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Why'd they make the pauldrons for the operator Cetus armors so much smaller?


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Probably due to clipping issues with pieces of different sets. They updated pretty much all operator meshes in one way or another with Fortuna (originally Chimera), to make sure they all followed a more set standard, which they did not do previously, and to get rid of as much overlapping geometry as possible (mostly the undersuit). There are still some hopeless cases of clipping with some combinations, but at least it's better than it used to be.

The new smaller pauldrons of some sleeves are definitely more compatible with other pieces now, as they will not interfere as much wtih the cuirass. It's a tradeoff, but ultimately a good thing imo.

Edited by SirTobe
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