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What Achievements Do You Guys Want To See?


VegetableBasket
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In a livestream they've confirmed achievements are coming. What kind do you guys want to see, or not see?

Here's what I'd like:

Creative achievements that require some coordination to do, but are fun. Something like falling for 60 seconds, and you'd need to work with vaubans and novas and lokis to keep a player up in the air. Just something goofy like that. Things that make players test the possibilities of the game.

Little progression achievements to string along new players, like for completing each planet, killing each boss, reaching each mastery rank, etc

Achievements with funny names or pun based achievements, for example:

What the Hek?: Kill Vey Hek... with the Hek.

What I wouldn't like:

Achievements that are impossible to earn if I screw up/am not online for an event/haven't paid $250 for a digital pistol. Please don't leave that "100 Kills with the lato prime" achievement to stare me in the face, or "max out primed chamber," or something like that. It's just a bad idea. Please don't do something like this. Please. If you do event achievements, put them in a separate section or don't count them towards a completion percent. It's just so much nicer to know you can actually get 100%, even if it would take years.

And don't put secret achievements in the game, we'll just look it up on the wiki, it's a waste of time to make us do that.

Anyways, what do you hope to see in the achievement system?

Edited by VegetableBasket
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They should go along the lines of TF2 with the achievements.

Like, have the typical "Kill 1000 Grineer with your primary" and "Complete mission without being seen" stuff like that, but also include sillier ones like "Send an enemy ragdoll flying 25m away", "Survive 1500 health damage in a single game without dying", "Have every shotgun pellet be critical for two shots in a row", "Defeat the Stalker by firing an arrow into his knee", etc.

 

Also have skill-based ones like "Complete the Dojo obstacle course in under 45 seconds", "Complete a mission with 100% accuracy", "Complete a mission with only headshots", etc.

Edited by SortaRandom
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Faction mastery made up of kills with each form on each enemy type. as well as boss kills

 

Weapon mastery, broken up into weapons groups (grineer, tenno etc) broken into kills. headshots ect

 

mission type, complete x number of missions

 

Fun achievements 

 

Warframe mastery

 

Teamwork, assists, revives, etc

 

 

Each category would have three ranks, based upon the three ranks of subcategories, etc.

 

Achievements award a emblem (left shoulder) at 2nd rank and a scarf texture at the 3rd rank.

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They should go along the lines of TF2 with the achievements.

Like, have the typical "Kill 1000 Grineer with your primary" and "Complete mission without being seen" stuff like that, but also include sillier ones like "Send an enemy ragdoll flying 25m away", "Survive 1500 health damage in a single game without dying", "Have every shotgun pellet be critical for two shots in a row", "Defeat the Stalker by firing an arrow into his knee", etc.

 

Also have skill-based ones like "Complete the Dojo obstacle course in under 45 seconds", "Complete a mission with 100% accuracy", "Complete a mission with only headshots", etc.

I definitely think Valve did well with their achievements on TF2, L4D, etc, a good mix of skill, dedication, and just those things you have to set up with your friends to get.

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Lotsa kewl teamwork based achievements

Fun achievements (preferably combined with above)

Mandatory kill X amount of enemies, complete X amount of Y missions, etcetc.

Mastery ranks

 

...aaand the names should be along the lines of Grineer and Corpus humour :3

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Something like EA's NFS : World achievement system but without the pay 2 win achievements.

Each achievement has different levels, gives different amount of _____ points which add to the total _____ score of the Tenno.

Player meets requirements of achievement, gets the reward and then that achievement's level 2 starts.

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