Warnewb234 Posted November 29, 2018 Share Posted November 29, 2018 For me it would be the Moas that shoot you from long distances and throw bouncy mines at you, so annoyed every time in chasing them, also annoyed when they bomb the excavators. Link to comment Share on other sites More sharing options...
xcenic Posted November 29, 2018 Share Posted November 29, 2018 (edited) Member of my team with crap damage and no CC to compensate the upscale difficulties on caches capture and excavation, and the member who enter the vault activating alarm bcus refuse to use Void mode. Edited November 29, 2018 by xcenic Link to comment Share on other sites More sharing options...
Zavenosk Posted November 29, 2018 Share Posted November 29, 2018 The Nullifier Ospreys. Once they get going, the general area around them becomes un-cataclysm-able. Link to comment Share on other sites More sharing options...
THeMooN85 Posted November 29, 2018 Share Posted November 29, 2018 Orbs... can't kill them... yet. Link to comment Share on other sites More sharing options...
AdunSaveMe Posted November 29, 2018 Share Posted November 29, 2018 (edited) Trenchers. Their knockdown dash has a tiny windup and no noise or visual effect beyond that to actually telegraph it, and their knockback shockwave is just annoying as hell, being ping-ponged around by them along with a couple of other enemies. And their run animation looks silly. Also yeah, the mines are a pain. They're almost completely invisible on 90% of the terrain on the map. Edited November 29, 2018 by AdunSaveMe Link to comment Share on other sites More sharing options...
HellVOps Posted November 29, 2018 Share Posted November 29, 2018 That one Moa with bouncy mines.........so much bouncing around.... Link to comment Share on other sites More sharing options...
Umbriellan Posted November 29, 2018 Share Posted November 29, 2018 You mean without that "bug" that let the enemy health-bar "grey" and so untargetable by warframe's skills ? To me, it's that kind of MOA that's throwing a cable to you : most of the time it's hitting me, it's a one-shot ... Link to comment Share on other sites More sharing options...
Ailyene Posted November 29, 2018 Share Posted November 29, 2018 For me its probably the (Eximus) Terra Elite Overtakers and Terra Shield Drones. At level cap, the Overtakers can put out a constant stream of homing bolts that do up to 5.2k EHP of damage from ~80m away, and since I play medium-ish tanky frames like Warcry Valk and Oberon in Fortuna its always kind of jarring when I lose 90% of my HP out of the blue. It has a high chance of proc'ing Electric and Blast for even more damage and knockdown too. And the Shield Drones that give nullifier bubbles to everything including each other. Since the bubbles are considered 'shelter' to the AI, it results in the mobs and the Shield Drone producing the shield eventually stacking up their bubbles together into one mega bubble I am pretty much forced to run into to clear quickly. Link to comment Share on other sites More sharing options...
DreisterDino Posted November 29, 2018 Share Posted November 29, 2018 DE. They do a way better job at making me want to leave that place than any of the Corpus units could ever do 😀 Link to comment Share on other sites More sharing options...
GPrime96 Posted November 29, 2018 Share Posted November 29, 2018 (edited) 1 hour ago, Warnewb234 said: For me it would be the Moas that shoot you from long distances and throw bouncy mines at you, so annoyed every time in chasing them, also annoyed when they bomb the excavators. I think that’s the little Terra Bursa Shockwave Moas and Trenchers are my most annoying. Those guys like to shoot me in the Air when i’m Reloading. Edited November 29, 2018 by GPrime96 Link to comment Share on other sites More sharing options...
Frostyinferno Posted November 29, 2018 Share Posted November 29, 2018 Gonna have to agree on the nullifier shield ospreys. Mainly because they're so sneaky. By the time you realize one has spawned they've likely plopped down 2-3 bubbles on their teammates. Link to comment Share on other sites More sharing options...
Miser_able Posted November 29, 2018 Share Posted November 29, 2018 The medium sized green Spiders cause they have so much health, and their attacks do a ton of damage. Link to comment Share on other sites More sharing options...
Oreades Posted November 29, 2018 Share Posted November 29, 2018 Which ever one it is that just appends Nullifier bubbles to EVERYTHING Link to comment Share on other sites More sharing options...
