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ToolboxMotley

Is there a cap on melee speed?

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I don't have the means or knowhow to test it via frame data or whatever else, but it seems like my dagger Zaw doesn't get any faster when I trigger Volt's Speed while already having 205.3% attack speed from mods. Is there a cap to how fast it can go?

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each stance has a specific animation speed, which you can see at 1.0 attack speed, if you get more or less attackspeed, you divide the base animation speed by that number, aka 1s/2.05, which gives you roughly double the as

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The melee speed I don't think can go beyond 2.X where I am not sure of X.

Mainly to stop anims from glitching out. There's a cap but I can't pin the exact number down.

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There is...just how fast can you press the button.

But really, even if there wasn't, you will still need to mash E quickly and that's just gona tire out your fingers.

So does it really matter?

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DE has a very precise stance on keyboard and mouse macros of "it's okay to use except when it isn't", so I've been hoping that carpal tunnel prevention falls under that.

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