(XBOX)zThulsaDoomz Posted December 18, 2018 Share Posted December 18, 2018 (edited) Just curious. My first time around with her was underwhelming, which is a shame because I enjoy her concept and aesthetics. I just wanted the opinion if any Titania players out there. Edited December 18, 2018 by (XB1)Thy Divinity Link to comment Share on other sites More sharing options...
Betsill Posted December 18, 2018 Share Posted December 18, 2018 Until they rework arch-wing so that the flying doesn't feel horrendously bad I don't see a point in working on Titania. The only thing she needs in the mean time is to keep her vacuum when she is in ULT. Link to comment Share on other sites More sharing options...
OvisCaedo Posted December 18, 2018 Share Posted December 18, 2018 They made her 2 much cheaper and easier to maintain, except it's still three garbage buffs and one decent one. Maybe multi-lantern will actually make her able to provide some reliable area lockdown effects? otherwise, nothing has really changed for non-razorwing gameplay. Link to comment Share on other sites More sharing options...
Redfeather75 Posted December 18, 2018 Share Posted December 18, 2018 How many times was it said that Titania's Tributes need to change. What a waste of a rework. I doubt it will get a relook. Link to comment Share on other sites More sharing options...
Makunogo Posted December 18, 2018 Share Posted December 18, 2018 wow these negative nancys the rework is great. her 3 can choke 4 points in a map. her tribute now is actually worth casting now that u dont need to spam it, along with energy reduction (was hoping this would be across the board tho). her 1 is fine just more CC really. and having the vacuum is very nice QoL not having to dive down for energy great. her overall gameplay will be greatly improved by this and also makes her 3 argument a little more viable (assuming that damage buff applies to the sqauds attacking lured enemies) i will fore sure be playing her more (shes already my 2nd most used frame tho) also her archwing mode is significantly easier to handle. if people cant control her than i cant imagine how bad they are at in actual archwings.🤣 Link to comment Share on other sites More sharing options...
(XBOX)zThulsaDoomz Posted December 18, 2018 Author Share Posted December 18, 2018 (edited) 23 hours ago, Makunogo said: wow these negative nancys the rework is great. her 3 can choke 4 points in a map. her tribute now is actually worth casting now that u dont need to spam it, along with energy reduction (was hoping this would be across the board tho). her 1 is fine just more CC really. and having the vacuum is very nice QoL not having to dive down for energy great. her overall gameplay will be greatly improved by this and also makes her 3 argument a little more viable (assuming that damage buff applies to the sqauds attacking lured enemies) i will fore sure be playing her more (shes already my 2nd most used frame tho) also her archwing mode is significantly easier to handle. if people cant control her than i cant imagine how bad they are at in actual archwings.🤣 I see. I don't need her to be OP or anything, just fun and less clunky Edited December 19, 2018 by (XB1)Thy Divinity Link to comment Share on other sites More sharing options...
Makunogo Posted December 18, 2018 Share Posted December 18, 2018 1 hour ago, (XB1)Thy Divinity said: I see. I don't need her to be OP or anything, just fun and less clunky she got a bit of both. i'm also cheesed i tried to update my steam wf after a while of not using it. did not work. and i uninstalled the wrong warframe (steam/website downloaded one) now i have to redownload them both... i'm so bitter right now Lol Link to comment Share on other sites More sharing options...
cookieknife Posted December 19, 2018 Share Posted December 19, 2018 (edited) nah, enemies shoot her lanterns even less now 😄 surprise, oh oh oh oh and guess what! the cast animations are still a death sentence Edited December 19, 2018 by cookieknife Link to comment Share on other sites More sharing options...
(PSN)OverlordMikey Posted December 19, 2018 Share Posted December 19, 2018 I don't get the Titania complaints. I've never had an issue with her and her moves are all fairly useful if used right in my book. Link to comment Share on other sites More sharing options...
deothor Posted December 19, 2018 Share Posted December 19, 2018 (edited) 18 hours ago, OvisCaedo said: Maybe multi-lantern will actually make her able to provide some reliable area lockdown effects? If you tweak your titania to maximize your 4 (like anyone who wants to play her), which means efficiency and strength, then your range will be simply put: ass. Even durability, with best tweaking will be around 130%ish. Which means her whole rework did only 1 thing for her. Vacuum. Rest is still as useless, as it was before. Edited December 19, 2018 by deothor Link to comment Share on other sites More sharing options...
Methanoid Posted December 19, 2018 Share Posted December 19, 2018 (edited) pixie form is her only decent value tbh, moreso now vacuum has been added, she could still do with a larger energy pool for both pixie users and normal caster roles, tbh id be fine if pixie form was her normal/default form and they reworked her other abilities around that. Imho her non pixie playstyle just feels bad allround. As it happens, just the addition of vacuum to pixieform/razorwinglast patch has made her much much more appealing to me. Edited December 19, 2018 by Methanoid Link to comment Share on other sites More sharing options...
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