(PSN)haphazardlynamed Posted December 23, 2018 Share Posted December 23, 2018 (edited) From PC update 24.2: On 2018-12-18 at 5:59 AM, [DE]Megan said: We’ve also increased the amount of vertical movement seen when manipulating the control stick to reduce the amount of asymmetry between it and horizontal movement. There is still a bias towards the horizontal plane, but moving the camera up/down should not feel so drastically different when now compared to left/right movement. This is going to be Controversial when it hits Consoles. Changing everyone's control sensitivity simultaneously is bound to bother more than a few people. I'm sure it went under the radar for the time being, since the update is PC-only for now. Seriously just make Horizontal vs Vertical sensitivity into Separate Option sliders, so players have a choice as to how much bias there is. Console Players: make your voice heard, let DE know we aren't a minority. Edited December 23, 2018 by (PS4)haphazardlynamed Link to comment Share on other sites More sharing options...
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