[DE]Megan 72,633 Posted December 20, 2018 Fortuna: Hotfix 24.2.6 Profit-Taker Fixes: Fixed ability to double-up on Profit-Taker drops if a Host Migration occurred (coal for you!). Fixed a Profit-Taker Bounty 1 progression stopper if players join-in-progress during the fishing stage. Fixed a Profit-Taker Bounty 2 progression stopper where a Director wouldn’t spawn. Fixed the Shattering Impact Mod breaking the Profit-Taker. Profit-Taker is now immune to Armor Reduction. Arch-Gun Changes & Fixes: Shared Affinity gain now applies to Atmosphere Arch-Guns but only while equipped in the main hand. Fixed not having a Arch-Gun equipped by default (if they own an Archwing primary weapon with the Gravimag installed) when changing Loadouts . Fixed an issue where players with Arch-Guns in their loadout couldn't Wall Latch. Fixed Chroma not playing Arch-Gun equip/charged fire animations. Fixed the Imperator and Imperator Vandal reload sounds playing non-positional. Changes: Corpus Lockers/Caches that can be opened now display a holographic symbol to indicate such. Corpus Lockers/Caches without the holographic symbol cannot be opened. This change comes from vocal feedback regarding the unlock/locked visual changes to Corpus Lockers, and the conflict between the lack of contrast. Updated all Arcane Descriptions to not be all CAPS. Updated Riven Mods to have proper names for Zaw and Kitguns, instead of using Melee and Pistol in names. Fixes: Fixed K-Drive offsets appearing detached when out in Orb Vallis (appeared correct in Arsenal). Fixed being able to 'interact/pet' your MOA Companion even though it’s not visible/equipped. Fixed the Bloodshed Sigil not resetting after switching Warframes in the Arsenal. 45 2 4 9 4 Share this post Link to post Share on other sites
Voltage 37,517 Posted December 20, 2018 (edited) Thank you for the hotfix! 10 minutes ago, [DE]Megan said: Profit-Taker is now immune to Armor Reduction. Does this mean Corrosive Projection no longer works either? I understood Shield Disruption to be consistent with the Eidolon fix from 2017, but continuously nerfing gear to make the mission take longer doesn't make it more enjoyable. We need profile stats for Orb kills, or other things to make us want to play it over and over. Non-craftable Arcanes will not last long. Also, still no fix for the UI bug with K-Drive Mastery showing "Unranked" as per: Edited December 20, 2018 by Voltage 20 1 1 2 20 127 Share this post Link to post Share on other sites
-TSA-raku 117 Posted December 20, 2018 #BringBackLeaderbordEvents thx for Patch. 5 2 1 2 2 16 Share this post Link to post Share on other sites
SordidDreams 909 Posted December 20, 2018 (edited) Still no option to use the 24.0.4 skywing control scheme where pressing the key to move back along with the key to move quickly doesn't result in moving forward slowly. Disappointing. 13 minutes ago, [DE]Megan said: Profit-Taker is now immune to Armor Reduction. Why? Do you really want there to be only one enemy in the entire game that makes the Sarpa and Shattering Impact worth having? 13 minutes ago, [DE]Megan said: Corpus Lockers/Caches that can be opened now display a holographic symbol to indicate such. Corpus Lockers/Caches without the holographic symbol cannot be opened. That's a step in the right direction, however lockers still don't react to Master Thief and Scavenge at all. Lockers unlocked by these mods retain their locked appearance and don't light up, and lockers that failed to unlock cannot be distinguished from ones where unlocking was not yet attempted. Edited December 20, 2018 by SordidDreams 6 1 5 68 Share this post Link to post Share on other sites
fantaisie 90 Posted December 20, 2018 thonk 2 1 1 2 Share this post Link to post Share on other sites
DitsyPixie 871 Posted December 20, 2018 (edited) The change to the corpus lockers sounds good tho I still miss the old model Edited December 20, 2018 by DitsyPixie 9 1 21 Share this post Link to post Share on other sites
-TSA-SquanchingBuddha 19 Posted December 20, 2018 #BringBackLeaderbordEvents #thx4theHydroidPrimetrailer 3 2 1 9 Share this post Link to post Share on other sites
GA-Bulletproof 479 Posted December 20, 2018 (edited) I Have no clue what the requirements are for little duck after you sacrifice the 5x Repeller Systems but if it is more Repeller Systems i am done, out, had it! Add a garanteed drop to Profit Taker please. Not even a large amount, JUST ONE!!! And then you can change the requirements from 5 to 15..i don't care. But having RNG buttrape us all the way until christmas is just mean... BUG: If a Heist Bounty is accepted while in someones profile the HUD becomes unresponsive. Edited December 23, 2018 by GA-Bulletproof 2 2 1 6 Share this post Link to post Share on other sites
AshleyLaxus 29 Posted December 20, 2018 #ReleaseTwoHandedKatana 3 2 6 17 Share this post Link to post Share on other sites
