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Weapon recoil animation Bug


-Netra-
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Was using the Tigris Prime and I noticed that my warframe didn't lift it after I pressed mouse 1 to fire like it was supposed to. After a bit of experimenting, I know that the bug only happens if you swap from your primary or secondary to your melee. Going in and out of your operator seems to bring back the recoil animation though. So in conclusion: SWAPPING TO MELEE =  triggers weapon animation bug, PRESSING 5 FOR SPOILER MODE = Fixes it, SWAPPING BACK TO MELEE = triggers it again.

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I have the same problem with Tigris, Euphona Prime (when firing the slug it will not cycle in hand) and Grinlok (not using full animation). I didn't have this problem before the Profit-Taker update. Maybe more weapons have this problem, but i didn't have much time to test it. It's killing immersion quite a bit.

Edited by Scrrolcz
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  • 2 weeks later...

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