-Netra- Posted December 23, 2018 Share Posted December 23, 2018 Was using the Tigris Prime and I noticed that my warframe didn't lift it after I pressed mouse 1 to fire like it was supposed to. After a bit of experimenting, I know that the bug only happens if you swap from your primary or secondary to your melee. Going in and out of your operator seems to bring back the recoil animation though. So in conclusion: SWAPPING TO MELEE = triggers weapon animation bug, PRESSING 5 FOR SPOILER MODE = Fixes it, SWAPPING BACK TO MELEE = triggers it again. Link to comment Share on other sites More sharing options...
Scrrolcz Posted December 23, 2018 Share Posted December 23, 2018 (edited) I have the same problem with Tigris, Euphona Prime (when firing the slug it will not cycle in hand) and Grinlok (not using full animation). I didn't have this problem before the Profit-Taker update. Maybe more weapons have this problem, but i didn't have much time to test it. It's killing immersion quite a bit. Edited December 23, 2018 by Scrrolcz Link to comment Share on other sites More sharing options...
ArithimosEpta Posted December 23, 2018 Share Posted December 23, 2018 I have the same problem as well. The Strun and Sobek sometimes doesn't move when fired too. Link to comment Share on other sites More sharing options...
Daniiri Posted December 23, 2018 Share Posted December 23, 2018 got the exact same bug aswell. double and bulletjumping trigger the bug too. Link to my thread: Link to comment Share on other sites More sharing options...
melonenfan Posted January 2, 2019 Share Posted January 2, 2019 same the corinth and the strun aswell as the sybaris are effected Link to comment Share on other sites More sharing options...
DarkBlade2002 Posted January 3, 2019 Share Posted January 3, 2019 it affects every weapon in the game except bows,it really bothers me throwing fusilais or despair without an animation Link to comment Share on other sites More sharing options...
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