PalendromiccimordnelaP Posted December 23, 2018 Share Posted December 23, 2018 The flip animation after firing the Marelok and Euphona (and their variants) is gone as of today. Why? I really hope that was unintended, because that was a huge part of the charm of those weapons. Link to comment Share on other sites More sharing options...
xXDeadsinxX Posted December 23, 2018 Share Posted December 23, 2018 (edited) Most likely a bug since it wasn’t mentioned in the patch notes. Edited December 23, 2018 by xXDeadsinxX Link to comment Share on other sites More sharing options...
(PSN)haphazardlynamed Posted December 23, 2018 Share Posted December 23, 2018 The flip animation for Marelok always bothered me from a logical sense. Because, if you had a high fire rate modded, then you would simply not flip it inbetween shots. then as soon as you stopped firing, the last one will flip. This makes no sense; Marelok is a lever action gun right? meaning the flip, is supposedly flip-cocking another bullet into the chamber. so how is it that I was rapid firing multiple shots without chambering anything? so you either need to flip the gun between every shot -regardless of how fast and insane it would look- or retcon it as not a lever-action and have no flip at all; the current 'flip when convenient' animation is nonsense. Link to comment Share on other sites More sharing options...
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