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New Arcanes?


SirSquirrelis
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A lot of people seem to want arcanes as a reward from the Orb Mother, and with the addition of the new magus arcanes for operators, I think it would be interesting to see new arcanes for our warframes as well!  This is just a list of effects and triggers I thought would be an interesting addition, obviously, I'm not a balance team so numbers are all placeholder.

Energy Economy Arcanes:
-Arcane Adrenaline: On damaged 2.5/5/7.5/10% reduce energy costs of abilities by 20/40/60/80% for 5/10/15/20 seconds
-Arcane Bloodlust: On ultimate cast 25/50/75/100% subsequent ability casts grant a stacking efficiency bonus to abilities for 5/10/15/20 seconds, up to 40% decreased energy cost at 2.5/5/7.5/10% per cast
-Arcane Reroute: On Headshot 10/20/30/40% chance to reduce channeled ability costs (ie exalted blade) to 0 for 1/2/3/4 seconds also allowing the gain of energy from all sources while channeling abilities

Mobility Arcanes:
-Arcane Acrobat: On dodge 10/25/35/50% to reduce enemy accuracy targetting you for 2/4/6/10 seconds
-Arcane Leap: On bullet jump, 25/50/75/100% to increase the range and damage of next melee attack before you hit the ground by 25/50/75/100%

-Arcane Predator: On finisher 25/50/75/100% to increase sprint speed by 30/60/90/120% and Bullet jump by 15/30/45/60% for 5/10/15/20 seconds

 

Teamwork/revive Arcanes:
-Arcane Bulwark: 25/50/75/100% to increase the armor of you and revived ally by 25/50/75/100% for 15/30/45/60 seconds
-Arcane Unity: 25/50/75/100% refill 30% missing energy of you and revived ally
-Arcane Heroism: 25/50/75/100% to heal you by 40/60/80/100% missing health when you successfully revive an ally

Other:
Arcane Sight: On Headshot 10/20/30/40% to reveal enemies through walls within 40m and gain 1/2/3/4 meter punch through for 5/10/15/20 seconds

Arcane Nemesis:  On hit 20/40/60/80% to instantly destroy nullifier bubbles and 25/50/75/100% chance to ignore nullification effects for 5/10/15/20 seconds

Spoopy Spoopy Spoiler Arcanes
 

Spoiler

Arcane Synergy: Killing a unit gives your operator a 25/50/75/100% damage buff for 15/30/45/60 seconds, killing a unit with your operator increases ability/weapon damage by 25/50/75/100% for 15/30/45/60 seconds

 

Edited by SirSquirrelis
thought of a few more!
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