Jump to content
[DE]Rebecca

Coming Soon: Devstream #120!

Recommended Posts

Question concerning pets:

Now that we have not only our sentinels,
but also Moas are now in the picture....

Will DNA stabilizers for kavat/kubrow get something of a change?

Both a sentinel, nor a Moa, require anything to keep them in good condition.
Yet Kavats and Kubrows do, and quite frequently.

Meanwhile, DNA stabilizers also require platinum to maintain a kavat/kubrow.
Which is usually used on non-consumables.
Most things we buy with platinum, are meant for keeps.

Will these DNA stabilizers eventually cost credits instead?
Or as an alternative, be no longer needed?

A segment could allways be installed for your kubrow/kavat.
Which keeps them in good condition/restores them while under the influence of the breeding/stasis station in your ship.

 

Edit:

I just now learned that the platinum cost seems to have been replaced with credit costs.
So uhm... pretty much an obsolete question now.

Although the idea of an auto-stabilizer install segment, still would be nice imho.
(I'm lazy, my rl pet is allready a skeleton... if I had one... :clem: )

Edited by AegisAmaranth
Edit

Share this post


Link to post
Share on other sites

It would be very interesting to hear how many development hours, that went into making The Fortuna Update - also how many development hours, that are still needed to finish Melee 3.0 - The new Bespin look and The Railjack Update 😀

Also please talk a bit about your future plans to bring back new and improved raids.

 

Share this post


Link to post
Share on other sites

with more new mods introduce into the game (and probably a lot more in the future), is there some kind of plan or discussion about giving warframes additional mod slot? Not special mod slot like exilus slot, but just additional generic mod slot. 

  • Like 1

Share this post


Link to post
Share on other sites

Elite Version of each Boss (and a rework for some of them), with a low chance to get augments for the warframes they drop.
And/or Augments in the nightmare droptable. Sadly not much are even playing them.

We also need Twin Zaws and Kitguns. 😉

  • Woah 1

Share this post


Link to post
Share on other sites

So with a new Code of Conduct being put out soon for chat mods will the actions and ways they've acted in past towards the player base be looked at as far as reprimanding them or is this new Code of Conduct going to be giving them a clean slate?

At the moment the current message put out, while refreshing to see the community is being heard, seems to be more a PR statement in the hopes that it will blow over and be forgotten until something happens again in regards to the current moderators after which we'll all go through this same copy and past situation again. Especially seeing as it's been pointed out that the new "head mod" as it were seems to be very friendly with the offending mods which has lead many to believe that they won't remain unbiased in regards to reigning them in when they do act out of line for someone in their position.

  • Applause 1

Share this post


Link to post
Share on other sites

Shortly before Fortuna launched, Steve showed off a rad piece of K-Drive art featuring my main man Teshin – do we have an ETA on when that'll release? Will it be purchased as part of a new bundle, or individually (perhaps as a Conclave Syndicate reward?)

341944a897fab4ffaebe46941dfcb7b0.png

Edited by TheJadrimian
  • Woah 1

Share this post


Link to post
Share on other sites

What’s with the limbo bug where other frames have ammo trailing and u cannot pickup nor pickup energy cells in excavation. Use to die to fix but can’t in arbitration.

Share this post


Link to post
Share on other sites

Is there any news on the Kingpin system you showed some work on it months ago and everything went silent since fortuna.As a clan warlord i think it would be a much needed thing to promote more clan participation, and have been eagerly awaiting news on it.

Share this post


Link to post
Share on other sites

Can we talk about "Stalker Mode" As mentioned by DE Scott in this interview

Are you seriously considering not having an off switch for this and allowing PvP invasions into people's mission with no opt out?

Because I've been here for over 5 years now and this is a deal-breaker.

 

  • Upvote 1

Share this post


Link to post
Share on other sites

Dear DE in devstream 117 you showed us small glipse of archguns on foot , can we get an update on that ?

Edited by bad4youLT

Share this post


Link to post
Share on other sites

Could you please remove the MR lock for the vay hek assassination (Oro on Earth). It's the only constant mission in the starchart with a mastery requirement. I would be happy if you just remove it for solo play.

Thank you

  • Like 1

Share this post


Link to post
Share on other sites
15 hours ago, xXDeadsinxX said:

It’s been mentioned a few times in the past but will Volt receive cloth physics any time soon by any chance?

And a removal of the Dmg cap on his 4.

Share this post


Link to post
Share on other sites
14 hours ago, Lored said:

New Venus Kubrow type(Kubrodons);

I bet Clem Prime Access it's going to be a platinum skin. Speaking of skins, sunpoint drill mining tool looks dope, and I'd love to have it as a dual/single secondary skin.

Share this post


Link to post
Share on other sites

Hey guys, really lovin' the game for the most part. Some bugs that pop up are a bit annoying, but they're minor.

 

My question for the live stream is in regard to mods and weapons.  I recall hearing about Mods like serration/Pressure Point/Point Blank and the other 'mandatory' mods that are currently in play are somehow being baked into the base of weapons. Is there any update on this front? Would like to use more mods to spice up builds and make less used mods see more use as we're currently locked into almost the same build for every weapon with very little variety.

Edited by Nezun.Skyfire
  • Upvote 1

Share this post


Link to post
Share on other sites

Could you add the abilities page data to the mod screen?

Is there a timeline to MR 30?

What happens after MR 30?  MR 40?

The mod space on the current level 40 weapon is overkill.  Is this for new prime or umbra/sentient mods for new melee or do you have plans to add another mod slot?

 

Is there, or do you have, a design philosophy regarding depth vs width of the game?  What I mean is that I currently think the balance of how long it takes for new players to do all content is in a good place now.  Just wondering if you consider making it too "deep" that it might turn off new players?  Perhaps you just let the story play out and what happens, happens?

 

Anyway,

Happy Mid-Winter Solstice season!  Thanks for all the work you do!  Great game!

  • Like 1

Share this post


Link to post
Share on other sites

Question: When the Nintendo Switch version of Warframe released, you were able to copy and paste your account from PC to the Switch, is it possible for this to happen but with PC to console? My main MR14 account is on PC, but all my friends use PS4, so I was just wondering.

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.

×
×
  • Create New...