Jump to content
Dante Unbound: Known Issues ×
Dante Unbound: Share Bug Reports and Feedback Here! ×

Conservation bug multiplayer - unable to activate next poop pile


(XBOX)Tucker D Dawg
 Share

Recommended Posts

Farmed some pobbers - picked up the pobbers and we (there were two of us) moved to the next poop pile.

at this point we could not activate poop pile to follow the tracks - the prompt was always to call in the transport from the prior capture even though we had called in the capture already for all 3 pobbers.

only fix was to switch to vermink lure and hunt those 1 time at which point the pobbers were unstuck and we could hunt them again.

FWIW when I picked up the pobbers the first time I picked them up really quickly, picking up all 3 before the 1st call in transport animation/cut scene even appeared.  THen the cut scene appeared 3 times as expected but it glitched the next pobber hunt.

 

Edited by (XB1)Tucker D Dawg
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...