-Bv-Psykiik 129 Posted December 20, 2018 (edited) thx for locker change it was really annoying 9 minutes ago, [DE]Megan said: Fixed the Shattering Impact Mod breaking the Profit-Taker. Profit-Taker is now immune to Armor Reduction. what about Corrosive Projection????!!!!! Edited December 20, 2018 by -Bv-Psykiik 2 6 Share this post Link to post Share on other sites
SortaRandom 13,575 Posted December 20, 2018 (edited) 3 minutes ago, [DE]Megan said: Fortuna: Hotfix 24.2.6 Changes: Updated Riven Mods to have proper names for Zaw and Kitguns, instead of using Melee and Pistol in names. Wait, what does this mean? Does a veiled kitgun riven now say "Kitgun Riven Mod" instead of "Pistol Riven Mod"? Edited December 20, 2018 by SortaRandom 2 1 8 Share this post Link to post Share on other sites
Ninjamander 2,017 Posted December 20, 2018 rip shattering impact....why those restriction.... 5 1 41 Share this post Link to post Share on other sites
TheEternalJester 480 Posted December 20, 2018 (edited) "Fixed the Shattering Impact Mod breaking the Profit-Taker. Profit-Taker is now immune to Armor Reduction." Soo, immune to status, armor reduction, auras, and warframe abilities. What's next? Giving it Lephatis's damage reduction? Immune to crits? Aren't you taking this too far? At least put more changes forward on AW weapons to compensate. Edited December 20, 2018 by TheEternalJester 15 1 1 1 12 112 Share this post Link to post Share on other sites
Razor90x 1 Posted December 20, 2018 Thank you! 1 Share this post Link to post Share on other sites
SunsetEquinox 22 Posted December 20, 2018 (edited) Red Text Edited December 20, 2018 by SunsetEquinox 3 1 2 2 Share this post Link to post Share on other sites
SPAAAACE 80 Posted December 20, 2018 RIP using Sarpa/Corrisive Projection to make the PT fight not as bad. Guess having the ability to use your loadout to make the fight slightly easier was too OP. 4 4 59 Share this post Link to post Share on other sites
MirageKnight 4,733 Posted December 20, 2018 Still no fix for Arch-guns being mediocre in comparison to regular ranged weapons. 6 1 2 3 38 Share this post Link to post Share on other sites
Skaleek 7,263 Posted December 20, 2018 (edited) Use armor reduction as a tool to defeat your enemies! Except when you need it. Then its disabled because its the only time you'd actually find it useful. Alrighty then. Edited December 20, 2018 by Skaleek 10 3 1 13 106 Share this post Link to post Share on other sites
Aldrr 393 Posted December 20, 2018 (edited) Quote Fixed K-Drive offsets appearing detached when out in Orb Vallis (appeared correct in Arsenal). It'll be cool to see the k-drive components in their proper place and not clipping into my warframe's leg. Much appreciated! 🙂 Edited December 20, 2018 by Aldrr 1 Share this post Link to post Share on other sites
GA-Bulletproof 479 Posted December 20, 2018 (edited) vor 1 Minute schrieb TheEternalJester: "Fixed the Shattering Impact Mod breaking the Profit-Taker. Profit-Taker is now immune to Armor Reduction." Soo, immune to status, armor reduction, auras, and warframe abilities. What's next? Giving it Lephatis's damage reduction? Aren't you taking this too far? Farming the freaking Repeller Systems for hours straight is taking it too far.. Edited December 20, 2018 by GA-Bulletproof 2 2 1 1 30 Share this post Link to post Share on other sites
Talevon 283 Posted December 20, 2018 2 minutes ago, GA-Bulletproof said: REPELLER SYSTEMEEEEESSSS!!!!!!! This, PLEASE evaluate the drop rate on the repeller systems, the grind for these to drop even once is absolutely ludicrous. 2 2 1 38 Share this post Link to post Share on other sites
JCBeastie 285 Posted December 20, 2018 4 minutes ago, Voltage said: Thank you for the hotfix! Does this mean Corrosive Projection no longer works either? I understood Shield Disruption to be consistent with the Eidolon fix, but continuously nerfing gear to make the mission take longer doesn't make it more enjoyable. Does it effect Corrosive status? 1 1 2 Share this post Link to post Share on other sites
Imperatum 71 Posted December 20, 2018 il y a 4 minutes, [DE]Megan a dit : Profit-Taker Fixes: Fixed the Shattering Impact Mod breaking the Profit-Taker. Profit-Taker is now immune to Armor Reduction. Well, i will clearly not bother with a 20m fight to get some bonds and credits. Not gonna touch it until you do something else to make it worth the time. 4 2 4 51 Share this post Link to post Share on other sites
S1ngyy 12 Posted December 20, 2018 (edited) Khora 1 still deals negative damage after reaching certain enemy armor values depending on the riven you use on your statstick. Also is redeemer prime not being able to naturally crit on the bullets intended or a bug? Also thank you for the hotfix 🙂 Edited December 20, 2018 by S1ngyy 2 8 Share this post Link to post Share on other sites