EinheriarJudith Posted December 12, 2018 Share Posted December 12, 2018 its one thing to want a frame to have unique skills and playstyle, its another to want an intrusive skill set to remain knowing the reasons why it causing problems. Link to comment Share on other sites More sharing options...
Xepthrichros Posted December 12, 2018 Share Posted December 12, 2018 (edited) Considering most players are either too lazy to find out how to roll or just lack the intellect to use it often, but rather complain against Limbo on the forums... People who do not want to learn to cooperate and play around different playstyles, but instead want the whole world nerfed to fit theirs. Good thing these people aren't developers, they seem like great dictators. Anyway, good ideas but I doubt this idea will gain much traction in this nerf-loving crowd. Who will probably only be satisfied when they turn Warframe into Counter-strike in space with fancy skins. Edited December 12, 2018 by Xepthrichros Link to comment Share on other sites More sharing options...
(PSN)GrandisSupernus Posted December 12, 2018 Share Posted December 12, 2018 19 minutes ago, EinheriarJudith said: its been repeated enough times that the rift is intrusive. i dont want to better opt in or out because that is still playing by limbos rules. he should not be able to control how other players interact with the environment. adding more portals and making them last longer only worsens the problem. I hear you, I do, but the fact remains that you can just roll out of it at any time. The times when I'm frustrated when playing with a Limbo is when I'm about to attack an enemy and they manually decide to use their first ability and FORCE me into the Rift. I appreciate the Rift tears because it gives me an option to go in or not. Sometimes I do want to, sometimes I don't. The portals don't follow you... they're static. As long as you see it, you can go, "no, not today" and sidestep it. Not so for Limbo's first ability. Link to comment Share on other sites More sharing options...
EinheriarJudith Posted December 12, 2018 Share Posted December 12, 2018 15 minutes ago, (PS4)GrandisSupernus said: I hear you, I do, but the fact remains that you can just roll out of it at any time. The times when I'm frustrated when playing with a Limbo is when I'm about to attack an enemy and they manually decide to use their first ability and FORCE me into the Rift. I appreciate the Rift tears because it gives me an option to go in or not. Sometimes I do want to, sometimes I don't. The portals don't follow you... they're static. As long as you see it, you can go, "no, not today" and sidestep it. Not so for Limbo's first ability. with limbo, i can force you into the rift as many times as i please, i can force enemies into the rift plane in such a manner that disrupts how you want to play, and i can do it just playing normally. no other frame can do this. when 1 person is allowed to dictate how his team plays its a problem. if a person cannot play a frame normal because they dont want to disrupt the team, it needs a rework. Link to comment Share on other sites More sharing options...
EinheriarJudith Posted December 12, 2018 Share Posted December 12, 2018 21 minutes ago, Xepthrichros said: Considering most players are either too lazy to find out how to roll or just lack the intellect to use it often, but rather complain against Limbo on the forums... People who do not want to learn to cooperate and play around different playstyles, but instead want the whole world nerfed to fit theirs. Good thing these people aren't developers, they seem like great dictators. Anyway, good ideas but I doubt this idea will gain much traction in this nerf-loving crowd. Who will probably only be satisfied when they turn Warframe into Counter-strike in space with fancy skins. some of us like balance. and in an online setting balance matters. if you dont like it well tough. its not going to stop those of us who do from voicing our concerns. DE ultimately makes the final decision on changes. Link to comment Share on other sites More sharing options...
Xepthrichros Posted December 12, 2018 Share Posted December 12, 2018 (edited) 2 hours ago, EinheriarJudith said: some of us like balance. and in an online setting balance matters. if you dont like it well tough. its not going to stop those of us who do from voicing our concerns. DE ultimately makes the final decision on changes. yeah, i don't like it because i like the game they made. you all have too much problems and just ruin the fun for people who are actually enjoying the game right now IN THE GAME. why am I here on forums? because the complaints (by your kind of people) have affected my play. why are you all so special that the whole game has to be nerfed to fit your specifications when many others just enjoy it without whining on the forum? Edited December 12, 2018 by Xepthrichros Link to comment Share on other sites More sharing options...
EinheriarJudith Posted December 12, 2018 Share Posted December 12, 2018 (edited) 1 hour ago, Xepthrichros said: yeah, i don't like it because i like the game they made. you all have too much problems and just ruin the fun for people who are actually enjoying the game right now IN THE GAME. why am I here on forums? because the complaints (by your kind of people) have affected my play. why are you all so special that the whole game has to be nerfed to fit your specifications when many others just enjoy it without whining on the forum? warframe has evolved thanks to player feedback. none of the balancing of systems would even be possible without player feedback. when something is broken bugged or imbalance, player feedback helps the devs spot fix and tune. if you dont like that players give feedback to help a game improve. you might want to stick to single player games. Edited December 12, 2018 by EinheriarJudith Link to comment Share on other sites More sharing options...
Xepthrichros Posted December 12, 2018 Share Posted December 12, 2018 2 hours ago, EinheriarJudith said: warframe has evolved thanks to player feedback. none of the balancing of systems would even be possible without player feedback. when something is broken bugged or imbalance, player feedback helps the devs spot fix and tune. if you dont like that players give feedback to help a game improve. you might want to stick to single player games. Likewise to you. If you want everyone to fit your idea of a game, build your own game. Link to comment Share on other sites More sharing options...
AzureFlash Posted December 13, 2018 Share Posted December 13, 2018 (edited) On 2018-12-11 at 9:10 PM, Xepthrichros said: Considering most players are either too lazy to find out how to roll or just lack the intellect to use it often Ooooh boy, I bet you have a lot of hours on Limbo. How's the weather at the top of your ivory tower, O great wizard? https://www.reddit.com/r/iamverysmart/ Edited December 13, 2018 by AzureFlash Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now