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[DE]Megan

Fortuna: The Profit-Taker - Update 24.2

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Thanks for the update. I'm looking forward to see the new content.

However, could you possibly review the tonkor again? Even if there were some QoL additions, i feel like it was highly nerfed, damage-wise. It's my favorite weapon, and it hurts seeing in what a horrible spot it is atm. I need to try the changes to see how it feels, but the reduction of the magazine and ammo seems unfair. I hope it can be any useful in end-game 😞

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1 hour ago, [DE]Megan said:

Psychic Bolts can be cast once on up to 6 targets. Kill these targets before you can cast again, OR hold '2' to reset targets and cast again! 

That mechanic is not going to work ever. It simply cannot be used. It's cumbersome and takes too long. It would be cumbersome if it were instant - press again to cancel and once more to recast - but that way it would at least be much faster.

Better still - why not just make it recastable and affecting no more than 6 targets without refreshing its duration.

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1 hour ago, [DE]Megan said:

but once Ammo has been depleted there is a 10 minute cool-down until you can summon again. The intent here is to allow you moments of beefy damage output, and not become just another Primary/Secondary weapon.

I wanted only one thing ...
To can use the imperator with valkity and scream: KILL MAIM BURN...
They are say:,, allow you moments of beefy damage output"
My *@Ä~ quartakk deals more damage than this weapons :crylaugh::facepalm:
Thanks DE spoil every thing and dream ... :scared:

And the new cosmetics is COOL

DE pls make usable the arch guns like other weapons .. 
Because now this are just a spoiled dream ..
 

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This is so much more than I was expecting for Fortuna part 2. It’s like Christmas morning!

 

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so... about Titania's changes... DE just literally ignored the community opinions despite the community consensus that the changes are bad/not enough....

WHAT THE HELL DE?! WHAT THE FRICKIN HELL????!!!!

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Wow you guys have got to be one of the best dev teams ever. Thanks for the massive update and enjoy your time off for the holidays...you definitely deserve it!

Edited by RoninJed
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I only wish that The Orb Heists werent so hard to get. Since most of this update is locked behind the Heists, i feel kinda disapointed in the update, since the only new thing players not at  Old mate get is New floofs, a couple arch gun reworks and 2 warframe reworks

 

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2 hours ago, [DE]Megan said:

ATMOSPHERE’ ARCH-GUN WEAPONS

seriously - a 10 min cooldown when they are required on the bounty?  WTF is this exactly - wasted 20 minutes of which the majority of the time I couldn't do anything since I couldn't activate the #@(!@# archgun needed to do the actual fight.

gee thanks DE.

 

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To anyone who knows more about the Tonkor than I do, could you please take some time to explain what the changes mean for the weapon's usability in the near future?

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Yay, Tonkor got finally some attention.

Let's see if it was love.

Hope the Acid and the Stug get a rework. These guns have the potential for greatness and, even more,  uniqueness.

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Super disappointed that owners of the Stalker theme don't get the new background and has to pay an additional 50 plat for the full package.

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2 hours ago, [DE]Megan said:

Staticor Changes:

  • Quick fire area-of-effect returned to 2m as intended.

Worst thing you did ! 😡💣😡
you nerfed the best stat of the weapon......

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Just read through the patch notes. 

As someone with a full job and other games to play, I find this update incredibly frustrating. Everything has been locked behind sheer grind walls that will take me way too long to not burn out, assuming I actually had the time to play the game as much as fortuna requires. And it’s all just extra, non-necessary stuff too (example: archwing weapons on the ground. Neat, but not necessary). Why lock this stuff behind such a high wall? It’s incredibly frustrating. I find fortuna’s grind to be very unrewarding and boring, (considering the best way to farm rep is just to hunt animals for hours on end, which gets you zero rewards besides plushies), and locking new content behind the freaking final rank? Be real DE. No new player is going to be able to even _touch_ any of this content for years, especially if they, like me, don’t have the time to dedicate more than maybe 1-2 hours a couple days of the week.

Sorry for the rant, but I’m incredibly frustrated by this blatantly excessive increase to the fortuna grind, with 0 indication of making the grind freaking bearable.

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