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K drive activation animation suggestion


(XBOX)IiliI PEL IiliI
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First of all congrats on an amazing update...fortuna is simply breathtaking!!

 

But...are there any plans to make the K-drive activation animation quicker and more fluid? When I bring out my K-drive in mid air the camera stops, turns about 90 degrees to the right and then I start to descend to the ground. 

 

Whilst this is not a bug it is a little bit disappointing to the speedy flow of the game. It would be nicer if the transitions from walking/jumping/bullet jumping to K-drive or archwing to K-drive were faster and had more fluidity.

 

I hate to gripe about such a fantastic update but hey...feedback forums are a thing and here we are lol

 

Thanks for Fortuna...hope you are all well.

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