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[DE]Rebecca

Coming Soon: Devstream #121 - Happy Holidays!

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9 hours ago, Lored said:

When next Double Resource Weekend? Last one was more than 1 year ago.

Any news:

  • "Kingpin" system;
  • Thumper Bot from 105 and 106 devstreams;
  • Any chance to PoE grinding changes;
  • Pets 2.0;
  • Cephalon Samodeus lore or something(some fragments across world like kuria with some stories) with it;
  • Companion/pets commands system;
  • Any warframe add in Arbitrations droplist;
  • Old quests replay;
  • Limbo deluxe;
  • Seasonal events (winter event?);
  • Reveal Fortuna items in profile (MOA's still hidden);
  • Wukong rework (or mb not? he's ok).

How about: 

  • New archwing & arch-weapons;
  • Arch-guns Rivens;
  • New Landing Craft ship;
  • New mechanics with Helminth Infirmary room;
    • Infested Kavat;
  • New Kavat type (2 kavats vs 5 kubrows + helminth, unfair);
  • New Venus Kubrow type(Kubrodons);
  • MOA (Venari mb?) mod sets;
  • New MOA unique mods;
  • Chesa Retrieve rework (since Fetch ingame, Chesa useless)
  • Status mods like Rifle Aptitude rework;
  • Sentinels weapons Augments;
  • Unique skins for Login Rewards weapons (Azima, Zenistar...)
  • Clan management system:
    • Fields for "Clan description"(Clan Rules), except for the already available "motd"
    • More information for admins:
      • Player(x) invite Player(y);
      • Curent resources progress (%);
      • Curent research progress (%);
    • More flexible and variable "Hierarchy and Roles" system:
      • Stricter access to the Dojo and Labs (to avoid players who join the clan, buy BP's and leave).
  • New map for Relay's and Dojo (colored with markers) like in PoE or OV;
  • Dojo:
    • Custom Obstacle Course increase decoration limit;
    • Remove/change requirement Hemocyte Cystolith for Plague Star clan trophies;
    • In-room Dojo spawn point(marker);
    • Changeable statues in Temple of Honor;
    • Infested & Corpus statues decorations (now only Grineer);
    • Weapon racks decorations;
    • Infested theme decorations;
    • Orokin Derelict theme decorations;    
    • Factions Storage Containers;
    • Factions Resource Caches;
    • NPC for dojo;
    • Sentient Lab;
    • Syndicate rooms (like in relay);
    • Dojo Hangar (like in relay);
  • Boss reworks:
    • The Sergeant;
    • Hyena Pack;
    • Phorid;
    • Zanuka Hunter.

Damn Lored doing gods work

  • Satisfied 1

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8 hours ago, (XB1)falconpwnch0234 said:

Yes please, I would most certainly like those changes too. Also can we have a better audit log for clans as well DE?

Yes just Overall Dojo rework and Refinement of ideas

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- PBR pass on remaining items when?

- Rework of cryostasis for pets with possible availability of all pets like it happens already with Sentinels

- Availabilty of loadout slots for each vanilla frame released (currently at MR26, purchasing all the slots, 4 frames are left out)

- Noggles for the warframes that haven't one yet

- Overall roadmap for 2019

 

Thanks, have happy holidays and a great 2019

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As a lover of data, it is of vital importance that the community know:

What is the weekly completion rate of the Help Clem mission? 

And how many Clem clones have been made?

Clem always has our backs; does the community of Tenno have his? 

 

  • Upvote 1

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9 hours ago, Lored said:

Infested Moa;

FTFY

8 hours ago, Lahared said:

How can something that not only eats infestation but is seemingly unaffected by doing so, become "infested"?

I fixed it for him. See above 😁

Edited by (XB1)RDeschain82

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Are there plans for Player housing/ground bases in the open world hubs? I had an idea where it'd be the midway point between the orbiter and dojo with its own special set of decorations.

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Any plans on bringing back the mission dioramas? They were pretty cool and it would be a perfect way to show off that Fasionframe more.

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Is there any news of new peculiar mods? I like the two we have now though i still think a confetti explosion on headshot would be a glorious addition. Though i understand they are strictly cosmetic. They are extremely hilarious especially when i play titania with peculiar bloom equipped and a critical built soma prime screaming IM A BEAUTIFUL BUTTERFLY to the randoms that have the unfortunate chance to join with me in my conquest to distribute flowers and dirt naps to hapless mobs. 

Cant wait to see what next year brings us, keep up the great work and ill see ya this friday.

  • Upvote 1

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10 hours ago, Lored said:

When next Double Resource Weekend? Last one was more than 1 year ago.

Any news:

  • "Kingpin" system;
  • Thumper Bot from 105 and 106 devstreams;
  • Any chance to PoE grinding changes;
  • Pets 2.0;
  • Cephalon Samodeus lore or something(some fragments across world like kuria with some stories) with it;
  • Companion/pets commands system;
  • Any warframe add in Arbitrations droplist;
  • Old quests replay;
  • Limbo deluxe;
  • Seasonal events (winter event?);
  • Reveal Fortuna items in profile (MOA's still hidden);
  • Wukong rework (or mb not? he's ok).

