LazyBunnyKiera Posted December 19, 2018 Share Posted December 19, 2018 The locked lockers are blank, like a failed to unlock locker from master thief or the pet mod. instead of red, so they are kind of hard to spot. Also the unlocked ones need to be either more blue or more green. Link to comment Share on other sites More sharing options...
raiderpb Posted December 19, 2018 Share Posted December 19, 2018 ^This. I like to run solo with master unlock on my mods. This is rather troublesome. The only visual indication that a locker was unlocked is the green smoke. That and the sound are the only queues. There is no indication that the locker is locked prior (aside from the lack of a green indicator) and there is no indication that the unlock failed. Also, Please change the lockers back to the previous tileset. These lockers do not match the rest of the tileset. Thanks! Link to comment Share on other sites More sharing options...
BitshiftNull Posted December 20, 2018 Share Posted December 20, 2018 As stated the Corpus tileset locked Lockers are 'unlit' and upon being unlocked by Master Thief or Scavenge there is no change to appearance (they do not display the blue/green unlocked indicator) though they do get unlocked and present the "[X] Open Storage Locker" message when approached. Link to comment Share on other sites More sharing options...
wullail Posted December 20, 2018 Share Posted December 20, 2018 The current light blue colours also mean it's a LOT harder to tell the 'special' lockers (white glow instead of blue) from the standard ones, the colour needs to be a darker blue on the standard ones. Link to comment Share on other sites More sharing options...
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