With Fortuna 2.0 came a number of new Archwing and Archgun mods that I'd be interested in. However, since getting them would involve a bit of work and probably a Forma or two, I'd like to know what I'm getting ahead of time. As such:
Ammo Chain: This mod cites an increase in "Ammo Maximum." I assume this affects the Atmospheric Archgun ammo pool, but does it also affect the weapon's ammo capacity on Archwing missions?
Deadly Efficiency: This mod cites an increase in damage "on reload from empty." I assume this references the manual reload of an Atmospheric Archgun, but does it also trigger when a weapon's magazine is run dry on Archwing missions?
Quick Reload: This mod cites an increase in reload speed. I assume this references the manual reload speed of an Atmospheric Archgun, but does it also increase the ammo regeneration speed of a weapon during on Archwing missions? I ask, because I thought that was only affected by magazine size mods and was subject to multiple changes.
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Steel_Rook
With Fortuna 2.0 came a number of new Archwing and Archgun mods that I'd be interested in. However, since getting them would involve a bit of work and probably a Forma or two, I'd like to know what I'm getting ahead of time. As such:
Ammo Chain: This mod cites an increase in "Ammo Maximum." I assume this affects the Atmospheric Archgun ammo pool, but does it also affect the weapon's ammo capacity on Archwing missions?
Deadly Efficiency: This mod cites an increase in damage "on reload from empty." I assume this references the manual reload of an Atmospheric Archgun, but does it also trigger when a weapon's magazine is run dry on Archwing missions?
Quick Reload: This mod cites an increase in reload speed. I assume this references the manual reload speed of an Atmospheric Archgun, but does it also increase the ammo regeneration speed of a weapon during on Archwing missions? I ask, because I thought that was only affected by magazine size mods and was subject to multiple changes.
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