapon, and isn't particularly effective for mobbing because it's a direct weapon. And if there is a conversation about aim, then dual toxicists have the mechanics for this, which gives some fun. What am I talking about, though? In the current situation, when we got melee 3.0, Titania could use paracesis without any buffs other than flying to oneshot Eidolon limb.

Another question, what about you? 

 

 

Edited by zhellon

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Ofcourse I would like to see changes as well.
But u can' t deny that there are other frames in warframe that are more in need of buffs atm.(look at frames like zephyr) Titania is capable of clearing rooms easily enough with some punch through. You can always trade some power for some range if you want lantern to be more effective. Your dex pixia damage is a machinegun with her razorwing augment that replenishes ammo by itself, meaning you do not need to kill enemies in 1 hit. So you do not HAVE to maximize your power strength. U can also always use things like arcane energize to help you with energy maintenance. There are plenty of things u can do with your build.
BUT yes...all of the current builds you would run on Titania are involved with you going into razorwing and dealing damage with dex pixia. So they will all come down to the same playstyle.

I am fine with Titania in her current state. Sure there are things that annoy me. Like razorflies feeling pretty useless when the enemy level goes up... and the last movement changes feeling terrible to me. But I am realistic and think DE's rework team doesn't HAVE to change any of that. I like playing Titania the way it is and don't really share your opinion in it having to need to use other weapons.
Looking at a frame like excalibur...when it presses 4 it was always locked into its exalted weapon as well (untill melee 3.0). Titania became in a different state at that point because it is literally an archwing. At one point DE even said that Titania was meant to be a glass cannon frame...that is why they didn't want to add tankiness like damage reduction to her. Titania was obviously meant to go and try to stay into razorwing. Her cc abilities are there for her own survivability. They clearly wanted you to go out of razorwing to replenish razorflies...so you had to have a cc like lantern to get out of razorwing, and back in. That they arent as good cc's as other frames doesn't matter at that point.
At one point in warframe cc became alot less good than just killing enemies...that is why u wouldn't want to build titania as a mainly cc warframe anyway.

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2 hours ago, VulpesSly said:

In my eyes it would'nt be busted to make razorflies invurnerable. DE could remove the healing on killing an enemy....and basically never having to look at razorflies again. At that point they can serve as your niche aggro puller to help you survive just a little bit more. (If DE thinks this would be way too strong... just remove some of their damage...it isnt like they dealt alot of damage anyway...and you are the main damage, not your razorflies)

This is one way to fix it, but is still feel like being able to mod then is more interesting. (as well as fixing another problem and adding more utility to them.)

 

If this was to happen there needs to be a way to toggle them, hell there needs to be a way to toggle them in general. Aggro pull is nice, but it can be a hindrance sometimes.

  

31 minutes ago, VulpesSly said:

But u can' t deny that there are other frames in warframe that are more in need of buffs atm.(look at frames like zephyr)


The main reason people are talking about her is because of her prime, if they are going to change her in any way this is when they will do it. 

 

 

Edited by Pixzia

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I play Titania more than any other frame, but I don't really have any great ideas for new abilities like a lot of the other people here. Here's my input, though:

Spellbind is useful for taking tough or tanky units like Eximii or Noxes off the playing field temporarily. They certainly have a place in her kit besides "Razorwing Blitz Machine". 

Please don't mess with her 4. Dex Pixia is the most powerful weapon in my entire arsenal, as well as being my favorite kind of weapon (twin automatic pistols). Diwata could use a buff, sure, but all of this discussion about splitting up the ability or making you use normal weapons makes me nervous. Life Strike Diwata and well-modded Dex Pixia is more DPS+Self-Healing than any other weapon combo I've used. There's a lot of content that I would have ragequitted if I didn't have the backup of Razorwing's sheer overwhelming force and maneuverability. 

I hope whatever changes she gets do her justice in the long run. Titania hooked me immediately and I don't want any reworks to lose sight of what makes her so fun.

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46 минут назад, VulpesSly сказал:
But u can' t deny that there are other frames in warframe that are more in need of buffs atm.(look at frames like zephyr)

Sorry, but, Zephyr is in the same situation as Titania, because it actually only uses 1 good ability. And Zephyr also got a rework that didn't change much. (Yes, Zephyr doesn't have a good DPS, but its wind shield is able to tank any levels, which is very powerful)

In any case, Titania and zephyr are not related in any way. Titania should get good improvements, this is now more important than Zephyr, which was not even declared for rework.

4 минуты назад, (NSW)Cougarduke сказал:

Please don't mess with her 4. Dex Pixia is the most powerful weapon in my entire arsenal, as well as being my favorite kind of weapon (twin automatic pistols). Diwata could use a buff, sure, but all of this discussion about splitting up the ability or making you use normal weapons makes me nervous. Life Strike Diwata and well-modded Dex Pixia is more DPS+Self-Healing than any other weapon combo I've used. There's a lot of content that I would have ragequitted if I didn't have the backup of Razorwing's sheer overwhelming force and maneuverability.

I understand that you want to save Dex Pixia/Divata. I even understand that you don't want to waste an extra slot of ability on this. And I'm not against both options, because there are solutions for them. Razorwing can have a banal mechanics of pressing and holding the ability key, which would activate razorwing without exalted weapons and with it, with the ability to switch between normal and exalted weapons.

Another point is that Dex Pixia is useless to me. I do have a normal weapon that can kill 200 levels. And I would really like to try some weapon-flight interactions. But, until that happens, I have to settle for Aero Vantage on a frame that has flight by default, which is very frustrating for me.

I'm 100% sure that Dex Pixia/Divata will remain in the Titania set, I just need a way to disable them in razorwing. A small thing, a big opportunity. And it doesn't take much time for developers, because it's already in the game.

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19 minutes ago, (NSW)Cougarduke said:

Spellbind is useful for taking tough or tanky units like Eximii or Noxes off the playing field temporarily. They certainly have a place in her kit besides "Razorwing Blitz Machine". 

Only have 2 gripes with Spellbind, one of which they are already implementing. It should disarm enemies instead of making then drop their weapons. That is it, maybe float in place as well, but this would not really bug me as much if they were disarmed. 

Being able to go "no you can't do anything for x seconds" is really nice.

19 minutes ago, (NSW)Cougarduke said:

all of this discussion about splitting up the ability or making you use normal weapons makes me nervous.

Removing her exalted weapons is not the thing people care about, It is having the option to use normal weapons. As long as this does not make it into 2 abilities it would be overall beneficial to her without really changer how she currently works.    I personally don't care but I see no real downsides.

 

19 minutes ago, (NSW)Cougarduke said:

Titania hooked me immediately and I don't want any reworks to lose sight of what makes her so fun.

🙂 Same

Edited by Pixzia
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11 минут назад, Pixzia сказал:

I personally don't care but I see no real downsides.

I see a big problem in the fact that razorwing is only an ability that arcane energy can't use permanently, because this ability is designed for short use. I would prefer razorwing to be the main mechanics of Titania, because that's what I play as Titania for. 

The rest of its mechanics look very dim against the background of other frames, but I would be fine with that. In any case, they consider the undead razorfly, but the undead razorfly need a control system, otherwise they will simply be useless, since their AI always attacks the enemy and never follows Titania. You know, you flew far away, but razorfly stayed in the first room and distract nothing.

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@zhellon I am saying that there is really no reason not to allow it, I just don't really care if they do or not.

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