Exastiken Posted December 18, 2018 Share Posted December 18, 2018 I'm a Nyx main that has spent roughly 40% of my overall playtime on her. If you've played other MMOs, crowd control has several flavors. Among the most well-known types are stat debuffs, movement modifiers, action/ability rate modifiers, and forced action modifiers. Currently, Nyx's kit only has forced action modifiers, and her rework will add armor debuffs. Here's some things I think could be added to the rework to supplement her abilities. [1] Mind Control: Allow her to extend the duration of the control of an enemy by holding down the ability key for 2 seconds, which will consume the regular energy cost, but keep the originally targeted enemy under her control. That way enemies don't expire right after the timer ends. [2] Psychic Bolt: Should be able to cast multiple times. Locking Psychic Bolts to only one set of targeted enemies makes the point of one-handed cast moot. Besides armor debuffing, I think she should be able to toggle through various effects by holding down the key, much like how Ivara can switch her arrows. Default: Armor debuff, as mentioned in the devstream. A defense modifier. Second: Slow debuff, as a movement modifier. Slow down enemies so they can be kited and more easily hit. Third: original ability, useful for probing and damaging enemies through walls and doors. Fourth: Taunt effect, force affected enemies to attack Nyx directly for a duration, and overrides chaos while active. Good for racking up damage with absorb. [3] Chaos & [4] Absorb: Good as they were described in the rework. Link to comment Share on other sites More sharing options...
CatboyPrincess Posted December 18, 2018 Share Posted December 18, 2018 Your suggestion for her [1] sounds great! I would love to be able to do that. Nyx Prime has a very cool aesthetic, so I adore playing as Nyx Prime 🙂 Link to comment Share on other sites More sharing options...
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