Darzoni Posted December 18, 2018 Share Posted December 18, 2018 Got a weird bug with controller input. When I come out of a menu like the news panel or the foundry, the right stick doesn't control the camera until I click the mouse on the window. Link to comment Share on other sites More sharing options...
Frostyinferno Posted December 18, 2018 Share Posted December 18, 2018 I don't mean to be pessimistic, but I stopped playing for a while for smash, and yet two big issues about K-Drives, the fact that you still cannot name crafted K-Drives, and the fact that the model of the K-Drive you build is broken/not positioned properly, are STILL not patched. Why are you guys adding new K-Drive Mods, etc when they are still bugged? Link to comment Share on other sites More sharing options...
Iglix Posted December 18, 2018 Share Posted December 18, 2018 Ok DE, you won. I have no way to outfarm the speed with which you are adding new content. I give up. Congratulations :-D Link to comment Share on other sites More sharing options...
Xepthrichros Posted December 18, 2018 Share Posted December 18, 2018 Well, I know what I will be doing... Getting 1000 Venusian Owl (aka Sawgaw) floofs.... Link to comment Share on other sites More sharing options...
Xepthrichros Posted December 18, 2018 Share Posted December 18, 2018 Well, I know what I will be doing... Getting 1000 Venusian Owl (aka Sawgaw) floofs.... Link to comment Share on other sites More sharing options...
Abuzy Posted December 18, 2018 Share Posted December 18, 2018 Thank you DE, very cool! Link to comment Share on other sites More sharing options...
Peter Posted December 18, 2018 Share Posted December 18, 2018 I expected new arcanes for Warframes. Thx anyway. Link to comment Share on other sites More sharing options...
Graavarg Posted December 18, 2018 Share Posted December 18, 2018 I am IMPRESSED!!! Link to comment Share on other sites More sharing options...
Sundjasksya Posted December 18, 2018 Share Posted December 18, 2018 Staticor Changes: Quick fire area-of-effect returned to 2m as intended. Charged fire now deals self damage. <<<<REALLY?! WHY?!?!?! Link to comment Share on other sites More sharing options...
Alenn_Tax Posted December 18, 2018 Share Posted December 18, 2018 il y a 24 minutes, icedragon1992 a dit : how much is the update size? a little over 740 MB Link to comment Share on other sites More sharing options...
Teitaka Posted December 18, 2018 Share Posted December 18, 2018 ❤️ Fixed the Miter Augment Neutralizing Justice not working on Nullifier Bubbles in Orb Vallis. ❤️ !!!TY DE!!! Link to comment Share on other sites More sharing options...
WraithPheonix Posted December 18, 2018 Share Posted December 18, 2018 really ... who had anything against the 'buffed' staticor ... it sure as hell was not game breaking .... totally unnecessary Link to comment Share on other sites More sharing options...
bobn3 Posted December 18, 2018 Share Posted December 18, 2018 Am I the only one who thinks needing to be max rank to do the heist thing is a bit much? It's a load of standing and the daily cap just makes it so tedious and long (yeah I know fortuna's been out a while but still) Link to comment Share on other sites More sharing options...
tigerstorm74 Posted December 18, 2018 Share Posted December 18, 2018 Weird bug when I logged back in.. tells me I'm ready for MR16, when I think I still had a few thousands to do.. I can't get in it tho, I can practice it at Cephalon, but can't actually Qualify.. ( neither from esc menu ) Link to comment Share on other sites More sharing options...
OvisCaedo Posted December 18, 2018 Share Posted December 18, 2018 33 minutes ago, [DE]Megan said: Calculated Redirection, Enhanced Vitality and Metal Fiber are now Companion Mods, but are incompatible with Kubrow-Link Mods. Lot of good things here, but for this one... You guys DID check the values on this first to make sure that this would ever be worth doing, right? It's something I wanted for a long time, but when I actually looked at the values on a mod and a level 0 Kubrow's base health, the prospects seemed very bad compared to using link mods on even the squishiest frames. Link to comment Share on other sites More sharing options...