How about: 

  • New archwing & arch-weapons;
  • Arch-guns Rivens;
  • New Landing Craft ship;
  • New mechanics with Helminth Infirmary room;
    • Infested Kavat;
  • New Kavat type (2 kavats vs 5 kubrows + helminth, unfair);
  • New Venus Kubrow type(Kubrodons);
  • MOA (Venari mb?) mod sets;
  • New MOA unique mods;
  • Chesa Retrieve rework (since Fetch ingame, Chesa useless)
  • Status mods like Rifle Aptitude rework;
  • Sentinels weapons Augments;
  • Unique skins for Login Rewards weapons (Azima, Zenistar...)
  • Clan management system:
    • Fields for "Clan description"(Clan Rules), except for the already available "motd"
    • More information for admins:
      • Player(x) invite Player(y);
      • Curent resources progress (%);
      • Curent research progress (%);
    • More flexible and variable "Hierarchy and Roles" system:
      • Stricter access to the Dojo and Labs (to avoid players who join the clan, buy BP's and leave).
  • New map for Relay's and Dojo (colored with markers) like in PoE or OV;
  • Dojo:
    • Custom Obstacle Course increase decoration limit;
    • Remove/change requirement Hemocyte Cystolith for Plague Star clan trophies;
    • In-room Dojo spawn point(marker);
    • Changeable statues in Temple of Honor;
    • Infested & Corpus statues decorations (now only Grineer);
    • Weapon racks decorations;
    • Infested theme decorations;
    • Orokin Derelict theme decorations;    
    • Factions Storage Containers;
    • Factions Resource Caches;
    • NPC for dojo;
    • Sentient Lab;
    • Syndicate rooms (like in relay);
    • Dojo Hangar (like in relay);
  • Boss reworks:
    • The Sergeant;
    • Hyena Pack;
    • Phorid;
    • Zanuka Hunter.

 

what about playable stalker as a addition to the main game?

  • Upvote 2

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Will there be new weapon types on Cetus, like dual swords, whips, sword and shield and so on?

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What made you think unskipable cutscenes were a good idea when the matchmaking is after the cutscenes?

Why do the mission transmissions continue after you enter fortuna?

Why is it not possible to check the "cache" for clues in Profit-Taker part 1, until Biz is done talking?

Why does Profit-Taker part 4 have 1 hour of briefing and not any usefull information about the fight?

 

Is there any chance we can help Nef on Orb Valis in the future?

He is likable and actually takes incentive to get stuff done, compared to the lazy ones hiding in the backroom.

 

Do you plan on making the other Orbs like Profit-Taker, or do you plan on it containing more gameplay and less useless dialogue?

 

Balancing the rewards with less usefull ones makes sense, but why with mods?

At least credits, endo and kuva would be kinda sorta almost rewarding or a Corpus T-shirt which would be fun the first 3 times, compared to the 1 time you want a mod.

 

Looking back a year or so, have you guys considered starting your holidays in early november? Seems like your energy for good ideas is rather drained at about that point.

 

Have a merry Christmas/Winter Solstace/whatever.

Edited by trndr

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Enemy A.I & spawning rework please

Survival missions can be much better if enemy spawn close by like fissor missio.

Thank you for your hard work everyone at DE! 

Happy holidays

Edited by (XB1)billyazzmen985
Addition

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I know alot of people are already asking for a bunch of new things but i just wanted to say...

 

THANK YOU EVERYONE AT DIGITAL EXTREMES

 

Thanks for the hardwork, for fortuna,for being a shining example of how a gaming company should be & listening and treating your customers with respect. Everyone at D.E doesn't get the recognition it deserves from gamers or the industry.

Looking forward to an amazing new year with warframe!

Happy Christmas & Merry New Years eh!

  • Applause 2

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When will the flashlight see a rework, and be given an actual source where the light is coming from? Right now you can literally turn the camera around and it will flash straight onto your frame, which is kinda weird. Even is space void magic could "technically" explain this phenomenon, I believe an actual tenno device that pops out from your frame to provide the same (or better and improved) light source would be more realistic and if not, aesthetic. Flashlight Prime? 

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Alright now, this is the third time im asking this (And I'll keep asking untill you answer it). Will we be able to rewatch cinamatic intros to open-world hubs ingame, no youtube or other services? My solution would be when we replay the quest related to that area we get to watch it again.

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With the new two handed katana weapon type coming with melee 3.0 can we expect new weapon types to be added to the game such as wrist blades for example.

On top of that another idea that would be awesome to see would be unique idle and wielding animations for each weapon stance since currently every weapon has a single animation based on its weapon type e.g. Cleaving whirlwind could have the heavy blade held over the shoulder while moving and Tempo Royale could have the blade trailing behind the warframe.

 

Merry Christmas and a happy new year from New Zealand 🙂

Edited by redbaron11
wanted to say merry christmas
  • Upvote 1

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Relatively new player here. Couple hundred hours in and just over a month. Been loving the game even though I tried it twice in the past and it didn’t stick. Also, just posted this on reddit.

Is it possible or in the works for buffs to be moved to a movable and customizable UI frame. It would be amazing to move those to the bottom of the screen or above my frame even. 

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