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Marelok/Euphona Flip


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The flip animation for Marelok always bothered me from a logical sense.

Because, if you had a high fire rate modded, then you would simply not flip it inbetween shots. then as soon as you stopped firing, the last one will flip.

This makes no sense; Marelok is a lever action gun right? meaning the flip, is supposedly flip-cocking another bullet into the chamber.

so how is it that I was rapid firing multiple shots without chambering anything?

 

so you either need to flip the gun between every shot -regardless of how fast and insane it would look- or retcon it as not a lever-action and have no flip at all; the current 'flip when convenient' animation is nonsense.

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