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Moa equipped weapon does not gain shared affinity [Fixed]


CephalonFondler
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21 minutes ago, TheGoodDarius said:

There is also to be said that these new weapons have just terrible stats. The vulcax for instance has a reload spead of 6 seconds and one magazine! And it also charges the shoot, so it can get easily interrupted or miss entirely, which makes it very hard to get that affinity. And this is the rank 14 weapon

WoW really, i guess i only craft them when i have nothing else to do xD

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Moa weapon shares the same affinity patern as normal weapons. Non ambient kills will only go towards the weapon/frame that got the kill, so you can't level your moa alone unless you back off and let the Moa do the killing. Best is just to do survivals or other high killing missions to get ambient affinity.

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8 minutes ago, Vanille said:

Moa weapon shares the same affinity patern as normal weapons. Non ambient kills will only go towards the weapon/frame that got the kill, so you can't level your moa alone unless you back off and let the Moa do the killing. Best is just to do survivals or other high killing missions to get ambient affinity.

This is incorrect. There is no such thing as a Moa weapon. They use sentinel weapons. Sentinels still level the weapons at normal speeds. Its a bug with the moa companions not sharing exp with their weapon slot.

9 minutes ago, Ikusias said:

For their costs aren't these new weapons really mediocre? 

Mediocre is generous.

Edited by Skaleek
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It's bugged so long that it's weird DE hasn't fixed this yet.

Along with the board / kit gun gives no mastery if bought with plat.

Right now, you need to use sentinel so the weapon can receive xp correctly. 

Or else, they only receive map bonus xp.

Edited by dEjAvU5566
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13 hours ago, [DE]Saske said:

Hey Tenno! We have a fix for this issue in the next Hotfix.

Will there also be a fix for the audio and visual issues that moa equipped weapons seem to have as well, being quiet when firing/energy bolts being barely visible. in an upcoming patch?

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