Jump to content
Dante Unbound: Share Bug Reports and Feedback Here! ×

Incoming Sensitivity Problem for Consoles


Recommended Posts

From PC update 24.2:

On 2018-12-18 at 5:59 AM, [DE]Megan said:

We’ve also increased the amount of vertical movement seen when manipulating the control stick to reduce the amount of asymmetry between it and horizontal movement. There is still a bias towards the horizontal plane, but moving the camera up/down should not feel so drastically different when now compared to left/right movement. 

 

This is going to be Controversial when it hits Consoles.

Changing everyone's control sensitivity simultaneously is bound to bother more than a few people.

I'm sure it went under the radar for the time being, since the update is PC-only for now.

 

Seriously just make Horizontal vs Vertical sensitivity into Separate Option sliders, so players have a choice as to how much bias there is.

 

Console Players: make your voice heard, let DE know we aren't a minority.

Edited by (PS4)haphazardlynamed
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...