DatDarkOne Posted December 7, 2018 Share Posted December 7, 2018 3 minutes ago, BornWithTeeth said: So now the argument has actually become “DE should force players to do PvP, because that’s what I want, and I genuinely do not care what anyone else wants.” That sums it up pretty well. Link to comment Share on other sites More sharing options...
(XBOX)zThulsaDoomz Posted December 7, 2018 Share Posted December 7, 2018 I am a Day 1 Limbo. I KNOW what's going to happen if you interfere with someone else's experience in this game. Vote NO on Proposition Stalker Link to comment Share on other sites More sharing options...
Thaelyn2 Posted December 7, 2018 Share Posted December 7, 2018 Shoe horning non consensual PvP into a PvE game has never, in my experience, been good for a game. I fail to find anything about Warframe that suggests it would work out any better here. Link to comment Share on other sites More sharing options...
MystMan Posted December 7, 2018 Share Posted December 7, 2018 3 minutes ago, BornWithTeeth said: So now the argument has actually become “DE should force players to do PvP, because that’s what I want, and I genuinely do not care what anyone else wants.” You said it, I didn't. 😜 I avoid phrasing such obvious statements because it tends to start flame wars. (even if they're true). And yea, I was around during Rail Conflicts. It was unbalanced as hell. Pick Ash 1.0, Rhino 1.0 or Saryn 1.0 -> Unlock 4th ability = you win. Also, use Acrid to do direct poison damage through shields for fast kills. It was so unfair fighting others who did not possess these weapons & frames, a one-sided slaughter it was. Link to comment Share on other sites More sharing options...
(PSN)dursereg Posted December 7, 2018 Share Posted December 7, 2018 You do know it a one sided fight. 4 players vs 1 one sucker who has to sit there getting pounded on before he even has a chance to stand up. Link to comment Share on other sites More sharing options...
Chaemyerelis Posted December 7, 2018 Share Posted December 7, 2018 2 hours ago, BloodKitten said: i'll just turn off my modem whenever stalker show up, i dont mind the PvE stalker, but i dont want to be forced into PvP. I'm getting flashbacks of invading people in dark souls 😛 Link to comment Share on other sites More sharing options...
(PSN)FriendSharkey Posted December 7, 2018 Share Posted December 7, 2018 Forcing PVP into PVE is not going to end well for De...This is a bad idea.... Link to comment Share on other sites More sharing options...
Szuna Posted December 7, 2018 Share Posted December 7, 2018 I am not against it but don't think this will be a good addition to the game because it can be easily exploit and for say if everyone leave this mode then the stalker player just got nothing fun for the try because everyone left the instance and need to search for others. I can imagine why they want to add this mode but I am sure DE will remove it like the trials if they see huge loses from the playerbase side. They want to make it a fun mode because they hate to listen all those threads where peoples cry for challenge so they will try to add more challenge using us as a source of challenge. Those whom not bothered by the pvp will enjoy this again others whom pvp oriented will enjoy this only the true pve players whom really want to enjoy themselves and farm mobs and play for relax will hate it. We will see the numbers pretty clear and I am sure the DE will remove the mode if they see how the numbers going. Not everything in the game can be bypassed but if they see a massive resistance then maybe they will change their mind and rework the mode for optional and those whom enjoying will play it. They can add good rewards if you do it so maybe that can motivate but other than this for me this seems an uninterested mode- I would like to play lunaro if there were more peoples and the hosting system choose actually the best hosts. Laggy game is not funny game ^^ Link to comment Share on other sites More sharing options...
Sziklamester Posted December 7, 2018 Share Posted December 7, 2018 2 hours ago, (PS4)dursereg said: You do know it a one sided fight. 4 players vs 1 one sucker who has to sit there getting pounded on before he even has a chance to stand up. This can be solved by hiding the stalker spawn place and spawn far from the group so the stalker can get some chance to hunt and the players also for preparing. I can imagine only this scene if not then DE just fuk it up as sometimes. Link to comment Share on other sites More sharing options...
(XBOX)VaricBreem Posted December 7, 2018 Share Posted December 7, 2018 like i said In the other posts i dont mind curb stompin the pvptards when they join my game unasked for uninvited , they will get what they deserve a dirt nap courtesy of my fully formad weapan and frames I put tons of resources/time into my issue is what happens after that 1 they start complaining that they get one shot 2 they start screaming its not fair (irony) 3 devs implement nerfs in the PVE areas of the game so these trolls can feel relevant... 4 the PVE crowd gets alienated because their power fantasy is ruined because of a game mode they did not want nor ask for was forced on them ,, which led to a pug stomp resulting in nerfs across the board in PVE as a result of PVPtards 5 Game hemorages players because they no longer feel powerfull in the pve sections because the game is now "balanced" for the annoyance.. I mean Invaders... Link to comment Share on other sites More sharing options...
