Jump to content
Dante Unbound: Known Issues ×
Dante Unbound: Share Bug Reports and Feedback Here! ×

PoE Bounties Are Still Some Degree Of Broken


YeetThenRetreat
 Share

Recommended Posts

Ever since the cave changes made in Chimera, PoE bounties have been broken. Some are tedious, some can barely be done with 4 people, and some are just a fail condition.

  • Cache bounties in the ribs still spawn 1 cache on the surface that doesn't appear until you go underground, and the entrance to the cave is outside the mission area. if you're doing this solo, it's possible to fail the mission when leaving the cave, as you only have a second and a half to make it back into the mission area.
  • Supply Drop bounties, especially on Ostwan Range, will sometimes stop spawning enemies after the first or second cache, making the stage fail on time.
  • Area Control bounties almost everywhere will often spawn enemies in unreachable locations, or with such frequency that finishing the stage solo is impossible. Control will go from 100% to 20% in 10 seconds, and enemies can't be located before the stage fails.
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...