Jump to content
Dante Unbound: Known Issues ×
Dante Unbound: Share Bug Reports and Feedback Here! ×

Freezes + Fps drops


Tunderke
 Share

Recommended Posts

Hello there! This is probably my first feedback post for a while yet I feel this is not personal issue. First of all I want to say sorry if there is similar posts here and there but I felt I should share these issues maybe it can help.

So the main issue is with this the vallis-fortuna and cetus-plains. When I am there there is always small lags and fps drops especially when I enter to the plains through the gate. Sometimes randomly got also some freezes and permanent screen freezes so I cannot really fix them but sometimes I can pass them.

Recently not sure about if this came with the changes or some hotfix but after fortuna release and before baruuk addition I have had no issues on plains but the latest hotfixes seem messed up the performance there and I got massive fps drops and after 5-10 run on plains I feel always slower until the loading time reach the 1 min limit. That is the point where I just try to finish the mission and skip that place. This one is just happens on these instances and on regular missions I do not have any issues with fps drop. There are a lot of preference options to change but I do not thing those could solve my problem because all of them are used and still not caused any trouble with my pc.

Honestly I have a good medium pc with an ati radeon r280x series " don't ask the concrete card serie because it is not shown in the lines ". I have 3 ghz and 12gbyte ram so I don't think it is the problem. All of this build is 2010-2015 so it should handle the game well and it does but I think the latest hotfixes are not optimized well.

Another issue is which is not directly this but I found some ai issues on the Earth defense maps like Lith and Coba and the ai sometimes stuck there and it takes a lot of time to find them where they spawned and sometimes also not spawned or just stuck into a wall somewhere. Another stuff is the map falling bug when you stuck into a place and you could not get out from there. I detected this one on phobos - corpus tile maps.

So I don't know if I can do anything with this because I already using the medium graphical options and the extras are on my build but I just have issues on plains and vallis. Hope this is enough informative and sometime by now the devs can fix this until I just skip playing these maps or just play other game. Thanks for reading and hope this will be fixed soon.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...