Rakosta_Kai Posted December 7, 2018 Share Posted December 7, 2018 Personally, I don't take issue with the idea aside from one thing. ...They telegraphed the move to players. It should just have been implemented and quietly had pvp players and devs invited to play as stalker or an acolyte with NDA clauses applied for the duty. Being honest, given how random Stalker's behavior has been over the course of the last 5 years I am inclined to think that it might actually have been controlled by DE directly a time or two. I distinctly remember fighting Stalker a few times during The Gradivus Dilemma and his behavior/tactics was more like a player and less like an NPC. So provided that you can't tell the difference between the player version and the NPC version I don't think it should matter. That said, they need to un-clutter his drop table and provide significant goodies for the PC version. Link to comment Share on other sites More sharing options...
Mover-NeRo Posted December 7, 2018 Share Posted December 7, 2018 I am simply against player controlled stalkers. There is really no pros only cons to this. Link to comment Share on other sites More sharing options...
DatDarkOne Posted December 7, 2018 Share Posted December 7, 2018 5 minutes ago, Padre_Akais said: Being honest, given how random Stalker's behavior has been over the course of the last 5 years I am inclined to think that it might actually have been controlled by DE directly a time or two. I'm glad I'm not the only one who has had that thought too. I started to notice a difference about a year ago. Link to comment Share on other sites More sharing options...
Devz1 Posted December 7, 2018 Share Posted December 7, 2018 (edited) Why not just make it a new game mode? 4 players vs a player stalker. Like Left 4 Dead, or EVOLVE. It's a neat idea in my opinion but I definitely don't want it in regular missions. Edited December 7, 2018 by Devz1 spelling Link to comment Share on other sites More sharing options...
(XBOX)VaricBreem Posted December 7, 2018 Share Posted December 7, 2018 Just now, Devz1 said: Why not just make it a new game mode? 4 players vs a player stalker. Like Left 4 Dead, or EVOLVE. It's a neat idea in my opinion but I definitely don't want it in regular missions. because it would not last more than his invincibilty phase unless there were SEVERE nerfs to our warframes and weapons Link to comment Share on other sites More sharing options...
Toppien Posted December 7, 2018 Share Posted December 7, 2018 (edited) hace 4 horas, GinKenshin dijo: It’s not like it’s a big deal to fight him, just let him kill you and you can move on with the mission, it’s just one revive this so damn true, and people just making a fuss about it like its the end of their world, at the end of the day is just like facing a more advanced AI stalker Edited December 7, 2018 by Toppien Link to comment Share on other sites More sharing options...
Devz1 Posted December 7, 2018 Share Posted December 7, 2018 1 minute ago, (XB1)VaricBreem said: because it would not last more than his invincibilty phase unless there were SEVERE nerfs to our warframes and weapons That's why I suggested a new game mode. Current Stalker doesn't stand a chance against a decently geared player so the PvP aspect is wasted anyway. Make it a special game mode with some objectives where you are attacked by 4 player Acolytes, or something like that. I have no idea if it would work, I'm just throwing out ideas here :) Link to comment Share on other sites More sharing options...
mikakor Posted December 7, 2018 Share Posted December 7, 2018 Are people really crying for such stupid things? You add in options a ON/OFF button to accept or not invasion, the option setup used in multiplayer is the one of the host, there. Those who will play multi have a chance, as usual, to get a stalker, that doesn't change, and those who will put it on off will only have in solo normal stalker. Crap... Link to comment Share on other sites More sharing options...
EmberStar Posted December 7, 2018 Share Posted December 7, 2018 3 hours ago, AzureTerra said: Dont kill bosses and never see stalker ~ easy Right. Just *never* farm for frame components, weapon parts, or rare mods (like the ones that only drop from the Arena bosses.) And you'll never have to worry about someone invading your game. You know what *else* would keep them from invading my game? Never logging into Warframe and spending my time and money somewhere else. Which is the option some people will pick. Link to comment Share on other sites More sharing options...
