#1 I know that combining two status types creates a secondary status type. [Example: Electricity + Toxin = Corrosive]
But is it possible to still get the procs from, say, electricity, if you only have Corrosive modded in? Or do the procs from the original two elements disappear in order to form the new secondary?
And if they do disappear, is there a way to re-enable the procs of at least one of the two original elements, without removing the secondary? [Ex: Getting electric stuns while still having a corrosive build]
#2 How do weapons with an innate element interact with status mods?
Example: taking a Heat Sword and tossing on a cold mod, will that produce innate Blast damage? And since they're would be no heat mod that you could upgrade in that example, would it be worth it compared to just having a heat mod alongside the cold mod setup so that you could further upgrade the damage of the status procs?
Or would you still be able to upgrade the cold mod on that heat sword and still upgrade the blast damage it does by extension? Because if so, that would free up a mod slot and make using such a weapon worthwhile with little reduction in power, as far as I can tell with my limited experience...
#3 if something doesn't die from a status proc, can the same status be applied to them again before they die? Or do they gain immunity to it after it's affected them once, damage aside?
Question
(NSW)Smashbrolink
#1 I know that combining two status types creates a secondary status type. [Example: Electricity + Toxin = Corrosive]
But is it possible to still get the procs from, say, electricity, if you only have Corrosive modded in? Or do the procs from the original two elements disappear in order to form the new secondary?
And if they do disappear, is there a way to re-enable the procs of at least one of the two original elements, without removing the secondary? [Ex: Getting electric stuns while still having a corrosive build]
#2 How do weapons with an innate element interact with status mods?
Example: taking a Heat Sword and tossing on a cold mod, will that produce innate Blast damage? And since they're would be no heat mod that you could upgrade in that example, would it be worth it compared to just having a heat mod alongside the cold mod setup so that you could further upgrade the damage of the status procs?
Or would you still be able to upgrade the cold mod on that heat sword and still upgrade the blast damage it does by extension? Because if so, that would free up a mod slot and make using such a weapon worthwhile with little reduction in power, as far as I can tell with my limited experience...
#3 if something doesn't die from a status proc, can the same status be applied to them again before they die? Or do they gain immunity to it after it's affected them once, damage aside?
Edited by (NSW)SmashbrolinkLink to comment
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