[DE]Rebecca Posted December 19, 2018 Share Posted December 19, 2018 Mask of the Revenant: Public Hotfix 3 Welcome to Hotfix 3! The main goals of this Hotfix are to fix Controller deadzone issues and help with performance and crashes. We are working away on 'Fortuna' for the next major Nintendo Switch release! Changes: Volumetric Lighting can now be toggled on the Switch for better performance! Motion Controls can now be used on the loading screen to fly your Landing Craft! Motion Controls can now be used in 'Decorate' mode! Added in a re-center option when using motion controls. Not bound by default. Improved load times when going from Cetus to the Plains and back again Fixes: Fixed an issue with Ambient Occlusion not being properly grayed out and remaining toggelable when playing undocked Fixed crashes in Cetus and the Plains of Eidolon when playing in Chinese and other non-English languages. Fixed numerous crashes. Fixed issues with audio of Titania's Razorwing and Excalibur's Exalted Blade. Fixed an issue where motion controls would not be enabled when switching from docked to undocked gameplay Fixed an issue where purchasing the Fluctus in the Market also rewarded a dev-only erroneous weapon. Fixed the "Mask of the Revenant' Quest Key being unobtainable. Controller Fixes: We have improved controller responsiveness in a number of ways! We increased controller responsivity in a number of ways: One major issue addressed in this patch is the fixing of an issue where almost 50% controller input was required before a hip-fire camera manipulation could be executed. We’ve decreased coded deadzones to allow for more refined, precise aiming and removed the inherited velocity when shifting directions. Players should now notice an immediate falloff in camera movement once input is no longer applied to the control sticks. Additionally, we have added a number of mathematical improvements regarding the ramp and acceleration curves used to interpolate control stick input. This should make the camera manipulations feel much smoother and allow for a closer approximation of circular movement, compared to the very ‘square’ like motions we had previously. We’ve also increased the amount of vertical movement seen when manipulating the control stick to reduce the amount of asymmetry between it and horizontal movement. There is still a bias towards the horizontal plane, but moving the camera up/down should not feel so drastically different when now compared to left/right movement. 12 Link to comment Share on other sites More sharing options...
(NSW)RoyalSnek Posted December 19, 2018 Share Posted December 19, 2018 (edited) Don't forget to manually update the game guys if it doesn't do it by itself! Press "+" Software update and check for update! I hope this fixes the vomvalyst spawn rate as well! Edited December 19, 2018 by (NSW)RoyalSnek 2 Link to comment Share on other sites More sharing options...
darthsidiousX Posted December 19, 2018 Share Posted December 19, 2018 thx DE for the hotfix and thx for the fortuna soon for coming very thx very XD Link to comment Share on other sites More sharing options...
SkyressZZZ Posted December 19, 2018 Share Posted December 19, 2018 Thanks for this update :) I hope Chimera Update come soon, I need so much the rework of the Archwing Launcher o/ Thanks again :) Link to comment Share on other sites More sharing options...
(NSW)Vekamel Posted December 19, 2018 Share Posted December 19, 2018 Thanks DE for the hotfix ! Link to comment Share on other sites More sharing options...
(NSW)solas0153 Posted December 19, 2018 Share Posted December 19, 2018 fixed every problem I was having in one fix. Thank you kindly! Link to comment Share on other sites More sharing options...
(NSW)KiwiDude Posted December 19, 2018 Share Posted December 19, 2018 Finally you can move your landing craft with the motion controls! Link to comment Share on other sites More sharing options...
(NSW)Sirhc Posted December 19, 2018 Share Posted December 19, 2018 (edited) Interesting glitch I see already, on Nezha the Galaxy ring is using standard colors not your frames color. Edit: also not showing color preview on helmet until it is applied, atleast on Nezha with an alt helmet, will test abit more later. Edited December 19, 2018 by (NSW)Sirhc Update Link to comment Share on other sites More sharing options...
(NSW)Marsupial Posted December 19, 2018 Share Posted December 19, 2018 thank you so much for continuing to improve this already great port Link to comment Share on other sites More sharing options...
(NSW)NeonNebula Posted December 19, 2018 Share Posted December 19, 2018 (edited) Got the red hotfix notification in-game. Awesome update! 😄 Edit: The hotfix messed up Warframes color schemes. All my Warframes have both default and custom colors. For example my Loki has the custom colors I've chosen on top but the legs have the default color scheme. Hope this gets fixed soon. Edited December 21, 2018 by (NSW)NeonNebula Link to comment Share on other sites More sharing options...
