AdunSaveMe Posted December 8, 2018 Share Posted December 8, 2018 When Garuda has an empty melee slot, her weapon attachment, the giant talons, become usable as a claw weapon. It would be cool if Mesa could use her Regulators as dual pistols when her secondary slot is empty. Just for style, and as a neat little passive. Link to comment Share on other sites More sharing options...
taiiat Posted December 8, 2018 Share Posted December 8, 2018 just like in another Thread, it seems kinda redundant because there's already an Ability for it. ¯\_(ツ)_/¯ yes it wouldn't be exactly the same in both usage cases, but still kinda the same thing, eh? Link to comment Share on other sites More sharing options...
RobWasHere Posted December 8, 2018 Share Posted December 8, 2018 Would be cool, but Mesa's Regulators are useless by themselves. Look closer - Mesa shoots using her pointing finger pouring energy into Regulators so they can shoot. So it would be kinda odd if Mesa could shoot them outside of ability. Link to comment Share on other sites More sharing options...
(XBOX)Erudite Prime Posted December 8, 2018 Share Posted December 8, 2018 It'd be fine so long as they had like half their strength or something. Link to comment Share on other sites More sharing options...
Captain_Xenocita Posted December 8, 2018 Share Posted December 8, 2018 It'll be cool... Link to comment Share on other sites More sharing options...
AdunSaveMe Posted December 8, 2018 Author Share Posted December 8, 2018 10 minutes ago, (XB1)Erudite God said: It'd be fine so long as they had like half their strength or something. I don't mean using them like in the ability. Just like dual pistols. 17 minutes ago, RobWasHere said: So it would be kinda odd if Mesa could shoot them outside of ability. I don't think it would be. Just a different animation to a regular pistol. Link to comment Share on other sites More sharing options...
(XBOX)YoungGunn82 Posted December 8, 2018 Share Posted December 8, 2018 (edited) 14 hours ago, AdunSaveMe said: don't mean using them like in the ability. Just like dual pistols. 14 hours ago, RobWasHere said: To me: It just seems like a bunch of unnecessary work when if you wanted to use her Regs you could just press 4, and if you wanted to move while in PM using her Regs just slot Waltz? Like @taiiat said, seems pretty redundant. Cool, but redundant. DE would have to get rid of her 4 all together come up with a new 4 and trash waltz. All in all it just seems a bit much. Especially when you can use them now whenever you want by just pressing 4. Edited December 8, 2018 by (XB1)RDeschain82 Link to comment Share on other sites More sharing options...
GinKenshin Posted December 8, 2018 Share Posted December 8, 2018 we don't need to combine all the 'special weapon' ideas into all the frames. let stuff be even a little unique for lotus' sake Link to comment Share on other sites More sharing options...
(XBOX)GearsMatrix301 Posted December 9, 2018 Share Posted December 9, 2018 Why can’t people let unique features be unique features? Link to comment Share on other sites More sharing options...
Birdframe_Prime Posted December 9, 2018 Share Posted December 9, 2018 I think you'd be basically giving Mesa a set of pistols inferior to an awful lot of our Prime Secondaries. I mean, without the damage ramp-up and fire-rate increase that the ability gives them, plus the auto-aim, they'd just be a set of AkLex Prime with a third less modded damage. I'm not even kidding, the base damage, crit/status chance and crit multiplier, means that with the optimum modding for both you're looking at a per-shot damage for Regulators of more than a third less damage than the AkLex and a lower base fire rate, meaning that the only advantage you would have is potentially lower reload speed... You would also remove the current basic fun of modding your secondaries for one type of damage and your Peacemaker for another type of damage, giving you options of having multiple status types and even things like a high fire rate secondary to take care of Nullifier bubbles and then switching immediately to Peacemaker to kill things that were inside it. Also, you'd be putting weapon holster time on them. Currently it doesn't matter what you're doing, you press 4 and Mesa is ready to fire with a very small delay where you have to stop firing one weapon and start firing the Regulators. If they were regular secondaries, you'd have the holster whatever weapon you were using and then bring them out, and any kind of quick melee (until Melee 3.0 fixes that as they've previewed) will interrupt your fun while you re-sheathe that melee before you can start firing again. All in all... It'd be cool, but it would also be a pretty average secondary to have, outshone by multiple others that players already prefer, and remove versatility in your setup due to its rather poor supplemental stats. That's a hefty kind of drawback for something that would just be 'kinda cool'. Link to comment Share on other sites More sharing options...
Grave.Knight Posted December 10, 2018 Share Posted December 10, 2018 On 2018-12-08 at 12:16 AM, (XB1)Erudite God said: It'd be fine so long as they had like half their strength or something. Actually what would balance it is they wouldn't have the damage multiplier from the Peacemaker ability, just the Regulator's base stats plus mods. Link to comment Share on other sites More sharing options...
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