SIRDANCI Posted December 15, 2018 Share Posted December 15, 2018 We want to use polearms skills for zaws.if you agree like this Link to comment Share on other sites More sharing options...
-Gaunter-O-dimm- Posted December 15, 2018 Share Posted December 15, 2018 Yes you are right Link to comment Share on other sites More sharing options...
ShinTechG Posted December 16, 2018 Share Posted December 16, 2018 Just because you asked for a like, I am purposely going to "upvote" instead of leaving a like. Link to comment Share on other sites More sharing options...
(NSW)Kromatia Posted December 16, 2018 Share Posted December 16, 2018 While I agree, I'm sure there are a multitude of technical reasons why we can't. Same for the kitguns and the Nusku/Pearla skins. Link to comment Share on other sites More sharing options...
(XBOX)Expatriotor Posted December 16, 2018 Share Posted December 16, 2018 7 minutes ago, (NSW)Kromatia said: While I agree, I'm sure there are a multitude of technical reasons why we can't. Same for the kitguns and the Nusku/Pearla skins. This. From what I know it's mostly just animation problems that would occur using a skin on a weapon that is held differently. Hopefully they can work out something with the melee rework. Link to comment Share on other sites More sharing options...
-ERG-MadSweeney Posted December 16, 2018 Share Posted December 16, 2018 1 hour ago, -ERG-SIRDANCI said: We want to use polearms skills for zaws.if you agree like this Absolutely I agree Link to comment Share on other sites More sharing options...
DeMonkey Posted December 16, 2018 Share Posted December 16, 2018 Official response Link to comment Share on other sites More sharing options...
(PSN)MrNishi Posted December 16, 2018 Share Posted December 16, 2018 22 hours ago, DeMonkey said: Official response Thank you kindly for that quick reply. I am still hoping that can find a way for skins to just be applied as a forced overlay. Much like Snowball & Candy Cane version of "Quick Strike Nikana & Hikou" where the mechanics are kept but visuals and sounds are altered. (Almost wish the Conclave team was in charge of adjusting skins for "Procedural Weapons") Link to comment Share on other sites More sharing options...
-ONI-Oxama Posted February 6, 2019 Share Posted February 6, 2019 i hope it become true... pls... Link to comment Share on other sites More sharing options...
Meri_ Posted February 6, 2019 Share Posted February 6, 2019 I don't like the official answer. There is no way they can't pre-process the range of all the zaw weapons, it's would be a few dozens of integer to store, no big deal. Ad even if they don't want to do that, they could process the range of the weapon at its creation. That's just the two things I immediately came up with when I read the response, and I'm sure a team of professionnal game programmers would be able to come up with other ways. Considering how important fashion is in Warframe, I really don't understand how they just kept the only idea which prevents players from customizing their weapons (aside from colors ofc) Link to comment Share on other sites More sharing options...
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