Grimmstyler Posted December 8, 2018 Share Posted December 8, 2018 (edited) I like the idea of building weapons. Even becoming a Master Craft at building Weapons (Maybe just leave it to the NPC Masters) But it would be nice to collect Resources like Rare Metals and such across different planets to add precept Damage Types to Weapons like Heat,Cold, Poison, and Electric.. Then even be able to combinate them for Damage Types like Corrosive, Radiation, Viral, etc.. +Slash +Punture +Impact could be material type on Specific parts like Strike, Handle, Barrel etc.. But there should also be Tilesets that matches the Resources Rarity.. And Difficulty (let's not forget that) The only reason to have a Tenno build a weapon would be too sell the weapon.. And the Resources could be tradeable.. Parts could just be cosmetic and not specific to Damage or any other Stat. Edited December 8, 2018 by Grimmstyler Link to comment Share on other sites More sharing options...
Walkampf Posted December 8, 2018 Share Posted December 8, 2018 Adding another resource? No thanks. Fortuna did a good job balancing new resources and giving us a dump for old ones, so it's fine in my book. ut only adding new resources to old content, that's basically the last thing people need. Link to comment Share on other sites More sharing options...
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