(NSW)Salamans Posted December 19, 2018 Share Posted December 19, 2018 fix chroma dynasty armor colors bugs Link to comment Share on other sites More sharing options...
(NSW)Ravioli Posted December 19, 2018 Share Posted December 19, 2018 Thanks for the hard work guys! back to the grinding! Link to comment Share on other sites More sharing options...
(NSW)Wyrre Posted December 19, 2018 Share Posted December 19, 2018 Interesting after hot fix my frost uses default colors on bottom and my colors on top. Link to comment Share on other sites More sharing options...
(NSW)Jason_Moore Posted December 19, 2018 Share Posted December 19, 2018 Color is broken on Some Warframes Link to comment Share on other sites More sharing options...
(NSW)Jason_Moore Posted December 19, 2018 Share Posted December 19, 2018 Same for my frost Link to comment Share on other sites More sharing options...
(NSW)Cisco_The_Reaper Posted December 19, 2018 Share Posted December 19, 2018 (edited) Is there going to be a fix for USB headsets before fortuna comes out? I can still hear people, but they can't hear me. Not sure if y'all fixed it. Just didn't see it in the hotfix notes. Edited December 19, 2018 by (NSW)Cisco_The_Reaper Link to comment Share on other sites More sharing options...
(NSW)Sirhc Posted December 19, 2018 Share Posted December 19, 2018 12 minutes ago, (NSW)Wyrre said: Interesting after hot fix my frost uses default colors on bottom and my colors on top. Oh man I thought my Galaxy Ring being off was bad lol, that is amazing, embrace it. Link to comment Share on other sites More sharing options...
(NSW)ShugoWah Posted December 19, 2018 Share Posted December 19, 2018 (edited) Adding to the report, Oberon regular and prime's cloth doesn't color correctly anymore. EDIT: Also, disabling GPU Particles still doesn't do anything. Edited December 19, 2018 by (NSW)ShugoWah Link to comment Share on other sites More sharing options...
(NSW)Zepi Posted December 19, 2018 Share Posted December 19, 2018 Hope the fix for Razorwings audio fixes the crashing experience for others as well as the loss of use of Titania's primary and melee weapons after the host disconnects. Link to comment Share on other sites More sharing options...
(NSW)Jason_Moore Posted December 19, 2018 Share Posted December 19, 2018 26 minutes ago, (NSW)Cisco_The_Reaper said: Is there going to be a fix for USB headsets before fortuna comes out? I can still hear people, but they can't hear me. Not sure if y'all fixed it. Just didn't see it in the hotfix notes. I don't think that's them I think it's just the Switch not supporting Headsets that doesn't go through their app. But I could be wrong Link to comment Share on other sites More sharing options...
(NSW)NeonNebula Posted December 19, 2018 Share Posted December 19, 2018 (edited) On 2018-12-19 at 9:16 PM, (NSW)Jason_Moore said: Color is broken on Some Warframes The devs are aware, they acknowledged the issue in the in-game chat so I’m sure it’s going to be fixed soon. Edited January 1, 2019 by (NSW)NeonNebula Link to comment Share on other sites More sharing options...
(NSW)Wyrre Posted December 19, 2018 Share Posted December 19, 2018 36 minutes ago, (NSW)Sirhc said: Oh man I thought my Galaxy Ring being off was bad lol, that is amazing, embrace it. Showing it off in cetus 1 Link to comment Share on other sites More sharing options...
(NSW)Talon1961 Posted December 19, 2018 Share Posted December 19, 2018 29 minutes ago, (NSW)Jason_Moore said: I don't think that's them I think it's just the Switch not supporting Headsets that doesn't go through their app. But I could be wrong It is them because the USB headsets work fine with fortnite. 1 Link to comment Share on other sites More sharing options...
(NSW)Schantzee Posted December 19, 2018 Share Posted December 19, 2018 I play with the Switch Pro Controller and the gyro motion controls issue has still not been fixed. The overall sensitivity of the motion controls is much lower with the Pro Controller vs using the Joycons and still not very responsive when set to 100% in the menu. Not sure if QA does a lot of testing with this controller or not but I would imagine a lot of your users prefer this controller like I do. Thanks in advance and I appreciate all the other awesome updates so far! Link to comment Share on other sites More sharing options...
(NSW)JAKE_OB Posted December 19, 2018 Share Posted December 19, 2018 1 hour ago, (NSW)Cisco_The_Reaper said: Is there going to be a fix for USB headsets before fortuna comes out? I can still hear people, but they can't hear me. Not sure if y'all fixed it. Just didn't see it in the hotfix notes. I'm wondering the same... 1 Link to comment Share on other sites More sharing options...
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