BL4CKN0ISE Posted December 7, 2018 Share Posted December 7, 2018 20 minutes ago, Mover-NeRo said: I am simply against player controlled stalkers. There is really no pros only cons to this. One pro is you get to control the Stalker. Another pro is when the Stalker shows up, it will be controlled by another player. Seriously tho, why is this such an issue? Normal Stalker was never a big deal. Win or lose, it just doesn't matter. Link to comment Share on other sites More sharing options...
(XBOX)VaricBreem Posted December 7, 2018 Share Posted December 7, 2018 Just now, mikakor said: Are people really crying for such stupid things? You add in options a ON/OFF button to accept or not invasion, the option setup used in multiplayer is the one of the host, there. Those who will play multi have a chance, as usual, to get a stalker, that doesn't change, and those who will put it on off will only have in solo normal stalker. Crap... Devs said if its added there wont be an opt in or out because 95% of the base would opt out That said i dont mind curb stomping invaders what i do minds is the nerfs in the name of "balance" that this will cause to make the pvptards stand a chance Happy with Your zaws, Ktguns that can whipe out hordes of enemies in this hOrde shooter?, Too bad they have to be nerfed in the ground now because people want to invade your games ,Using a Game mode Most the game populace WOULD opt out of if possible.. but wont be able too..and they wont stand a chance Unless our fully built multi formad frames are nerfed into the dirt What people are knee jerking against is that This game is a Power Fantasy, when the start trying to balance the game to cater to the smalles fraction of the community, The lareger playerbase will suffer for it once the " Stalker mode is not fair They just one shot me and i cant kill them while the rest of their squad points and laughs at me " posts start flooding the forums. Followed by " X frame is OP I cant ki;; them as stalker" " Muh PVP Needs Blanace PVE frames to stung", Link to comment Share on other sites More sharing options...
Tsukinoki Posted December 7, 2018 Share Posted December 7, 2018 2 minutes ago, BL4CKN0ISE said: Normal Stalker was never a big deal Because normal stalker doesn't: -Spam in chat -Troll players. For instance a stalker player could (as shown by the dev-streams that have shown the mode off): -Attack the objective -Trigger alarms (potentially causing failures in spy/rescue missions, not to mention normal stalker can do this but isn't programmed to abuse it) -Just run and hide causing failures in Survival/Capture, and just artificially extending defense wave times -Against weaker/newer players they can choose to not kill the target and kill the rest of the squad repeatedly And that's without going into the stalkers moveset which is stupidly broken and only really kept in check due to the stalkers poor AI (infinite range, non-LOS dispel that staggers and causes damage? What about infinite range non-LOS pull that pulls the target to stalker, and staggers them, 100% of the time? When the AI bugs out and spams pull there is nothing a player can do except for being rapidly pulled-meleed-pulled again with zero input allowed due to the stagger...Or what about how all of shadow-stalkers cast animations render him invincible? And without AI could just spam the laser grenades infinitely?) Link to comment Share on other sites More sharing options...
Aikatears Posted December 7, 2018 Share Posted December 7, 2018 14 minutes ago, mikakor said: Are people really crying for such stupid things? You add in options a ON/OFF button to accept or not invasion, the option setup used in multiplayer is the one of the host, there. Those who will play multi have a chance, as usual, to get a stalker, that doesn't change, and those who will put it on off will only have in solo normal stalker. Crap... Devs dont want to add an opt in/out for this mode knowing most would opt out. That the problem not the mode itself, that it would be forced. Link to comment Share on other sites More sharing options...
Xavier2192 Posted December 7, 2018 Share Posted December 7, 2018 3 minutes ago, (XB1)VaricBreem said: Devs said if its added there wont be an opt in or out because 95% of the base would opt out Snip Time and time again this is brought up. So maybe just maybe that might be all the data needed for DE to just scrap it. If the thought is your players would opt out of a play style completely why waste dev time on it and not on things that more players would like? The choice of the majority of players becomes leave a game they used to enjoy and have put time into or suffer and not enjoy the game any more as others screw with you and the game becomes toxic. Either case does nothing good for DE or the players and that should be the end of it. Link to comment Share on other sites More sharing options...
(PSN)Cargan2016 Posted December 7, 2018 Share Posted December 7, 2018 4 hours ago, BloodKitten said: i'll just turn off my modem whenever stalker show up, i dont mind the PvE stalker, but i dont want to be forced into PvP. you will literally have little to no noticible difference between npc stalker and player stalker. if you can smack down the npc stalker and send him running like a crying kid that tried to act grownup then you will beable to do same to the player stalker as the loadout will be wxactly same only difference is no AI pathing Link to comment Share on other sites More sharing options...
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