Recel Posted November 29, 2018 Share Posted November 29, 2018 To be honest... most of them. There is just way, way, waaaaay too much knock-down, bounce, nullifying, long range barrages and many other annoying things going on when things ramp up, to the point that every enemy has a nulli bubble on them and has some form of attack that knocks you down, up, left, right or just denies your attack... DE really went overboard with the various denial mechanics this time. Most enemies have something, which would be fine if we didn't have to face them fifty at a time. Link to comment Share on other sites More sharing options...
DeMonkey Posted November 29, 2018 Share Posted November 29, 2018 40 minutes ago, Ailyene said: Terra Elite Overtakers Yup, it's probably them for me. It was either them or the Provisor that one shot me. "But Monkey, you play Wukong, Wukong is immortal". I enjoy using my Defyless build (especially when there's nullifiers everywhere), and 95% of the time whilst farming Toroids it's absolutely fine. I'm able to dodge around, heal when necessary and deal all the damage in the world. Genuine fun, even with all the bouncys. But out of the blue some Elite cheesebag just blows away all my health, despite having... probably 10,000 ehp at the time. Link to comment Share on other sites More sharing options...
ant99999 Posted November 29, 2018 Share Posted November 29, 2018 Dropships that drop enemies like 300 m away from you so that there is no one around even on max alert level. Also Kyta Raknoids. Also these goddamn magnetic opticor turrets. Link to comment Share on other sites More sharing options...
16Bitman Posted November 29, 2018 Share Posted November 29, 2018 Bouncy Moas. They're not so bad when they just turn the ground into a giant trampoline, but once those mines stick to you, you'll just keep getting shot up until they wear off. Link to comment Share on other sites More sharing options...
XenMaster Posted November 29, 2018 Share Posted November 29, 2018 1 hour ago, Zavenosk said: The Nullifier Ospreys. Once they get going, the general area around them becomes un-cataclysm-able. When do they appear though? I didnt see them or do i need to get 4 star police? Link to comment Share on other sites More sharing options...
Zavenosk Posted November 29, 2018 Share Posted November 29, 2018 5 minutes ago, XenMaster said: When do they appear though? I didnt see them or do i need to get 4 star police? I usually encounter them when Toroid farming (i use a rolling guard/cataclysm hybrid build). They're not terribly common, but when they show up it'll be apparent pretty quickly. They can disperse null bubbles vary quickly, and generally stay alive by keeping a bubble between it and the nearest murderizing Tenno. Link to comment Share on other sites More sharing options...
XenMaster Posted November 30, 2018 Share Posted November 30, 2018 1 hour ago, Zavenosk said: I usually encounter them when Toroid farming (i use a rolling guard/cataclysm hybrid build). They're not terribly common, but when they show up it'll be apparent pretty quickly. They can disperse null bubbles vary quickly, and generally stay alive by keeping a bubble between it and the nearest murderizing Tenno. Feel like nef anyo is better than vay hek in terms of producing firepower. I widh vay hek's Incursion force is terrifying Link to comment Share on other sites More sharing options...
TylerFreeman Posted November 30, 2018 Share Posted November 30, 2018 Oh, the only ones that annoy me are any of the corpus units that spawn around the fields. Even when I'm mining/fishing or grinding K-drive, they're still hellbent on raining on my parade. Link to comment Share on other sites More sharing options...
IgnatiuSgaming Posted November 30, 2018 Share Posted November 30, 2018 People who playing K-drive whole bounty Link to comment Share on other sites More sharing options...
TARINunit9 Posted November 30, 2018 Share Posted November 30, 2018 Trenchers. They stagger you with a diving tackle AND send you flying with a shockwave immediately after. If you're playing solo, you are BEGGING them to not spawn during a "capture the crates for the billionth time" segment Link to comment Share on other sites More sharing options...
KotoKuraken Posted November 30, 2018 Share Posted November 30, 2018 Pretty much every enemy type that either severely limits my choice of frame because there's swarms of units with nullification, and every kind of enemy that spams bouncies so you can't touch the ground to reload or even start a melee combo. Soooooo, pretty much 95% of the Corpus. At least they do basically nothing for damage, but still very annoying Link to comment Share on other sites More sharing options...
Burned-Toast Posted November 30, 2018 Share Posted November 30, 2018 The Overtaker and his stupid homing 1-shot-delete convectrix-drakgoon-looking thing. Things aren't helped by the fact that its eximus form is Arctic of all things. Link to comment Share on other sites More sharing options...
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