[DE]Megan 72,641 Posted December 10, 2018 Fortuna: Hotfix 24.1.4 Changes: Updated Arcane Rage description to read "Primary Weapons" instead of "Rifles". Exploit Fixes: We have fixed an exploit that could only be performed knowingly. Now that the issue is fixed, we will be reviewing our database for extreme offenders and issuing suspensions accordingly. Fixes: Fixed an issue where Ivara's Navigator would lock a player if taken control of certain Fishing gear and never let go. Fixed a ‘/glitch’ in one of Ordis’ transmissions during The Jordas Precept. Fixed some localization consistency. 55 2 1 6 18 11 Share this post Link to post Share on other sites
Voltage 37,521 Posted December 10, 2018 (edited) Thank you for the hotfix! 8 minutes ago, [DE]Megan said: Exploit Fixes: We have fixed an exploit that could only be performed knowingly. Now that the issue is fixed, we will be reviewing our database for extreme offenders and issuing suspensions accordingly. I am guessing this was the Khora affinity exploit advertised on YouTube. I have witnessed bugs/exploits/abuse shown by partners in the past, but I still wonder why they keep their affiliation badge. This seems very similar to a certain topic looming on Reddit regarding the behavior of affiliated players. Edited December 10, 2018 by Voltage 34 6 2 9 15 116 Share this post Link to post Share on other sites
AIAS-5 390 Posted December 10, 2018 (edited) Thanks a lot! There's a bunch of things that need to be looked at at some point though, would be glad if you guys could check that out: - Enemy spawns in the Grineer Shipyard Defense tile are off sometimes, with some of them resetting into the sky, or not appearing at all so that the wave cannott be finished, breaking the mission (missing enemies seem to become visible for squad members leaving and reconnecting to the game) - Once companions touch the electrified rail upstairs on the Grineer Shipyard Defense tile, they instantly are down, and will go on doing so after being revived, since they have no chance to move away through missing invincibility time - Changing loadouts via starchart won't change the focus school until one checks into the arsenal directly - Recently, Oculysts on Lua (specifically Extermination) only seem to spawn on very rare occasions after being announced by the Lotus (like 1 out of 4 cases) And also some REALLY old ones...: - When joining into an already going Interception mission, the progress/tower HUD might be bugged or missing completely - When one squad member is done loading a mission and skips the mission intro cinematic before other players have the mission loaded, those might be stuck watching the cinematic without being able to skip it - The objective waypoint marker sometimes lags behind after entering a new tile, or points to a tile further ahead than the current tile exit - When the escort drone from Bounties/Incursions on Plains Of Eidolon passes on a certain path near Hek's Stiletto, it might get stuck on a cliff, preventing mission progress - Sortie missions on Plains Of Eidolon have various bugs (follow-up Incursions not starting, cave doors not opening, caches missing, ...) Keep up the good work guys! Edited December 10, 2018 by AIAS-5 6 1 3 57 Share this post Link to post Share on other sites
-Mixel- 15 Posted December 10, 2018 Thanks, more fixes. 1 1 Share this post Link to post Share on other sites
SordidDreams 910 Posted December 10, 2018 (edited) Still no option to use the 24.0.4 skywing control scheme where pressing the key to move back along with the key to move quickly doesn't result in moving forward slowly. Disappointing. Edited December 10, 2018 by SordidDreams 1 1 9 Share this post Link to post Share on other sites
medicalMS 26 Posted December 10, 2018 Spoiler 1 13 7 3 1 Share this post Link to post Share on other sites
---PV---Sniga 496 Posted December 10, 2018 (edited) When is mastery going to show up for Moas and KDrives etc? Edited December 10, 2018 by ---PV---Sniga 14 1 3 56 Share this post Link to post Share on other sites
Kecemen 1 Posted December 10, 2018 Thanks for hotfix. 1 Share this post Link to post Share on other sites
Niridon 33 Posted December 10, 2018 exploits? were there exploits in this game? 7 2 1 Share this post Link to post Share on other sites
Wevi 2,581 Posted December 10, 2018 (edited) lighting fix when? Edited December 10, 2018 by Wevi 7 3 1 28 7 20 Share this post Link to post Share on other sites
Lance_Lionroar 1,268 Posted December 10, 2018 (edited) Still no fix for not being able to name our crafted K-Drives. Is gilding supposed to be a thing or not? People need to know how this will change so they can decide whether to craft more K-Drives or not. It's pretty lame that it's been this long, and the only way to get an insta forma and the ability to name your K-Drive is by paying for it with platinum. Edited December 10, 2018 by Lance_Lionroar 9 2 14 Share this post Link to post Share on other sites
Megamataman1 6 Posted December 10, 2018 What exploit was patched? 2 4 Share this post Link to post Share on other sites
German 718 Posted December 10, 2018 (edited) Gerade eben schrieb [DE]Megan: We have fixed an exploit that could only be performed knowingly. Now that the issue is fixed, we will be reviewing our database for extreme offenders and issuing suspensions accordingly. RIP to everyone who did that exp exploit. Hope they didn't get a perm ban though, you let us PC players test and report bugs in your game (that's still in "Beta") for more than 5 years and just because they use a bug for their benefit you ban them instead of just reverting the exp gained. EULA violation or not, it's a bad move in my opinion. If it's just a short temp ban it's fine though. Edited December 10, 2018 by German 11 10 2 17 71 Share this post Link to post Share on other sites
unrealityCatalyst 70 Posted December 10, 2018 Thanks for the fixes. Still need some eyes on this bug though 5 4 12 Share this post Link to post Share on other sites
Niridon 33 Posted December 10, 2018 kinda curious of what that exploit was... 1 11 Share this post Link to post Share on other sites
MONSTERaider 223 Posted December 10, 2018 (edited) Thank you DE! ❤️ Would please consider bringing back sentinels' riven mods? I don't see the reason for removing them. Edited December 10, 2018 by MONSTERaider 2 2 3 6 Share this post Link to post Share on other sites
Karmadh 1 Posted December 10, 2018 Just now, Niridon said: kinda curious of what that exploit was... a exp thing with some frames 1 Share this post Link to post Share on other sites
M3JA 91 Posted December 10, 2018 @[DE]Megan pls fix the challenge for caves on Fortuna. I found them all and it is still 25/30. Please fix it. Thank you. 1 3 24 Share this post Link to post Share on other sites
Pandoran_Stallion 2,254 Posted December 10, 2018 Still no fix for incorrect Tombfinger damage values on higher RoF grips. 3 2 Share this post Link to post Share on other sites
BlancBlack 10 Posted December 10, 2018 Just now, Niridon said: kinda curious of what that exploit was... the exploit was leveling your weapons n stuff in under 1 min, thats about it 1 7 Share this post Link to post Share on other sites
Iamthepancake 5 Posted December 10, 2018 Just now, Niridon said: exploits? were there exploits in this game? there was a bug that let you level up any equipment from level 0 to 30 in more or less a minute 4 1 Share this post Link to post Share on other sites