Jump to content
Dante Unbound: Share Bug Reports and Feedback Here! ×

Melee Attack Animations


Recommended Posts

I was thinking, the way you allowed us to choose which Idle animation we want for our frames is awesome, so I've been wondering, would it be much of a hassle to add 2 more Attacking Animations for melee Weapon types? Maybe this way you could have single handed swords become viable, like instead of 1 charged swing, with the 2nd animation set your able to do 2 charged slashes or do a broad swing that could take out more then 1 enemy in front of him. 

Edited by BlackBearStyle
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Create New...