YeetThenRetreat Posted December 18, 2018 Share Posted December 18, 2018 (edited) Upon spawning, reloading, changing weapons, or using abilities, weapons frequently lose their firing animations. Animated parts still move (Sybaris lever, Corinth pump, etc) but the weapon itself remains completely static with no recoil or firing animations. Sometimes this goes away after any of the triggers, but it then returns after another. Edited December 18, 2018 by YeetThenRetreat Upon testing, actually applies to all weapons Link to comment Share on other sites More sharing options...
YeetThenRetreat Posted December 18, 2018 Author Share Posted December 18, 2018 Originally I thought this just applied to 'bolt-action' weapons such as Sybaris and Euphona, but after some toying it actually applies to all weapons, so I've edited the post accordingly. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now