Shelusine Posted December 18, 2018 Share Posted December 18, 2018 Pax Bolt chance to activate increased from 50% to 100% at max rank. Arcane Arachne changed to: On Wall Latch for 2 seconds: 100% Weapon Damage for 20 seconds. HNNNG Link to comment Share on other sites More sharing options...
-CCC-DameArstor Posted December 18, 2018 Share Posted December 18, 2018 I have one question.Why the big nerf for Velocitus?No,the slight cc increase isn't enough to justify the nerf to its base damage which went from 1800 to 1200.Meanwhile,Imperator Vandal is getting buffed up the ass.The 10m cooldown time is also something that needs to be looked into as AW guns aren't that strong enough(because of the lackluster mods available for them) to justify it having that long of a cooldown.I see it as just a dumb gimmick and nothing else.Being able to use AW guns on land instead of your normal guns is a novelty. As for Heist being locked behind Old Mate,good job on imposing a mandatory grind and timewall DE. Link to comment Share on other sites More sharing options...
yajiasula Posted December 18, 2018 Share Posted December 18, 2018 well ,Show BUG in Simplified Chinesea And Traditional Chinese Link to comment Share on other sites More sharing options...
xcenic Posted December 18, 2018 Share Posted December 18, 2018 28 minutes ago, [DE]Megan said: 32 minutes ago, [DE]Megan said: 32 minutes ago, [DE]Megan said: All keyboard inputs cancel Emotes now, instead of having to re-enter the Emote Gear wheel and re-select the Emote. Arch-Gun Mod changes: Automatic Trigger: 45% to 60% Fire Rate Dual Rounds: 30% to 60% Multishot Rubedo Lined Barrel: 60% to 100% Damage Parallax Scope: 80% to 100% Critical Chance Hollowed Bullets: 60% to 80% Critical Damage Pax Bolt chance to activate increased from 50% to 100% at max rank. THANK YOUUUUUUUUUUUUUUUU! 29 minutes ago, [DE]Megan said: Projectile width decreased from 30m to 10m. WHYYYYYYYYY? 29 minutes ago, [DE]Megan said: Damage increased from 40 to 50. Critical Chance increased from 10% to 28%. Critical damage increased from 2x to 2.4x. THANK YOUUUUUUUUUUUUUUU! 29 minutes ago, [DE]Megan said: Quick fire area-of-effect returned to 2m as intended. THANK YOUUUUUUUUUUUUUUU! 31 minutes ago, [DE]Megan said: The Oxylus ‘Scan Lifeform’ Mod has been changed to ‘Scan Aquatic Lifeforms’. It now reveals the location of hotspots within Xm and applies Luminous Dye to fish within Xm. THANK YOUUUUUUUUUUUUUUU! Link to comment Share on other sites More sharing options...
TheGorlax-EN- Posted December 18, 2018 Share Posted December 18, 2018 37 minutes ago, [DE]Megan said: Quick fire area-of-effect returned to 2m as intended. rip Link to comment Share on other sites More sharing options...
AvPCelticPredator Posted December 18, 2018 Share Posted December 18, 2018 36 minutes ago, [DE]Megan said: NEW CONSERVATION ANIMALS! Can u reduced cost of energy for animals, 20 energy is to much for tham, but 5 is enough and fair. Link to comment Share on other sites More sharing options...
HannaMila38 Posted December 18, 2018 Share Posted December 18, 2018 Where is the Limbo deluxe skin ?????????????????? Link to comment Share on other sites More sharing options...
Kuvakei Posted December 18, 2018 Share Posted December 18, 2018 Why is the Baruuk Mandala only available if you buy the entire Baruuk Collection? Link to comment Share on other sites More sharing options...
Kisulkin Posted December 18, 2018 Share Posted December 18, 2018 Thanks for all of it! Link to comment Share on other sites More sharing options...
Rhyandra Posted December 18, 2018 Share Posted December 18, 2018 Operator animations still at default in every profile (And Warframe animations too). Link to comment Share on other sites More sharing options...
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